bullet3/build3/premake4.lua
erwin coumans 27227e5e4a add SoftDemo examples
add example description for all examples (with word-wrap)
add the VoronoiFractureDemo, note that the collision are disabled after breaking constraints.
add optional GwenOpenGLTest, to make it easier to see Gwen user interface features.
2015-04-27 18:35:07 -07:00

151 lines
3.3 KiB
Lua

solution "0_Bullet3Solution"
local osversion = os.getversion()
print(string.format(" %d.%d.%d (%s)",
osversion.majorversion, osversion.minorversion, osversion.revision,
osversion.description))
-- Multithreaded compiling
if _ACTION == "vs2010" or _ACTION=="vs2008" then
buildoptions { "/MP" }
end
act = ""
if _ACTION then
act = _ACTION
end
newoption
{
trigger = "force_dlopen_opengl",
description = "Dynamically load OpenGL (instead of static/dynamic linking)"
}
newoption
{
trigger = "force_dlopen_x11",
description = "Dynamically load OpenGL (instead of static/dynamic linking)"
}
newoption
{
trigger = "midi",
description = "Use Midi controller to control parameters"
}
-- _OPTIONS["midi"] = "1";
newoption
{
trigger = "bullet2demos",
description = "Compile the Bullet 2 demos (Demo/Extra folder)"
}
newoption
{
trigger = "enet",
description = "Enable enet NAT punchthrough test"
}
newoption
{
trigger = "without-gtest",
description = "Disable unit tests using gtest"
}
configurations {"Release", "Debug"}
configuration "Release"
flags { "Optimize", "EnableSSE2","StaticRuntime", "NoMinimalRebuild", "FloatFast"}
configuration "Debug"
defines {"_DEBUG=1"}
flags { "Symbols", "StaticRuntime" , "NoMinimalRebuild", "NoEditAndContinue" ,"FloatFast"}
if os.is("Linux") then
if os.is64bit() then
platforms {"x64"}
else
platforms {"x32"}
end
else
platforms {"x32", "x64"}
end
configuration {"x32"}
targetsuffix ("_" .. act)
configuration "x64"
targetsuffix ("_" .. act .. "_64" )
configuration {"x64", "debug"}
targetsuffix ("_" .. act .. "_x64_debug")
configuration {"x64", "release"}
targetsuffix ("_" .. act .. "_x64_release" )
configuration {"x32", "debug"}
targetsuffix ("_" .. act .. "_debug" )
configuration{}
postfix=""
if _ACTION == "xcode4" then
xcodebuildsettings
{
'ARCHS = "$(ARCHS_STANDARD_32_BIT) $(ARCHS_STANDARD_64_BIT)"',
'VALID_ARCHS = "x86_64 i386"',
'SDKROOT = "macosx10.9"',
}
end
-- comment-out for now, URDF reader needs exceptions
-- flags { "NoRTTI", "NoExceptions"}
-- defines { "_HAS_EXCEPTIONS=0" }
targetdir "../bin"
location("./" .. act .. postfix)
projectRootDir = os.getcwd() .. "/../"
print("Project root directory: " .. projectRootDir);
dofile ("findOpenCL.lua")
dofile ("findDirectX11.lua")
dofile ("findOpenGLGlewGlut.lua")
language "C++"
include "../examples/ExampleBrowser"
include "../examples/OpenGLWindow"
include "../examples/ThirdPartyLibs/Gwen"
include "../examples/HelloWorld"
include "../examples/BasicDemo"
include "../examples/MultiBody"
if not _OPTIONS["without-gtest"] then
include "../test/gtest-1.7.0"
-- include "../test/hello_gtest"
include "../test/collision"
include "../test/TestBullet3OpenCL"
include "../test/GwenOpenGLTest"
end
include "../src/BulletSoftBody"
include "../src/BulletDynamics"
include "../src/BulletCollision"
include "../src/LinearMath"
include "../src/Bullet3Common"
include "../src/Bullet3Geometry"
include "../src/Bullet3Collision"
include "../src/Bullet3Dynamics"
include "../src/Bullet3OpenCL"
include "../src/Bullet3Serialize/Bullet2FileLoader"