mirror of
https://github.com/bulletphysics/bullet3
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26531f3fbc
use DIRECTLY_UPDATE_VELOCITY_DURING_SOLVER_ITERATIONS by default for now, until we find the issue with some failing test cases in btMultiBody fix a crashing issue in MyMultiBodyCreator.cpp (uninitialized variable) disable excessive debug printf in URDF2Bullet |
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.. | ||
BlenderSerialize | ||
BulletFileLoader | ||
BulletWorldImporter | ||
BulletXmlWorldImporter | ||
HeaderGenerator | ||
makesdna | ||
ReadBulletSample | ||
CMakeLists.txt |