mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-15 06:00:12 +00:00
344bd629ee
This allows to render at a different machine, sending all assets across the TCP network, using port 6667 by default. You can use ssh port forwarding to get this working: ssh -R 6667:localhost:6667 username@remotehost.com -v python3 -m pybullet_utils.graphicsServer python3 -m pybullet_utils.graphicsClient Note that there are still some tcp networking issues that can cause a hang, just restart graphics server and graphics client if it hangs.
631 lines
17 KiB
C++
631 lines
17 KiB
C++
#include "RemoteGUIHelper.h"
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#include "../CommonInterfaces/CommonExampleInterface.h"
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#include "../CommonInterfaces/CommonGUIHelperInterface.h"
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#include "Bullet3Common/b3Logging.h"
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#include "GraphicsSharedMemoryCommands.h"
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#include "PosixSharedMemory.h"
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#include "Win32SharedMemory.h"
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#include "GraphicsSharedMemoryBlock.h"
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#include "Bullet3Common/b3Scalar.h"
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#include "LinearMath/btMinMax.h"
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#include "BulletCollision/CollisionDispatch/btCollisionObject.h"
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#include "BulletCollision/CollisionShapes/btCollisionShape.h"
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#include "Bullet3Common/b3AlignedObjectArray.h"
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#include "BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h"
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struct RemoteGUIHelperInternalData
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{
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// GUIHelperInterface* m_guiHelper;
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bool m_waitingForServer;
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GraphicsSharedMemoryBlock* m_testBlock1;
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SharedMemoryInterface* m_sharedMemory;
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GraphicsSharedMemoryStatus m_lastServerStatus;
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int m_sharedMemoryKey;
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bool m_isConnected;
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RemoteGUIHelperInternalData()
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: m_waitingForServer(false),
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m_testBlock1(0)
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{
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#ifdef _WIN32
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m_sharedMemory = new Win32SharedMemoryClient();
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#else
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m_sharedMemory = new PosixSharedMemory();
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#endif
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m_sharedMemoryKey = GRAPHICS_SHARED_MEMORY_KEY;
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m_isConnected = false;
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connect();
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}
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virtual ~RemoteGUIHelperInternalData()
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{
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disconnect();
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delete m_sharedMemory;
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}
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virtual bool isConnected()
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{
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return m_isConnected;
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}
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bool canSubmitCommand() const
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{
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if (m_isConnected && !m_waitingForServer)
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{
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if (m_testBlock1->m_magicId == GRAPHICS_SHARED_MEMORY_MAGIC_NUMBER)
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{
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return true;
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}
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else
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{
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return false;
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}
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}
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return false;
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}
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struct GraphicsSharedMemoryCommand* getAvailableSharedMemoryCommand()
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{
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static int sequence = 0;
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if (m_testBlock1)
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{
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m_testBlock1->m_clientCommands[0].m_sequenceNumber = sequence++;
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return &m_testBlock1->m_clientCommands[0];
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}
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return 0;
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}
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bool submitClientCommand(const GraphicsSharedMemoryCommand& command)
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{
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/// at the moment we allow a maximum of 1 outstanding command, so we check for this
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// once the server processed the command and returns a status, we clear the flag
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// "m_data->m_waitingForServer" and allow submitting the next command
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btAssert(!m_waitingForServer);
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if (!m_waitingForServer)
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{
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//printf("submit command of type %d\n", command.m_type);
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if (&m_testBlock1->m_clientCommands[0] != &command)
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{
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m_testBlock1->m_clientCommands[0] = command;
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}
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m_testBlock1->m_numClientCommands++;
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m_waitingForServer = true;
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return true;
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}
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return false;
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}
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const GraphicsSharedMemoryStatus* processServerStatus()
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{
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// SharedMemoryStatus* stat = 0;
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if (!m_testBlock1)
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{
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m_lastServerStatus.m_type = GFX_CMD_SHARED_MEMORY_NOT_INITIALIZED;
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return &m_lastServerStatus;
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}
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if (!m_waitingForServer)
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{
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return 0;
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}
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if (m_testBlock1->m_magicId != GRAPHICS_SHARED_MEMORY_MAGIC_NUMBER)
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{
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m_lastServerStatus.m_type = GFX_CMD_SHARED_MEMORY_NOT_INITIALIZED;
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return &m_lastServerStatus;
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}
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if (m_testBlock1->m_numServerCommands >
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m_testBlock1->m_numProcessedServerCommands)
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{
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B3_PROFILE("processServerCMD");
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b3Assert(m_testBlock1->m_numServerCommands ==
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m_testBlock1->m_numProcessedServerCommands + 1);
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const GraphicsSharedMemoryStatus& serverCmd = m_testBlock1->m_serverCommands[0];
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m_lastServerStatus = serverCmd;
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// EnumSharedMemoryServerStatus s = (EnumSharedMemoryServerStatus)serverCmd.m_type;
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// consume the command
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switch (serverCmd.m_type)
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{
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case GFX_CMD_CLIENT_COMMAND_COMPLETED:
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{
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B3_PROFILE("CMD_CLIENT_COMMAND_COMPLETED");
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break;
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}
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default:
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{
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}
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}
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m_testBlock1->m_numProcessedServerCommands++;
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// we don't have more than 1 command outstanding (in total, either server or client)
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b3Assert(m_testBlock1->m_numProcessedServerCommands ==
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m_testBlock1->m_numServerCommands);
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if (m_testBlock1->m_numServerCommands ==
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m_testBlock1->m_numProcessedServerCommands)
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{
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m_waitingForServer = false;
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}
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else
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{
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m_waitingForServer = true;
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}
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return &m_lastServerStatus;
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}
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return 0;
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}
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bool connect()
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{
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/// server always has to create and initialize shared memory
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bool allowCreation = false;
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m_testBlock1 = (GraphicsSharedMemoryBlock*)m_sharedMemory->allocateSharedMemory(
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m_sharedMemoryKey, GRAPHICS_SHARED_MEMORY_SIZE, allowCreation);
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if (m_testBlock1)
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{
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if (m_testBlock1->m_magicId != GRAPHICS_SHARED_MEMORY_MAGIC_NUMBER)
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{
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b3Error("Error connecting to shared memory: please start server before client\n");
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m_sharedMemory->releaseSharedMemory(m_sharedMemoryKey,
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GRAPHICS_SHARED_MEMORY_SIZE);
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m_testBlock1 = 0;
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return false;
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}
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else
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{
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m_isConnected = true;
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}
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}
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else
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{
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b3Warning("Cannot connect to shared memory");
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return false;
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}
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return true;
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}
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void disconnect()
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{
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if (m_isConnected && m_sharedMemory)
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{
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m_sharedMemory->releaseSharedMemory(m_sharedMemoryKey, GRAPHICS_SHARED_MEMORY_SIZE);
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}
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m_isConnected = false;
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}
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};
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RemoteGUIHelper::RemoteGUIHelper()
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{
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m_data = new RemoteGUIHelperInternalData;
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if (m_data->canSubmitCommand())
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{
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removeAllGraphicsInstances();
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}
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}
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RemoteGUIHelper::~RemoteGUIHelper()
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{
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delete m_data;
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}
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bool RemoteGUIHelper::isConnected() const
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{
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return m_data->isConnected();
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}
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void RemoteGUIHelper::setVisualizerFlag(int flag, int enable)
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{
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GraphicsSharedMemoryCommand* cmd = m_data->getAvailableSharedMemoryCommand();
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if (cmd)
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{
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cmd->m_updateFlags = 0;
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cmd->m_visualizerFlagCommand.m_visualizerFlag = flag;
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cmd->m_visualizerFlagCommand.m_enable = enable;
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cmd->m_type = GFX_CMD_SET_VISUALIZER_FLAG;
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m_data->submitClientCommand(*cmd);
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}
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const GraphicsSharedMemoryStatus* status = 0;
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while ((status = m_data->processServerStatus()) == 0)
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{
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}
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}
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void RemoteGUIHelper::createRigidBodyGraphicsObject(btRigidBody* body, const btVector3& color)
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{
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printf("createRigidBodyGraphicsObject\n");
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}
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bool RemoteGUIHelper::getCameraInfo(int* width, int* height, float viewMatrix[16], float projectionMatrix[16], float camUp[3], float camForward[3], float hor[3], float vert[3], float* yaw, float* pitch, float* camDist, float camTarget[3]) const
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{
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GraphicsSharedMemoryCommand* cmd = m_data->getAvailableSharedMemoryCommand();
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if (cmd)
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{
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cmd->m_updateFlags = 0;
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cmd->m_type = GFX_CMD_GET_CAMERA_INFO;
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m_data->submitClientCommand(*cmd);
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}
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const GraphicsSharedMemoryStatus* status = 0;
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while ((status = m_data->processServerStatus()) == 0)
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{
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}
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if (status->m_type == GFX_CMD_GET_CAMERA_INFO_COMPLETED)
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{
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*width = status->m_getCameraInfoStatus.width;
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*height = status->m_getCameraInfoStatus.height;
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for (int i = 0; i < 16; i++)
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{
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viewMatrix[i] = status->m_getCameraInfoStatus.viewMatrix[i];
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projectionMatrix[i] = status->m_getCameraInfoStatus.projectionMatrix[i];
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}
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for (int i = 0; i < 3; i++)
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{
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camUp[i] = status->m_getCameraInfoStatus.camUp[i];
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camForward[i] = status->m_getCameraInfoStatus.camForward[i];
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hor[i] = status->m_getCameraInfoStatus.hor[i];
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vert[i] = status->m_getCameraInfoStatus.vert[i];
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camTarget[i] = status->m_getCameraInfoStatus.camTarget[i];
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}
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*yaw = status->m_getCameraInfoStatus.yaw;
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*pitch = status->m_getCameraInfoStatus.pitch;
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*camDist = status->m_getCameraInfoStatus.camDist;
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return true;
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}
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return false;
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}
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void RemoteGUIHelper::createCollisionObjectGraphicsObject(btCollisionObject* body, const btVector3& color)
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{
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if (body->getUserIndex() < 0)
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{
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btCollisionShape* shape = body->getCollisionShape();
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btTransform startTransform = body->getWorldTransform();
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int graphicsShapeId = shape->getUserIndex();
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if (graphicsShapeId >= 0)
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{
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// btAssert(graphicsShapeId >= 0);
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//the graphics shape is already scaled
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float localScaling[4] = {1.f, 1.f, 1.f, 1.f};
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float colorRGBA[4] = {(float)color[0], (float)color[1], (float)color[2], (float)color[3]};
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float pos[4] = {(float)startTransform.getOrigin()[0], (float)startTransform.getOrigin()[1], (float)startTransform.getOrigin()[2], (float)startTransform.getOrigin()[3]};
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float orn[4] = {(float)startTransform.getRotation()[0], (float)startTransform.getRotation()[1], (float)startTransform.getRotation()[2], (float)startTransform.getRotation()[3]};
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int graphicsInstanceId = registerGraphicsInstance(graphicsShapeId, pos, orn, colorRGBA, localScaling);
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body->setUserIndex(graphicsInstanceId);
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}
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}
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}
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void RemoteGUIHelper::createCollisionShapeGraphicsObject(btCollisionShape* collisionShape)
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{
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printf("createCollisionShapeGraphicsObject\n");
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}
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void RemoteGUIHelper::syncPhysicsToGraphics(const btDiscreteDynamicsWorld* rbWorld)
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{
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}
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void RemoteGUIHelper::syncPhysicsToGraphics2(const btDiscreteDynamicsWorld* rbWorld)
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{
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b3AlignedObjectArray<GUISyncPosition> updatedPositions;
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int numCollisionObjects = rbWorld->getNumCollisionObjects();
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{
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B3_PROFILE("write all InstanceTransformToCPU2");
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for (int i = 0; i < numCollisionObjects; i++)
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{
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//B3_PROFILE("writeSingleInstanceTransformToCPU");
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btCollisionObject* colObj = rbWorld->getCollisionObjectArray()[i];
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btCollisionShape* collisionShape = colObj->getCollisionShape();
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btVector3 pos = colObj->getWorldTransform().getOrigin();
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btQuaternion orn = colObj->getWorldTransform().getRotation();
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int index = colObj->getUserIndex();
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if (index >= 0)
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{
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GUISyncPosition p;
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p.m_graphicsInstanceId = index;
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for (int q = 0; q < 4; q++)
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{
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p.m_pos[q] = pos[q];
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p.m_orn[q] = orn[q];
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}
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updatedPositions.push_back(p);
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}
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}
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}
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if (updatedPositions.size())
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{
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syncPhysicsToGraphics2(&updatedPositions[0], updatedPositions.size());
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}
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}
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void RemoteGUIHelper::syncPhysicsToGraphics2(const GUISyncPosition* positions, int numPositions)
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{
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GraphicsSharedMemoryCommand* cmd = m_data->getAvailableSharedMemoryCommand();
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if (cmd)
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{
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uploadData((unsigned char*)positions, numPositions * sizeof(GUISyncPosition), 0);
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cmd->m_updateFlags = 0;
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cmd->m_syncTransformsCommand.m_numPositions = numPositions;
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cmd->m_type = GFX_CMD_SYNCHRONIZE_TRANSFORMS;
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m_data->submitClientCommand(*cmd);
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}
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const GraphicsSharedMemoryStatus* status = 0;
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while ((status = m_data->processServerStatus()) == 0)
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{
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}
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}
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void RemoteGUIHelper::render(const btDiscreteDynamicsWorld* rbWorld)
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{
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}
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void RemoteGUIHelper::createPhysicsDebugDrawer(btDiscreteDynamicsWorld* rbWorld)
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{
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}
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int RemoteGUIHelper::uploadData(const unsigned char* data, int sizeInBytes, int slot)
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{
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int chunkSize = GRAPHICS_SHARED_MEMORY_MAX_STREAM_CHUNK_SIZE;
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int remainingBytes = sizeInBytes;
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int offset = 0;
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while (remainingBytes)
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{
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btAssert(remainingBytes >= 0);
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int curBytes = btMin(remainingBytes, chunkSize);
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GraphicsSharedMemoryCommand* cmd = m_data->getAvailableSharedMemoryCommand();
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if (cmd)
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{
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for (int i = 0; i < curBytes; i++)
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{
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m_data->m_testBlock1->m_bulletStreamData[i] = data[i + offset];
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}
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cmd->m_updateFlags = 0;
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cmd->m_type = GFX_CMD_UPLOAD_DATA;
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cmd->m_uploadDataCommand.m_numBytes = curBytes;
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cmd->m_uploadDataCommand.m_dataOffset = offset;
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cmd->m_uploadDataCommand.m_dataSlot = slot;
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m_data->submitClientCommand(*cmd);
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const GraphicsSharedMemoryStatus* status = 0;
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while ((status = m_data->processServerStatus()) == 0)
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{
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}
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offset += curBytes;
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remainingBytes -= curBytes;
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}
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}
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return 0;
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}
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int RemoteGUIHelper::registerTexture(const unsigned char* texels, int width, int height)
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{
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int textureId = -1;
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//first upload all data
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GraphicsSharedMemoryCommand* cmd = m_data->getAvailableSharedMemoryCommand();
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if (cmd)
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{
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int sizeInBytes = width * height * 3; //rgb
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uploadData(texels, sizeInBytes, 0);
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cmd->m_updateFlags = 0;
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cmd->m_type = GFX_CMD_REGISTER_TEXTURE;
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cmd->m_registerTextureCommand.m_width = width;
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cmd->m_registerTextureCommand.m_height = height;
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m_data->submitClientCommand(*cmd);
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const GraphicsSharedMemoryStatus* status = 0;
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while ((status = m_data->processServerStatus()) == 0)
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{
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}
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if (status->m_type == GFX_CMD_REGISTER_TEXTURE_COMPLETED)
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{
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textureId = status->m_registerTextureStatus.m_textureId;
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}
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}
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return textureId;
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}
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int RemoteGUIHelper::registerGraphicsShape(const float* vertices, int numvertices, const int* indices, int numIndices, int primitiveType, int textureId)
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{
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int shapeId = -1;
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GraphicsSharedMemoryCommand* cmd = m_data->getAvailableSharedMemoryCommand();
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if (cmd)
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{
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uploadData((unsigned char*)vertices, numvertices * 9 * sizeof(float), 0);
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uploadData((unsigned char*)indices, numIndices * sizeof(int), 1);
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cmd->m_type = GFX_CMD_REGISTER_GRAPHICS_SHAPE;
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cmd->m_updateFlags = 0;
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cmd->m_registerGraphicsShapeCommand.m_numVertices = numvertices;
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cmd->m_registerGraphicsShapeCommand.m_numIndices = numIndices;
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cmd->m_registerGraphicsShapeCommand.m_primitiveType = primitiveType;
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cmd->m_registerGraphicsShapeCommand.m_textureId = textureId;
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m_data->submitClientCommand(*cmd);
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const GraphicsSharedMemoryStatus* status = 0;
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while ((status = m_data->processServerStatus()) == 0)
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{
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}
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if (status->m_type == GFX_CMD_REGISTER_GRAPHICS_SHAPE_COMPLETED)
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{
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shapeId = status->m_registerGraphicsShapeStatus.m_shapeId;
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}
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}
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return shapeId;
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}
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int RemoteGUIHelper::registerGraphicsInstance(int shapeIndex, const float* position, const float* quaternion, const float* color, const float* scaling)
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{
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int graphicsInstanceId = -1;
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GraphicsSharedMemoryCommand* cmd = m_data->getAvailableSharedMemoryCommand();
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if (cmd)
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{
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cmd->m_type = GFX_CMD_REGISTER_GRAPHICS_INSTANCE;
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cmd->m_updateFlags = 0;
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cmd->m_registerGraphicsInstanceCommand.m_shapeIndex = shapeIndex;
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for (int i = 0; i < 4; i++)
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{
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cmd->m_registerGraphicsInstanceCommand.m_position[i] = position[i];
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cmd->m_registerGraphicsInstanceCommand.m_quaternion[i] = quaternion[i];
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cmd->m_registerGraphicsInstanceCommand.m_color[i] = color[i];
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cmd->m_registerGraphicsInstanceCommand.m_scaling[i] = scaling[i];
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}
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m_data->submitClientCommand(*cmd);
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const GraphicsSharedMemoryStatus* status = 0;
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while ((status = m_data->processServerStatus()) == 0)
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{
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}
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if (status->m_type == GFX_CMD_REGISTER_GRAPHICS_INSTANCE_COMPLETED)
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{
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graphicsInstanceId = status->m_registerGraphicsInstanceStatus.m_graphicsInstanceId;
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}
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}
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return graphicsInstanceId;
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}
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void RemoteGUIHelper::removeAllGraphicsInstances()
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{
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GraphicsSharedMemoryCommand* cmd = m_data->getAvailableSharedMemoryCommand();
|
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if (cmd)
|
|
{
|
|
cmd->m_updateFlags = 0;
|
|
cmd->m_type = GFX_CMD_REMOVE_ALL_GRAPHICS_INSTANCES;
|
|
m_data->submitClientCommand(*cmd);
|
|
const GraphicsSharedMemoryStatus* status = 0;
|
|
while ((status = m_data->processServerStatus()) == 0)
|
|
{
|
|
}
|
|
}
|
|
}
|
|
|
|
void RemoteGUIHelper::removeGraphicsInstance(int graphicsUid)
|
|
{
|
|
GraphicsSharedMemoryCommand* cmd = m_data->getAvailableSharedMemoryCommand();
|
|
if (cmd)
|
|
{
|
|
cmd->m_updateFlags = 0;
|
|
cmd->m_type = GFX_CMD_REMOVE_SINGLE_GRAPHICS_INSTANCE;
|
|
cmd->m_removeGraphicsInstanceCommand.m_graphicsUid = graphicsUid;
|
|
m_data->submitClientCommand(*cmd);
|
|
const GraphicsSharedMemoryStatus* status = 0;
|
|
while ((status = m_data->processServerStatus()) == 0)
|
|
{
|
|
}
|
|
}
|
|
}
|
|
void RemoteGUIHelper::changeRGBAColor(int instanceUid, const double rgbaColor[4])
|
|
{
|
|
GraphicsSharedMemoryCommand* cmd = m_data->getAvailableSharedMemoryCommand();
|
|
if (cmd)
|
|
{
|
|
cmd->m_updateFlags = 0;
|
|
cmd->m_type = GFX_CMD_CHANGE_RGBA_COLOR;
|
|
cmd->m_changeRGBAColorCommand.m_graphicsUid = instanceUid;
|
|
for (int i = 0; i < 4; i++)
|
|
{
|
|
cmd->m_changeRGBAColorCommand.m_rgbaColor[i] = rgbaColor[i];
|
|
}
|
|
m_data->submitClientCommand(*cmd);
|
|
const GraphicsSharedMemoryStatus* status = 0;
|
|
while ((status = m_data->processServerStatus()) == 0)
|
|
{
|
|
}
|
|
}
|
|
}
|
|
Common2dCanvasInterface* RemoteGUIHelper::get2dCanvasInterface()
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
CommonParameterInterface* RemoteGUIHelper::getParameterInterface()
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
CommonRenderInterface* RemoteGUIHelper::getRenderInterface()
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
CommonGraphicsApp* RemoteGUIHelper::getAppInterface()
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void RemoteGUIHelper::setUpAxis(int axis)
|
|
{
|
|
GraphicsSharedMemoryCommand* cmd = m_data->getAvailableSharedMemoryCommand();
|
|
if (cmd)
|
|
{
|
|
cmd->m_updateFlags = 0;
|
|
cmd->m_upAxisYCommand.m_enableUpAxisY = axis == 1;
|
|
cmd->m_type = GFX_CMD_0;
|
|
m_data->submitClientCommand(*cmd);
|
|
const GraphicsSharedMemoryStatus* status = 0;
|
|
while ((status = m_data->processServerStatus()) == 0)
|
|
{
|
|
}
|
|
}
|
|
}
|
|
void RemoteGUIHelper::resetCamera(float camDist, float yaw, float pitch, float camPosX, float camPosY, float camPosZ)
|
|
{
|
|
}
|
|
|
|
void RemoteGUIHelper::copyCameraImageData(const float viewMatrix[16], const float projectionMatrix[16],
|
|
unsigned char* pixelsRGBA, int rgbaBufferSizeInPixels,
|
|
float* depthBuffer, int depthBufferSizeInPixels,
|
|
int* segmentationMaskBuffer, int segmentationMaskBufferSizeInPixels,
|
|
int startPixelIndex, int width, int height, int* numPixelsCopied)
|
|
|
|
{
|
|
if (numPixelsCopied)
|
|
*numPixelsCopied = 0;
|
|
}
|
|
|
|
void RemoteGUIHelper::setProjectiveTextureMatrices(const float viewMatrix[16], const float projectionMatrix[16])
|
|
{
|
|
}
|
|
|
|
void RemoteGUIHelper::setProjectiveTexture(bool useProjectiveTexture)
|
|
{
|
|
}
|
|
|
|
void RemoteGUIHelper::autogenerateGraphicsObjects(btDiscreteDynamicsWorld* rbWorld)
|
|
{
|
|
}
|
|
|
|
void RemoteGUIHelper::drawText3D(const char* txt, float posX, float posZY, float posZ, float size)
|
|
{
|
|
}
|
|
|
|
void RemoteGUIHelper::drawText3D(const char* txt, float position[3], float orientation[4], float color[4], float size, int optionFlag)
|
|
{
|
|
}
|
|
|
|
int RemoteGUIHelper::addUserDebugLine(const double debugLineFromXYZ[3], const double debugLineToXYZ[3], const double debugLineColorRGB[3], double lineWidth, double lifeTime, int trackingVisualShapeIndex, int replaceItemUid)
|
|
{
|
|
return -1;
|
|
}
|
|
void RemoteGUIHelper::removeUserDebugItem(int debugItemUniqueId)
|
|
{
|
|
}
|
|
void RemoteGUIHelper::removeAllUserDebugItems()
|
|
{
|
|
}
|