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GwenGUISupport
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example browser: fix 'clamp-to-integer' on GUI-sliders
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2017-06-04 17:34:21 -07:00 |
CMakeLists.txt
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refactor b3RobotSimulatorClientAPI into a main part without GUI dependencies (no OpenGL, gwen, glew etc)
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2018-02-02 18:33:29 -08:00 |
CollisionShape2TriangleMesh.cpp
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allow to use colors from MJCF file as option (default to random Google colors), use p.loadMJCF(filename, flags=p.URDF_MJCF_COLORS_FROM_FILE
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2018-01-11 21:04:08 -08:00 |
CollisionShape2TriangleMesh.h
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Remove unused ROS urdf (was replaced by Bullet UrdfParser.
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2016-05-12 23:03:12 -07:00 |
EmptyBrowser.h
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rename ExampleInterface -> CommonExampleInterface to be a little bit more consistent in 'CommonInterfaces' naming
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2015-04-29 13:33:26 -07:00 |
EmptyExample.h
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enable URDF loading throught the 'File/Open' menu
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2015-05-01 11:42:14 -07:00 |
ExampleBrowserInterface.h
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rename ExampleInterface -> CommonExampleInterface to be a little bit more consistent in 'CommonInterfaces' naming
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2015-04-29 13:33:26 -07:00 |
ExampleEntries.cpp
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Load the deformable object through obj file. Modify the demo for two way coupling between multibody and softbody.
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2018-01-07 19:06:09 -08:00 |
ExampleEntries.h
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Remove unused ROS urdf (was replaced by Bullet UrdfParser.
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2016-05-12 23:03:12 -07:00 |
GL_ShapeDrawer.cpp
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allow obsolete OpenGL2 drawer to render with z-up axis.
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2016-11-12 11:59:40 -08:00 |
GL_ShapeDrawer.h
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allow obsolete OpenGL2 drawer to render with z-up axis.
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2016-11-12 11:59:40 -08:00 |
InProcessExampleBrowser.cpp
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unlock thread at exitPhysics
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2017-10-10 11:10:42 -07:00 |
InProcessExampleBrowser.h
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bump up pybullet setup.py version, make B3_NO_PYTHON_FRAMEWORK default on Mac
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2017-08-18 08:53:46 -07:00 |
main.cpp
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fix signal handling in ExampleBrowser on linux/mac on termination
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2017-10-05 12:59:58 -07:00 |
OpenGLExampleBrowser.cpp
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report the camera target in the ExampleBrowser StatusBarMessage
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2017-12-14 09:36:36 -08:00 |
OpenGLExampleBrowser.h
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VR video recording, use command-line --mp4=videoname.mp4
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2017-02-16 14:19:09 -08:00 |
OpenGLGuiHelper.cpp
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allow to use colors from MJCF file as option (default to random Google colors), use p.loadMJCF(filename, flags=p.URDF_MJCF_COLORS_FROM_FILE
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2018-01-11 21:04:08 -08:00 |
OpenGLGuiHelper.h
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implement pybullet.changeTexture. For now, the width/height has to match the target texture unique id, otherwise crashes may happen (a check for width/height match will be added)
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2017-06-30 19:11:43 -07:00 |
premake4.lua
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refactor b3RobotSimulatorClientAPI into a main part without GUI dependencies (no OpenGL, gwen, glew etc)
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2018-02-02 18:33:29 -08:00 |