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ibmsdk
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Fixes for IBM Cell SDK 3.0 by Jochen Roth
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2007-12-11 19:49:09 +00:00 |
BMF_Api.cpp
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Refactoring: another huge number of changes, renamed methods to start with lower-case.
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2006-09-28 01:11:16 +00:00 |
BMF_Api.h
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Refactoring: another huge number of changes, renamed methods to start with lower-case.
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2006-09-28 01:11:16 +00:00 |
BMF_BitmapFont.cpp
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Refactoring: another huge number of changes, renamed methods to start with lower-case.
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2006-09-28 01:11:16 +00:00 |
BMF_BitmapFont.h
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Refactoring: another huge number of changes, renamed methods to start with lower-case.
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2006-09-28 01:11:16 +00:00 |
BMF_font_helv10.cpp
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merged most of the changes from the branch into trunk, except for COLLADA, libxml and glut glitches.
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2006-09-27 20:43:51 +00:00 |
BMF_FontData.h
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merged most of the changes from the branch into trunk, except for COLLADA, libxml and glut glitches.
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2006-09-27 20:43:51 +00:00 |
BMF_Fonts.h
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merged most of the changes from the branch into trunk, except for COLLADA, libxml and glut glitches.
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2006-09-27 20:43:51 +00:00 |
BMF_Settings.h
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merged most of the changes from the branch into trunk, except for COLLADA, libxml and glut glitches.
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2006-09-27 20:43:51 +00:00 |
CMakeLists.txt
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renamed ${OPENGL_glU_LIBRARY} into ${OPENGL_glu_LIBRARY}
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2007-04-29 18:26:32 +00:00 |
DebugCastResult.h
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Contribution to add optional double precision floating point support. Define BT_USE_DOUBLE_PRECISION for all involved libraries/apps.
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2006-12-16 05:51:30 +00:00 |
DemoApplication.cpp
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fixed minor graphics issues, related to recent camera initialization changes
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2008-02-07 08:49:29 +00:00 |
DemoApplication.h
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First commit of 2008, Happy New Year!
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2008-01-03 04:42:00 +00:00 |
GL_ShapeDrawer.cpp
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use btHullShape/btConvexHull to reduce vertices in a convex hull. Perhaps we always use this, to avoid convex objects with too many vertices...?
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2008-01-24 01:35:34 +00:00 |
GL_ShapeDrawer.h
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reverted shapedrawer (incompatible drawing with ConcaveDemo and VehicleDemo), made GimpactTestDemo build under OS X
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2007-09-30 02:29:09 +00:00 |
GL_Simplex1to4.cpp
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Contribution to add optional double precision floating point support. Define BT_USE_DOUBLE_PRECISION for all involved libraries/apps.
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2006-12-16 05:51:30 +00:00 |
GL_Simplex1to4.h
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Contribution to add optional double precision floating point support. Define BT_USE_DOUBLE_PRECISION for all involved libraries/apps.
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2006-12-16 05:51:30 +00:00 |
GLDebugDrawer.cpp
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re-organized memory (stack and pool) allocators. this lets the user pass in their own memory allocators.
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2007-10-20 02:23:39 +00:00 |
GLDebugDrawer.h
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re-organized memory (stack and pool) allocators. this lets the user pass in their own memory allocators.
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2007-10-20 02:23:39 +00:00 |
GlutStuff.cpp
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Cleanup some #defines in parallel collision detector, add conditional freeglut support to return from glutMainLoop.
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2007-12-15 00:40:34 +00:00 |
GlutStuff.h
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Cleanup some #defines in parallel collision detector, add conditional freeglut support to return from glutMainLoop.
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2007-12-15 00:40:34 +00:00 |
Jamfile
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get SequentialThreadSupport to compile on the Mac
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2007-12-14 06:21:51 +00:00 |
Makefile.am
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updated build configuration to include make, next to jam. So ./configure will create Makefile AND Jamefile.
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2006-12-15 18:24:31 +00:00 |
RenderTexture.cpp
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added non-uniform scaling to btMultiSphereShape
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2006-11-09 01:58:33 +00:00 |
RenderTexture.h
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added non-uniform scaling to btMultiSphereShape
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2006-11-09 01:58:33 +00:00 |