bullet3/data
2015-07-15 17:51:49 -07:00
..
32006GPUAABBs.txt add the option to load a set of AABB's from a file, see PairBench 2013-08-23 17:55:28 -07:00
64006GPUAABBs.txt add the option to load a set of AABB's from a file, see PairBench 2013-08-23 17:55:28 -07:00
BspDemo.bsp add BspDemo.bsp data file 2015-04-16 10:17:35 -07:00
bullet_logo.png add basic test texture 2014-01-17 22:19:12 -08:00
cube.mtl extend Wavefront obj loader to recognize objects (for compound shape creation) 2013-04-12 10:25:11 -07:00
cube.obj extend Wavefront obj loader to recognize objects (for compound shape creation) 2013-04-12 10:25:11 -07:00
cube.png add basic test texture 2014-01-17 22:19:12 -08:00
duck.dae Added a basic COLLADA .dae importer mainly to support URDF loading (URDF can refer to COLLADA .dae or STL .stl for mesh support) 2014-10-21 17:44:54 -07:00
hello_world.lua add Lua and basic Lua->C/C++ integration test, in preparation for Bullet demos setup using Lua scripts. 2014-02-05 19:39:48 -08:00
hinge.urdf mix physics client/server into a single example for easier/faster development of shared memory experiment 2015-07-15 12:57:45 -07:00
init_physics.lua rename loadUrdf -> loadMultiBodyFromUrdf in lua script 2015-05-14 09:16:13 -07:00
init_urdf.lua rename loadUrdf -> loadMultiBodyFromUrdf in lua script 2015-05-14 09:16:13 -07:00
l_finger_tip.stl add Obj and STL import demo, work on URDF import 2014-08-03 13:45:05 -07:00
l_finger.stl add Obj and STL import demo, work on URDF import 2014-08-03 13:45:05 -07:00
leoTest1.obj added Leo wavefront file 2013-03-22 16:24:09 -07:00
multibody.bullet First draft of btMultiBody serialization, including optional names for base, link and joints (see ImportURDFDemo/ImportURDFSetup.cpp how this is done) 2015-07-09 17:36:00 -07:00
plane100.obj Enable MPR by default 2014-01-15 10:35:51 -08:00
plane.mtl add test .obj files in data folder 2013-03-18 20:44:26 -07:00
plane.obj add test .obj files in data folder 2013-03-18 20:44:26 -07:00
prismatic.urdf add prismatic.urdf test file and revert to r2d2.urdf in import example 2015-07-15 17:51:49 -07:00
r2d2_multibody.bullet add very simple (rudimentary) time series graphing example 2015-07-15 09:07:47 -07:00
r2d2.urdf prepare to create coordinate frame demo, minor cleanup for create funcs in demo entries, 2014-12-12 18:14:49 -08:00
samurai_monastry.mtl added Samurai Monastry wavefront .obj 2013-03-23 23:00:50 -07:00
samurai_monastry.obj added Samurai Monastry wavefront .obj 2013-03-23 23:00:50 -07:00
seymourplane_triangulate.dae Added a basic COLLADA .dae importer mainly to support URDF loading (URDF can refer to COLLADA .dae or STL .stl for mesh support) 2014-10-21 17:44:54 -07:00
slope.bullet First draft of btMultiBody serialization, including optional names for base, link and joints (see ImportURDFDemo/ImportURDFSetup.cpp how this is done) 2015-07-09 17:36:00 -07:00
sphere2.urdf add option for rigid body/typed constraint to set target velocity 2015-06-24 23:19:00 -07:00
spider.bullet X11OpenGLWindow: create stencil buffer for shadows in OpenGL2 mode (OpenGL3 uses shadow maps) 2014-08-26 11:28:44 -07:00
sponza_closed.obj add test .obj files in data folder 2013-03-18 20:44:26 -07:00
sponza.mtl add test .obj files in data folder 2013-03-18 20:44:26 -07:00
teddy2_VHACD_CHs.obj fix convex-plane for > 4 vertices 2013-04-10 00:03:02 -07:00
teddy.obj add test .obj files in data folder 2013-03-18 20:44:26 -07:00
testFileFracture.bullet AMD 14.50Alpha5 driver fixes the issue with MPR kernel, re-enable testFileFracture.bullet 2014-09-12 09:50:13 -07:00
unittest_data.zip add zlib/minizip so we can load compressed data (github/git is bad in handling large binary files) 2014-02-04 13:39:55 -08:00