mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-14 05:40:05 +00:00
26531f3fbc
use DIRECTLY_UPDATE_VELOCITY_DURING_SOLVER_ITERATIONS by default for now, until we find the issue with some failing test cases in btMultiBody fix a crashing issue in MyMultiBodyCreator.cpp (uninitialized variable) disable excessive debug printf in URDF2Bullet |
||
---|---|---|
.. | ||
GwenGUISupport | ||
CMakeLists.txt | ||
EmptyBrowser.h | ||
EmptyExample.h | ||
ExampleBrowserInterface.h | ||
ExampleEntries.cpp | ||
ExampleEntries.h | ||
GL_ShapeDrawer.cpp | ||
GL_ShapeDrawer.h | ||
main.cpp | ||
OpenGLExampleBrowser.cpp | ||
OpenGLExampleBrowser.h | ||
OpenGLGuiHelper.cpp | ||
OpenGLGuiHelper.h | ||
premake4.lua |