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https://github.com/bulletphysics/bullet3
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ab8f16961e
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh
26 lines
592 B
C++
26 lines
592 B
C++
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#include "PhysicsClientSharedMemory2.h"
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#include "PosixSharedMemory.h"
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#include "Win32SharedMemory.h"
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#include "Bullet3Common/b3Logging.h"
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#include "Bullet3Common/b3Scalar.h"
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#include "SharedMemoryCommandProcessor.h"
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PhysicsClientSharedMemory2::PhysicsClientSharedMemory2(SharedMemoryCommandProcessor* proc)
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: PhysicsDirect(proc, false)
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{
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m_proc = proc;
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}
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PhysicsClientSharedMemory2::~PhysicsClientSharedMemory2()
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{
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}
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void PhysicsClientSharedMemory2::setSharedMemoryInterface(class SharedMemoryInterface* sharedMem)
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{
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if (m_proc)
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{
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m_proc->setSharedMemoryInterface(sharedMem);
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}
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}
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