bullet3/Demos/OpenGL
2008-02-07 08:49:29 +00:00
..
ibmsdk Fixes for IBM Cell SDK 3.0 by Jochen Roth 2007-12-11 19:49:09 +00:00
BMF_Api.cpp Refactoring: another huge number of changes, renamed methods to start with lower-case. 2006-09-28 01:11:16 +00:00
BMF_Api.h Refactoring: another huge number of changes, renamed methods to start with lower-case. 2006-09-28 01:11:16 +00:00
BMF_BitmapFont.cpp Refactoring: another huge number of changes, renamed methods to start with lower-case. 2006-09-28 01:11:16 +00:00
BMF_BitmapFont.h Refactoring: another huge number of changes, renamed methods to start with lower-case. 2006-09-28 01:11:16 +00:00
BMF_font_helv10.cpp merged most of the changes from the branch into trunk, except for COLLADA, libxml and glut glitches. 2006-09-27 20:43:51 +00:00
BMF_FontData.h merged most of the changes from the branch into trunk, except for COLLADA, libxml and glut glitches. 2006-09-27 20:43:51 +00:00
BMF_Fonts.h merged most of the changes from the branch into trunk, except for COLLADA, libxml and glut glitches. 2006-09-27 20:43:51 +00:00
BMF_Settings.h merged most of the changes from the branch into trunk, except for COLLADA, libxml and glut glitches. 2006-09-27 20:43:51 +00:00
CMakeLists.txt renamed ${OPENGL_glU_LIBRARY} into ${OPENGL_glu_LIBRARY} 2007-04-29 18:26:32 +00:00
DebugCastResult.h Contribution to add optional double precision floating point support. Define BT_USE_DOUBLE_PRECISION for all involved libraries/apps. 2006-12-16 05:51:30 +00:00
DemoApplication.cpp fixed minor graphics issues, related to recent camera initialization changes 2008-02-07 08:49:29 +00:00
DemoApplication.h First commit of 2008, Happy New Year! 2008-01-03 04:42:00 +00:00
GL_ShapeDrawer.cpp use btHullShape/btConvexHull to reduce vertices in a convex hull. Perhaps we always use this, to avoid convex objects with too many vertices...? 2008-01-24 01:35:34 +00:00
GL_ShapeDrawer.h reverted shapedrawer (incompatible drawing with ConcaveDemo and VehicleDemo), made GimpactTestDemo build under OS X 2007-09-30 02:29:09 +00:00
GL_Simplex1to4.cpp Contribution to add optional double precision floating point support. Define BT_USE_DOUBLE_PRECISION for all involved libraries/apps. 2006-12-16 05:51:30 +00:00
GL_Simplex1to4.h Contribution to add optional double precision floating point support. Define BT_USE_DOUBLE_PRECISION for all involved libraries/apps. 2006-12-16 05:51:30 +00:00
GLDebugDrawer.cpp re-organized memory (stack and pool) allocators. this lets the user pass in their own memory allocators. 2007-10-20 02:23:39 +00:00
GLDebugDrawer.h re-organized memory (stack and pool) allocators. this lets the user pass in their own memory allocators. 2007-10-20 02:23:39 +00:00
GlutStuff.cpp Cleanup some #defines in parallel collision detector, add conditional freeglut support to return from glutMainLoop. 2007-12-15 00:40:34 +00:00
GlutStuff.h Cleanup some #defines in parallel collision detector, add conditional freeglut support to return from glutMainLoop. 2007-12-15 00:40:34 +00:00
Jamfile get SequentialThreadSupport to compile on the Mac 2007-12-14 06:21:51 +00:00
Makefile.am updated build configuration to include make, next to jam. So ./configure will create Makefile AND Jamefile. 2006-12-15 18:24:31 +00:00
RenderTexture.cpp added non-uniform scaling to btMultiSphereShape 2006-11-09 01:58:33 +00:00
RenderTexture.h added non-uniform scaling to btMultiSphereShape 2006-11-09 01:58:33 +00:00