bullet3/examples/ThirdPartyLibs/openvr
erwin coumans d0f20eafd1 Allow to build PhysicsServer in VR mode, to see the URDF/SDF robots in proper scale in VR.
Add option to have Z as up-axis for VR examples.
Add OpenVR LICENSE + README file
Don't crash VR app when no HMD is detected, just exit.
For now, don't request debug lines in client, it slows down physics server in VR mode too much.
2016-07-02 18:53:19 -07:00
..
bin Add preliminary support for VR/OpenVR for HTC Vive and Oculus Rift, 2016-06-30 16:03:38 -07:00
headers Add preliminary support for VR/OpenVR for HTC Vive and Oculus Rift, 2016-06-30 16:03:38 -07:00
lib Add preliminary support for VR/OpenVR for HTC Vive and Oculus Rift, 2016-06-30 16:03:38 -07:00
samples/shared Add preliminary support for VR/OpenVR for HTC Vive and Oculus Rift, 2016-06-30 16:03:38 -07:00
LICENSE Allow to build PhysicsServer in VR mode, to see the URDF/SDF robots in proper scale in VR. 2016-07-02 18:53:19 -07:00
README Allow to build PhysicsServer in VR mode, to see the URDF/SDF robots in proper scale in VR. 2016-07-02 18:53:19 -07:00

OpenVR is an API and runtime that allows access to VR hardware from multiple 
vendors without requiring that applications have specific knowledge of the 
hardware they are targeting. This repository is an SDK that contains the API 
and samples. The runtime is under SteamVR in Tools on Steam. 

Documentation for the API is available in the wiki: https://github.com/ValveSoftware/openvr/wiki/API-Documentation

More information on OpenVR and SteamVR can be found on http://steamvr.com