mirror of
https://github.com/bulletphysics/bullet3
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ab8f16961e
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh
2512 lines
62 KiB
C++
2512 lines
62 KiB
C++
/*
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Original code by Lee Thomason (www.grinninglizard.com)
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any
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damages arising from the use of this software.
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Permission is granted to anyone to use this software for any
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purpose, including commercial applications, and to alter it and
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redistribute it freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must
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not claim that you wrote the original software. If you use this
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software in a product, an acknowledgment in the product documentation
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would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and
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must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*/
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#ifndef TINYXML2_INCLUDED
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#define TINYXML2_INCLUDED
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#if defined(ANDROID_NDK) || defined(__BORLANDC__) || defined(__QNXNTO__)
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#include <ctype.h>
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#include <limits.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#if defined(__PS3__)
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#include <stddef.h>
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#endif
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#else
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#include <cctype>
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#include <climits>
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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#endif
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#include <stdint.h>
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/*
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TODO: intern strings instead of allocation.
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*/
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/*
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gcc:
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g++ -Wall -DTINYXML2_DEBUG tinyxml2.cpp xmltest.cpp -o gccxmltest.exe
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Formatting, Artistic Style:
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AStyle.exe --style=1tbs --indent-switches --break-closing-brackets --indent-preprocessor tinyxml2.cpp tinyxml2.h
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*/
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#if defined(_DEBUG) || defined(__DEBUG__)
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#ifndef TINYXML2_DEBUG
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#define TINYXML2_DEBUG
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#endif
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#endif
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#ifdef _MSC_VER
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#pragma warning(push)
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#pragma warning(disable : 4251)
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#endif
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#ifdef _WIN32
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#ifdef TINYXML2_EXPORT
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#define TINYXML2_LIB __declspec(dllexport)
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#elif defined(TINYXML2_IMPORT)
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#define TINYXML2_LIB __declspec(dllimport)
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#else
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#define TINYXML2_LIB
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#endif
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#elif __GNUC__ >= 4
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#define TINYXML2_LIB __attribute__((visibility("default")))
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#else
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#define TINYXML2_LIB
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#endif
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#if defined(TINYXML2_DEBUG)
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#if defined(_MSC_VER)
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#// "(void)0," is for suppressing C4127 warning in "assert(false)", "assert(true)" and the like
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#define TIXMLASSERT(x) \
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if (!((void)0, (x))) \
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{ \
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__debugbreak(); \
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}
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#elif defined(ANDROID_NDK)
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#include <android/log.h>
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#define TIXMLASSERT(x) \
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if (!(x)) \
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{ \
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__android_log_assert("assert", "grinliz", "ASSERT in '%s' at %d.", __FILE__, __LINE__); \
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}
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#else
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#include <assert.h>
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#define TIXMLASSERT assert
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#endif
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#else
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#define TIXMLASSERT(x) \
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{ \
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}
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#endif
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/* Versioning, past 1.0.14:
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http://semver.org/
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*/
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static const int TIXML2_MAJOR_VERSION = 6;
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static const int TIXML2_MINOR_VERSION = 2;
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static const int TIXML2_PATCH_VERSION = 0;
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#define TINYXML2_MAJOR_VERSION 6
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#define TINYXML2_MINOR_VERSION 2
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#define TINYXML2_PATCH_VERSION 0
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// A fixed element depth limit is problematic. There needs to be a
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// limit to avoid a stack overflow. However, that limit varies per
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// system, and the capacity of the stack. On the other hand, it's a trivial
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// attack that can result from ill, malicious, or even correctly formed XML,
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// so there needs to be a limit in place.
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static const int TINYXML2_MAX_ELEMENT_DEPTH = 100;
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namespace tinyxml2
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{
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class XMLDocument;
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class XMLElement;
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class XMLAttribute;
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class XMLComment;
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class XMLText;
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class XMLDeclaration;
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class XMLUnknown;
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class XMLPrinter;
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/*
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A class that wraps strings. Normally stores the start and end
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pointers into the XML file itself, and will apply normalization
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and entity translation if actually read. Can also store (and memory
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manage) a traditional char[]
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*/
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class StrPair
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{
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public:
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enum
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{
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NEEDS_ENTITY_PROCESSING = 0x01,
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NEEDS_NEWLINE_NORMALIZATION = 0x02,
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NEEDS_WHITESPACE_COLLAPSING = 0x04,
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TEXT_ELEMENT = NEEDS_ENTITY_PROCESSING | NEEDS_NEWLINE_NORMALIZATION,
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TEXT_ELEMENT_LEAVE_ENTITIES = NEEDS_NEWLINE_NORMALIZATION,
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ATTRIBUTE_NAME = 0,
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ATTRIBUTE_VALUE = NEEDS_ENTITY_PROCESSING | NEEDS_NEWLINE_NORMALIZATION,
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ATTRIBUTE_VALUE_LEAVE_ENTITIES = NEEDS_NEWLINE_NORMALIZATION,
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COMMENT = NEEDS_NEWLINE_NORMALIZATION
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};
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StrPair() : _flags(0), _start(0), _end(0) {}
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~StrPair();
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void Set(char* start, char* end, int flags)
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{
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TIXMLASSERT(start);
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TIXMLASSERT(end);
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Reset();
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_start = start;
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_end = end;
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_flags = flags | NEEDS_FLUSH;
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}
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const char* GetStr();
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bool Empty() const
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{
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return _start == _end;
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}
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void SetInternedStr(const char* str)
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{
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Reset();
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_start = const_cast<char*>(str);
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}
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void SetStr(const char* str, int flags = 0);
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char* ParseText(char* in, const char* endTag, int strFlags, int* curLineNumPtr);
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char* ParseName(char* in);
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void TransferTo(StrPair* other);
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void Reset();
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private:
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void CollapseWhitespace();
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enum
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{
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NEEDS_FLUSH = 0x100,
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NEEDS_DELETE = 0x200
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};
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int _flags;
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char* _start;
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char* _end;
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StrPair(const StrPair& other); // not supported
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void operator=(StrPair& other); // not supported, use TransferTo()
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};
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/*
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A dynamic array of Plain Old Data. Doesn't support constructors, etc.
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Has a small initial memory pool, so that low or no usage will not
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cause a call to new/delete
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*/
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template <class T, int INITIAL_SIZE>
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class DynArray
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{
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public:
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DynArray() : _mem(_pool),
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_allocated(INITIAL_SIZE),
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_size(0)
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{
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}
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~DynArray()
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{
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if (_mem != _pool)
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{
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delete[] _mem;
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}
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}
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void Clear()
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{
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_size = 0;
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}
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void Push(T t)
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{
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TIXMLASSERT(_size < INT_MAX);
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EnsureCapacity(_size + 1);
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_mem[_size] = t;
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++_size;
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}
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T* PushArr(int count)
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{
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TIXMLASSERT(count >= 0);
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TIXMLASSERT(_size <= INT_MAX - count);
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EnsureCapacity(_size + count);
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T* ret = &_mem[_size];
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_size += count;
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return ret;
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}
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T Pop()
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{
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TIXMLASSERT(_size > 0);
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--_size;
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return _mem[_size];
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}
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void PopArr(int count)
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{
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TIXMLASSERT(_size >= count);
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_size -= count;
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}
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bool Empty() const
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{
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return _size == 0;
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}
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T& operator[](int i)
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{
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TIXMLASSERT(i >= 0 && i < _size);
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return _mem[i];
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}
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const T& operator[](int i) const
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{
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TIXMLASSERT(i >= 0 && i < _size);
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return _mem[i];
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}
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const T& PeekTop() const
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{
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TIXMLASSERT(_size > 0);
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return _mem[_size - 1];
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}
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int Size() const
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{
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TIXMLASSERT(_size >= 0);
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return _size;
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}
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int Capacity() const
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{
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TIXMLASSERT(_allocated >= INITIAL_SIZE);
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return _allocated;
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}
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void SwapRemove(int i)
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{
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TIXMLASSERT(i >= 0 && i < _size);
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TIXMLASSERT(_size > 0);
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_mem[i] = _mem[_size - 1];
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--_size;
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}
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const T* Mem() const
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{
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TIXMLASSERT(_mem);
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return _mem;
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}
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T* Mem()
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{
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TIXMLASSERT(_mem);
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return _mem;
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}
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private:
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DynArray(const DynArray&); // not supported
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void operator=(const DynArray&); // not supported
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void EnsureCapacity(int cap)
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{
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TIXMLASSERT(cap > 0);
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if (cap > _allocated)
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{
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TIXMLASSERT(cap <= INT_MAX / 2);
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int newAllocated = cap * 2;
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T* newMem = new T[newAllocated];
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TIXMLASSERT(newAllocated >= _size);
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memcpy(newMem, _mem, sizeof(T) * _size); // warning: not using constructors, only works for PODs
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if (_mem != _pool)
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{
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delete[] _mem;
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}
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_mem = newMem;
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_allocated = newAllocated;
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}
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}
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T* _mem;
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T _pool[INITIAL_SIZE];
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int _allocated; // objects allocated
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int _size; // number objects in use
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};
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/*
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Parent virtual class of a pool for fast allocation
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and deallocation of objects.
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*/
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class MemPool
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{
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public:
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MemPool() {}
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virtual ~MemPool() {}
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virtual int ItemSize() const = 0;
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virtual void* Alloc() = 0;
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virtual void Free(void*) = 0;
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virtual void SetTracked() = 0;
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virtual void Clear() = 0;
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};
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/*
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Template child class to create pools of the correct type.
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*/
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template <int ITEM_SIZE>
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class MemPoolT : public MemPool
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{
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public:
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MemPoolT() : _blockPtrs(), _root(0), _currentAllocs(0), _nAllocs(0), _maxAllocs(0), _nUntracked(0) {}
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~MemPoolT()
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{
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Clear();
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}
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void Clear()
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{
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// Delete the blocks.
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while (!_blockPtrs.Empty())
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{
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Block* lastBlock = _blockPtrs.Pop();
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delete lastBlock;
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}
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_root = 0;
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_currentAllocs = 0;
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_nAllocs = 0;
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_maxAllocs = 0;
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_nUntracked = 0;
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}
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virtual int ItemSize() const
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{
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return ITEM_SIZE;
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}
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int CurrentAllocs() const
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{
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return _currentAllocs;
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}
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virtual void* Alloc()
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{
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if (!_root)
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{
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// Need a new block.
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Block* block = new Block();
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_blockPtrs.Push(block);
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Item* blockItems = block->items;
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for (int i = 0; i < ITEMS_PER_BLOCK - 1; ++i)
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{
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blockItems[i].next = &(blockItems[i + 1]);
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}
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blockItems[ITEMS_PER_BLOCK - 1].next = 0;
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_root = blockItems;
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}
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Item* const result = _root;
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TIXMLASSERT(result != 0);
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_root = _root->next;
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++_currentAllocs;
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if (_currentAllocs > _maxAllocs)
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{
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_maxAllocs = _currentAllocs;
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}
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++_nAllocs;
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++_nUntracked;
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return result;
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}
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virtual void Free(void* mem)
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{
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if (!mem)
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{
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return;
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}
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--_currentAllocs;
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Item* item = static_cast<Item*>(mem);
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#ifdef TINYXML2_DEBUG
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memset(item, 0xfe, sizeof(*item));
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#endif
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item->next = _root;
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_root = item;
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}
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void Trace(const char* name)
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{
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printf("Mempool %s watermark=%d [%dk] current=%d size=%d nAlloc=%d blocks=%d\n",
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name, _maxAllocs, _maxAllocs * ITEM_SIZE / 1024, _currentAllocs,
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ITEM_SIZE, _nAllocs, _blockPtrs.Size());
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}
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void SetTracked()
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{
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--_nUntracked;
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}
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int Untracked() const
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{
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return _nUntracked;
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}
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// This number is perf sensitive. 4k seems like a good tradeoff on my machine.
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// The test file is large, 170k.
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// Release: VS2010 gcc(no opt)
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// 1k: 4000
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// 2k: 4000
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// 4k: 3900 21000
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// 16k: 5200
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// 32k: 4300
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// 64k: 4000 21000
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// Declared public because some compilers do not accept to use ITEMS_PER_BLOCK
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// in private part if ITEMS_PER_BLOCK is private
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enum
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{
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ITEMS_PER_BLOCK = (4 * 1024) / ITEM_SIZE
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};
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private:
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MemPoolT(const MemPoolT&); // not supported
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|
void operator=(const MemPoolT&); // not supported
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|
|
|
union Item {
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|
Item* next;
|
|
char itemData[ITEM_SIZE];
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|
};
|
|
struct Block
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|
{
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|
Item items[ITEMS_PER_BLOCK];
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|
};
|
|
DynArray<Block*, 10> _blockPtrs;
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Item* _root;
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|
|
int _currentAllocs;
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int _nAllocs;
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int _maxAllocs;
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int _nUntracked;
|
|
};
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|
|
/**
|
|
Implements the interface to the "Visitor pattern" (see the Accept() method.)
|
|
If you call the Accept() method, it requires being passed a XMLVisitor
|
|
class to handle callbacks. For nodes that contain other nodes (Document, Element)
|
|
you will get called with a VisitEnter/VisitExit pair. Nodes that are always leafs
|
|
are simply called with Visit().
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|
|
|
If you return 'true' from a Visit method, recursive parsing will continue. If you return
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false, <b>no children of this node or its siblings</b> will be visited.
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|
All flavors of Visit methods have a default implementation that returns 'true' (continue
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visiting). You need to only override methods that are interesting to you.
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|
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|
Generally Accept() is called on the XMLDocument, although all nodes support visiting.
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|
|
|
You should never change the document from a callback.
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|
|
@sa XMLNode::Accept()
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|
*/
|
|
class TINYXML2_LIB XMLVisitor
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|
{
|
|
public:
|
|
virtual ~XMLVisitor() {}
|
|
|
|
/// Visit a document.
|
|
virtual bool VisitEnter(const XMLDocument& /*doc*/)
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|
{
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|
return true;
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|
}
|
|
/// Visit a document.
|
|
virtual bool VisitExit(const XMLDocument& /*doc*/)
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|
{
|
|
return true;
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|
}
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|
|
/// Visit an element.
|
|
virtual bool VisitEnter(const XMLElement& /*element*/, const XMLAttribute* /*firstAttribute*/)
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|
{
|
|
return true;
|
|
}
|
|
/// Visit an element.
|
|
virtual bool VisitExit(const XMLElement& /*element*/)
|
|
{
|
|
return true;
|
|
}
|
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|
|
/// Visit a declaration.
|
|
virtual bool Visit(const XMLDeclaration& /*declaration*/)
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|
{
|
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return true;
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}
|
|
/// Visit a text node.
|
|
virtual bool Visit(const XMLText& /*text*/)
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|
{
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return true;
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}
|
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/// Visit a comment node.
|
|
virtual bool Visit(const XMLComment& /*comment*/)
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|
{
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return true;
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}
|
|
/// Visit an unknown node.
|
|
virtual bool Visit(const XMLUnknown& /*unknown*/)
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|
{
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return true;
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|
}
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|
};
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|
|
// WARNING: must match XMLDocument::_errorNames[]
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|
enum XMLError
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|
{
|
|
XML_SUCCESS = 0,
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XML_NO_ATTRIBUTE,
|
|
XML_WRONG_ATTRIBUTE_TYPE,
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|
XML_ERROR_FILE_NOT_FOUND,
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XML_ERROR_FILE_COULD_NOT_BE_OPENED,
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|
XML_ERROR_FILE_READ_ERROR,
|
|
UNUSED_XML_ERROR_ELEMENT_MISMATCH, // remove at next major version
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|
XML_ERROR_PARSING_ELEMENT,
|
|
XML_ERROR_PARSING_ATTRIBUTE,
|
|
UNUSED_XML_ERROR_IDENTIFYING_TAG, // remove at next major version
|
|
XML_ERROR_PARSING_TEXT,
|
|
XML_ERROR_PARSING_CDATA,
|
|
XML_ERROR_PARSING_COMMENT,
|
|
XML_ERROR_PARSING_DECLARATION,
|
|
XML_ERROR_PARSING_UNKNOWN,
|
|
XML_ERROR_EMPTY_DOCUMENT,
|
|
XML_ERROR_MISMATCHED_ELEMENT,
|
|
XML_ERROR_PARSING,
|
|
XML_CAN_NOT_CONVERT_TEXT,
|
|
XML_NO_TEXT_NODE,
|
|
XML_ELEMENT_DEPTH_EXCEEDED,
|
|
|
|
XML_ERROR_COUNT
|
|
};
|
|
|
|
/*
|
|
Utility functionality.
|
|
*/
|
|
class TINYXML2_LIB XMLUtil
|
|
{
|
|
public:
|
|
static const char* SkipWhiteSpace(const char* p, int* curLineNumPtr)
|
|
{
|
|
TIXMLASSERT(p);
|
|
|
|
while (IsWhiteSpace(*p))
|
|
{
|
|
if (curLineNumPtr && *p == '\n')
|
|
{
|
|
++(*curLineNumPtr);
|
|
}
|
|
++p;
|
|
}
|
|
TIXMLASSERT(p);
|
|
return p;
|
|
}
|
|
static char* SkipWhiteSpace(char* p, int* curLineNumPtr)
|
|
{
|
|
return const_cast<char*>(SkipWhiteSpace(const_cast<const char*>(p), curLineNumPtr));
|
|
}
|
|
|
|
// Anything in the high order range of UTF-8 is assumed to not be whitespace. This isn't
|
|
// correct, but simple, and usually works.
|
|
static bool IsWhiteSpace(char p)
|
|
{
|
|
return !IsUTF8Continuation(p) && isspace(static_cast<unsigned char>(p));
|
|
}
|
|
|
|
inline static bool IsNameStartChar(unsigned char ch)
|
|
{
|
|
if (ch >= 128)
|
|
{
|
|
// This is a heuristic guess in attempt to not implement Unicode-aware isalpha()
|
|
return true;
|
|
}
|
|
if (isalpha(ch))
|
|
{
|
|
return true;
|
|
}
|
|
return ch == ':' || ch == '_';
|
|
}
|
|
|
|
inline static bool IsNameChar(unsigned char ch)
|
|
{
|
|
return IsNameStartChar(ch) || isdigit(ch) || ch == '.' || ch == '-';
|
|
}
|
|
|
|
inline static bool StringEqual(const char* p, const char* q, int nChar = INT_MAX)
|
|
{
|
|
if (p == q)
|
|
{
|
|
return true;
|
|
}
|
|
TIXMLASSERT(p);
|
|
TIXMLASSERT(q);
|
|
TIXMLASSERT(nChar >= 0);
|
|
return strncmp(p, q, nChar) == 0;
|
|
}
|
|
|
|
inline static bool IsUTF8Continuation(char p)
|
|
{
|
|
return (p & 0x80) != 0;
|
|
}
|
|
|
|
static const char* ReadBOM(const char* p, bool* hasBOM);
|
|
// p is the starting location,
|
|
// the UTF-8 value of the entity will be placed in value, and length filled in.
|
|
static const char* GetCharacterRef(const char* p, char* value, int* length);
|
|
static void ConvertUTF32ToUTF8(unsigned long input, char* output, int* length);
|
|
|
|
// converts primitive types to strings
|
|
static void ToStr(int v, char* buffer, int bufferSize);
|
|
static void ToStr(unsigned v, char* buffer, int bufferSize);
|
|
static void ToStr(bool v, char* buffer, int bufferSize);
|
|
static void ToStr(float v, char* buffer, int bufferSize);
|
|
static void ToStr(double v, char* buffer, int bufferSize);
|
|
static void ToStr(int64_t v, char* buffer, int bufferSize);
|
|
|
|
// converts strings to primitive types
|
|
static bool ToInt(const char* str, int* value);
|
|
static bool ToUnsigned(const char* str, unsigned* value);
|
|
static bool ToBool(const char* str, bool* value);
|
|
static bool ToFloat(const char* str, float* value);
|
|
static bool ToDouble(const char* str, double* value);
|
|
static bool ToInt64(const char* str, int64_t* value);
|
|
|
|
// Changes what is serialized for a boolean value.
|
|
// Default to "true" and "false". Shouldn't be changed
|
|
// unless you have a special testing or compatibility need.
|
|
// Be careful: static, global, & not thread safe.
|
|
// Be sure to set static const memory as parameters.
|
|
static void SetBoolSerialization(const char* writeTrue, const char* writeFalse);
|
|
|
|
private:
|
|
static const char* writeBoolTrue;
|
|
static const char* writeBoolFalse;
|
|
};
|
|
|
|
/** XMLNode is a base class for every object that is in the
|
|
XML Document Object Model (DOM), except XMLAttributes.
|
|
Nodes have siblings, a parent, and children which can
|
|
be navigated. A node is always in a XMLDocument.
|
|
The type of a XMLNode can be queried, and it can
|
|
be cast to its more defined type.
|
|
|
|
A XMLDocument allocates memory for all its Nodes.
|
|
When the XMLDocument gets deleted, all its Nodes
|
|
will also be deleted.
|
|
|
|
@verbatim
|
|
A Document can contain: Element (container or leaf)
|
|
Comment (leaf)
|
|
Unknown (leaf)
|
|
Declaration( leaf )
|
|
|
|
An Element can contain: Element (container or leaf)
|
|
Text (leaf)
|
|
Attributes (not on tree)
|
|
Comment (leaf)
|
|
Unknown (leaf)
|
|
|
|
@endverbatim
|
|
*/
|
|
class TINYXML2_LIB XMLNode
|
|
{
|
|
friend class XMLDocument;
|
|
friend class XMLElement;
|
|
|
|
public:
|
|
/// Get the XMLDocument that owns this XMLNode.
|
|
const XMLDocument* GetDocument() const
|
|
{
|
|
TIXMLASSERT(_document);
|
|
return _document;
|
|
}
|
|
/// Get the XMLDocument that owns this XMLNode.
|
|
XMLDocument* GetDocument()
|
|
{
|
|
TIXMLASSERT(_document);
|
|
return _document;
|
|
}
|
|
|
|
/// Safely cast to an Element, or null.
|
|
virtual XMLElement* ToElement()
|
|
{
|
|
return 0;
|
|
}
|
|
/// Safely cast to Text, or null.
|
|
virtual XMLText* ToText()
|
|
{
|
|
return 0;
|
|
}
|
|
/// Safely cast to a Comment, or null.
|
|
virtual XMLComment* ToComment()
|
|
{
|
|
return 0;
|
|
}
|
|
/// Safely cast to a Document, or null.
|
|
virtual XMLDocument* ToDocument()
|
|
{
|
|
return 0;
|
|
}
|
|
/// Safely cast to a Declaration, or null.
|
|
virtual XMLDeclaration* ToDeclaration()
|
|
{
|
|
return 0;
|
|
}
|
|
/// Safely cast to an Unknown, or null.
|
|
virtual XMLUnknown* ToUnknown()
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
virtual const XMLElement* ToElement() const
|
|
{
|
|
return 0;
|
|
}
|
|
virtual const XMLText* ToText() const
|
|
{
|
|
return 0;
|
|
}
|
|
virtual const XMLComment* ToComment() const
|
|
{
|
|
return 0;
|
|
}
|
|
virtual const XMLDocument* ToDocument() const
|
|
{
|
|
return 0;
|
|
}
|
|
virtual const XMLDeclaration* ToDeclaration() const
|
|
{
|
|
return 0;
|
|
}
|
|
virtual const XMLUnknown* ToUnknown() const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
/** The meaning of 'value' changes for the specific type.
|
|
@verbatim
|
|
Document: empty (NULL is returned, not an empty string)
|
|
Element: name of the element
|
|
Comment: the comment text
|
|
Unknown: the tag contents
|
|
Text: the text string
|
|
@endverbatim
|
|
*/
|
|
const char* Value() const;
|
|
|
|
/** Set the Value of an XML node.
|
|
@sa Value()
|
|
*/
|
|
void SetValue(const char* val, bool staticMem = false);
|
|
|
|
/// Gets the line number the node is in, if the document was parsed from a file.
|
|
int GetLineNum() const { return _parseLineNum; }
|
|
|
|
/// Get the parent of this node on the DOM.
|
|
const XMLNode* Parent() const
|
|
{
|
|
return _parent;
|
|
}
|
|
|
|
XMLNode* Parent()
|
|
{
|
|
return _parent;
|
|
}
|
|
|
|
/// Returns true if this node has no children.
|
|
bool NoChildren() const
|
|
{
|
|
return !_firstChild;
|
|
}
|
|
|
|
/// Get the first child node, or null if none exists.
|
|
const XMLNode* FirstChild() const
|
|
{
|
|
return _firstChild;
|
|
}
|
|
|
|
XMLNode* FirstChild()
|
|
{
|
|
return _firstChild;
|
|
}
|
|
|
|
/** Get the first child element, or optionally the first child
|
|
element with the specified name.
|
|
*/
|
|
const XMLElement* FirstChildElement(const char* name = 0) const;
|
|
|
|
XMLElement* FirstChildElement(const char* name = 0)
|
|
{
|
|
return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->FirstChildElement(name));
|
|
}
|
|
|
|
/// Get the last child node, or null if none exists.
|
|
const XMLNode* LastChild() const
|
|
{
|
|
return _lastChild;
|
|
}
|
|
|
|
XMLNode* LastChild()
|
|
{
|
|
return _lastChild;
|
|
}
|
|
|
|
/** Get the last child element or optionally the last child
|
|
element with the specified name.
|
|
*/
|
|
const XMLElement* LastChildElement(const char* name = 0) const;
|
|
|
|
XMLElement* LastChildElement(const char* name = 0)
|
|
{
|
|
return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->LastChildElement(name));
|
|
}
|
|
|
|
/// Get the previous (left) sibling node of this node.
|
|
const XMLNode* PreviousSibling() const
|
|
{
|
|
return _prev;
|
|
}
|
|
|
|
XMLNode* PreviousSibling()
|
|
{
|
|
return _prev;
|
|
}
|
|
|
|
/// Get the previous (left) sibling element of this node, with an optionally supplied name.
|
|
const XMLElement* PreviousSiblingElement(const char* name = 0) const;
|
|
|
|
XMLElement* PreviousSiblingElement(const char* name = 0)
|
|
{
|
|
return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->PreviousSiblingElement(name));
|
|
}
|
|
|
|
/// Get the next (right) sibling node of this node.
|
|
const XMLNode* NextSibling() const
|
|
{
|
|
return _next;
|
|
}
|
|
|
|
XMLNode* NextSibling()
|
|
{
|
|
return _next;
|
|
}
|
|
|
|
/// Get the next (right) sibling element of this node, with an optionally supplied name.
|
|
const XMLElement* NextSiblingElement(const char* name = 0) const;
|
|
|
|
XMLElement* NextSiblingElement(const char* name = 0)
|
|
{
|
|
return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->NextSiblingElement(name));
|
|
}
|
|
|
|
/**
|
|
Add a child node as the last (right) child.
|
|
If the child node is already part of the document,
|
|
it is moved from its old location to the new location.
|
|
Returns the addThis argument or 0 if the node does not
|
|
belong to the same document.
|
|
*/
|
|
XMLNode* InsertEndChild(XMLNode* addThis);
|
|
|
|
XMLNode* LinkEndChild(XMLNode* addThis)
|
|
{
|
|
return InsertEndChild(addThis);
|
|
}
|
|
/**
|
|
Add a child node as the first (left) child.
|
|
If the child node is already part of the document,
|
|
it is moved from its old location to the new location.
|
|
Returns the addThis argument or 0 if the node does not
|
|
belong to the same document.
|
|
*/
|
|
XMLNode* InsertFirstChild(XMLNode* addThis);
|
|
/**
|
|
Add a node after the specified child node.
|
|
If the child node is already part of the document,
|
|
it is moved from its old location to the new location.
|
|
Returns the addThis argument or 0 if the afterThis node
|
|
is not a child of this node, or if the node does not
|
|
belong to the same document.
|
|
*/
|
|
XMLNode* InsertAfterChild(XMLNode* afterThis, XMLNode* addThis);
|
|
|
|
/**
|
|
Delete all the children of this node.
|
|
*/
|
|
void DeleteChildren();
|
|
|
|
/**
|
|
Delete a child of this node.
|
|
*/
|
|
void DeleteChild(XMLNode* node);
|
|
|
|
/**
|
|
Make a copy of this node, but not its children.
|
|
You may pass in a Document pointer that will be
|
|
the owner of the new Node. If the 'document' is
|
|
null, then the node returned will be allocated
|
|
from the current Document. (this->GetDocument())
|
|
|
|
Note: if called on a XMLDocument, this will return null.
|
|
*/
|
|
virtual XMLNode* ShallowClone(XMLDocument* document) const = 0;
|
|
|
|
/**
|
|
Make a copy of this node and all its children.
|
|
|
|
If the 'target' is null, then the nodes will
|
|
be allocated in the current document. If 'target'
|
|
is specified, the memory will be allocated is the
|
|
specified XMLDocument.
|
|
|
|
NOTE: This is probably not the correct tool to
|
|
copy a document, since XMLDocuments can have multiple
|
|
top level XMLNodes. You probably want to use
|
|
XMLDocument::DeepCopy()
|
|
*/
|
|
XMLNode* DeepClone(XMLDocument* target) const;
|
|
|
|
/**
|
|
Test if 2 nodes are the same, but don't test children.
|
|
The 2 nodes do not need to be in the same Document.
|
|
|
|
Note: if called on a XMLDocument, this will return false.
|
|
*/
|
|
virtual bool ShallowEqual(const XMLNode* compare) const = 0;
|
|
|
|
/** Accept a hierarchical visit of the nodes in the TinyXML-2 DOM. Every node in the
|
|
XML tree will be conditionally visited and the host will be called back
|
|
via the XMLVisitor interface.
|
|
|
|
This is essentially a SAX interface for TinyXML-2. (Note however it doesn't re-parse
|
|
the XML for the callbacks, so the performance of TinyXML-2 is unchanged by using this
|
|
interface versus any other.)
|
|
|
|
The interface has been based on ideas from:
|
|
|
|
- http://www.saxproject.org/
|
|
- http://c2.com/cgi/wiki?HierarchicalVisitorPattern
|
|
|
|
Which are both good references for "visiting".
|
|
|
|
An example of using Accept():
|
|
@verbatim
|
|
XMLPrinter printer;
|
|
tinyxmlDoc.Accept( &printer );
|
|
const char* xmlcstr = printer.CStr();
|
|
@endverbatim
|
|
*/
|
|
virtual bool Accept(XMLVisitor* visitor) const = 0;
|
|
|
|
/**
|
|
Set user data into the XMLNode. TinyXML-2 in
|
|
no way processes or interprets user data.
|
|
It is initially 0.
|
|
*/
|
|
void SetUserData(void* userData) { _userData = userData; }
|
|
|
|
/**
|
|
Get user data set into the XMLNode. TinyXML-2 in
|
|
no way processes or interprets user data.
|
|
It is initially 0.
|
|
*/
|
|
void* GetUserData() const { return _userData; }
|
|
|
|
protected:
|
|
XMLNode(XMLDocument*);
|
|
virtual ~XMLNode();
|
|
|
|
virtual char* ParseDeep(char* p, StrPair* parentEndTag, int* curLineNumPtr);
|
|
|
|
XMLDocument* _document;
|
|
XMLNode* _parent;
|
|
mutable StrPair _value;
|
|
int _parseLineNum;
|
|
|
|
XMLNode* _firstChild;
|
|
XMLNode* _lastChild;
|
|
|
|
XMLNode* _prev;
|
|
XMLNode* _next;
|
|
|
|
void* _userData;
|
|
|
|
private:
|
|
MemPool* _memPool;
|
|
void Unlink(XMLNode* child);
|
|
static void DeleteNode(XMLNode* node);
|
|
void InsertChildPreamble(XMLNode* insertThis) const;
|
|
const XMLElement* ToElementWithName(const char* name) const;
|
|
|
|
XMLNode(const XMLNode&); // not supported
|
|
XMLNode& operator=(const XMLNode&); // not supported
|
|
};
|
|
|
|
/** XML text.
|
|
|
|
Note that a text node can have child element nodes, for example:
|
|
@verbatim
|
|
<root>This is <b>bold</b></root>
|
|
@endverbatim
|
|
|
|
A text node can have 2 ways to output the next. "normal" output
|
|
and CDATA. It will default to the mode it was parsed from the XML file and
|
|
you generally want to leave it alone, but you can change the output mode with
|
|
SetCData() and query it with CData().
|
|
*/
|
|
class TINYXML2_LIB XMLText : public XMLNode
|
|
{
|
|
friend class XMLDocument;
|
|
|
|
public:
|
|
virtual bool Accept(XMLVisitor* visitor) const;
|
|
|
|
virtual XMLText* ToText()
|
|
{
|
|
return this;
|
|
}
|
|
virtual const XMLText* ToText() const
|
|
{
|
|
return this;
|
|
}
|
|
|
|
/// Declare whether this should be CDATA or standard text.
|
|
void SetCData(bool isCData)
|
|
{
|
|
_isCData = isCData;
|
|
}
|
|
/// Returns true if this is a CDATA text element.
|
|
bool CData() const
|
|
{
|
|
return _isCData;
|
|
}
|
|
|
|
virtual XMLNode* ShallowClone(XMLDocument* document) const;
|
|
virtual bool ShallowEqual(const XMLNode* compare) const;
|
|
|
|
protected:
|
|
XMLText(XMLDocument* doc) : XMLNode(doc), _isCData(false) {}
|
|
virtual ~XMLText() {}
|
|
|
|
char* ParseDeep(char* p, StrPair* parentEndTag, int* curLineNumPtr);
|
|
|
|
private:
|
|
bool _isCData;
|
|
|
|
XMLText(const XMLText&); // not supported
|
|
XMLText& operator=(const XMLText&); // not supported
|
|
};
|
|
|
|
/** An XML Comment. */
|
|
class TINYXML2_LIB XMLComment : public XMLNode
|
|
{
|
|
friend class XMLDocument;
|
|
|
|
public:
|
|
virtual XMLComment* ToComment()
|
|
{
|
|
return this;
|
|
}
|
|
virtual const XMLComment* ToComment() const
|
|
{
|
|
return this;
|
|
}
|
|
|
|
virtual bool Accept(XMLVisitor* visitor) const;
|
|
|
|
virtual XMLNode* ShallowClone(XMLDocument* document) const;
|
|
virtual bool ShallowEqual(const XMLNode* compare) const;
|
|
|
|
protected:
|
|
XMLComment(XMLDocument* doc);
|
|
virtual ~XMLComment();
|
|
|
|
char* ParseDeep(char* p, StrPair* parentEndTag, int* curLineNumPtr);
|
|
|
|
private:
|
|
XMLComment(const XMLComment&); // not supported
|
|
XMLComment& operator=(const XMLComment&); // not supported
|
|
};
|
|
|
|
/** In correct XML the declaration is the first entry in the file.
|
|
@verbatim
|
|
<?xml version="1.0" standalone="yes"?>
|
|
@endverbatim
|
|
|
|
TinyXML-2 will happily read or write files without a declaration,
|
|
however.
|
|
|
|
The text of the declaration isn't interpreted. It is parsed
|
|
and written as a string.
|
|
*/
|
|
class TINYXML2_LIB XMLDeclaration : public XMLNode
|
|
{
|
|
friend class XMLDocument;
|
|
|
|
public:
|
|
virtual XMLDeclaration* ToDeclaration()
|
|
{
|
|
return this;
|
|
}
|
|
virtual const XMLDeclaration* ToDeclaration() const
|
|
{
|
|
return this;
|
|
}
|
|
|
|
virtual bool Accept(XMLVisitor* visitor) const;
|
|
|
|
virtual XMLNode* ShallowClone(XMLDocument* document) const;
|
|
virtual bool ShallowEqual(const XMLNode* compare) const;
|
|
|
|
protected:
|
|
XMLDeclaration(XMLDocument* doc);
|
|
virtual ~XMLDeclaration();
|
|
|
|
char* ParseDeep(char* p, StrPair* parentEndTag, int* curLineNumPtr);
|
|
|
|
private:
|
|
XMLDeclaration(const XMLDeclaration&); // not supported
|
|
XMLDeclaration& operator=(const XMLDeclaration&); // not supported
|
|
};
|
|
|
|
/** Any tag that TinyXML-2 doesn't recognize is saved as an
|
|
unknown. It is a tag of text, but should not be modified.
|
|
It will be written back to the XML, unchanged, when the file
|
|
is saved.
|
|
|
|
DTD tags get thrown into XMLUnknowns.
|
|
*/
|
|
class TINYXML2_LIB XMLUnknown : public XMLNode
|
|
{
|
|
friend class XMLDocument;
|
|
|
|
public:
|
|
virtual XMLUnknown* ToUnknown()
|
|
{
|
|
return this;
|
|
}
|
|
virtual const XMLUnknown* ToUnknown() const
|
|
{
|
|
return this;
|
|
}
|
|
|
|
virtual bool Accept(XMLVisitor* visitor) const;
|
|
|
|
virtual XMLNode* ShallowClone(XMLDocument* document) const;
|
|
virtual bool ShallowEqual(const XMLNode* compare) const;
|
|
|
|
protected:
|
|
XMLUnknown(XMLDocument* doc);
|
|
virtual ~XMLUnknown();
|
|
|
|
char* ParseDeep(char* p, StrPair* parentEndTag, int* curLineNumPtr);
|
|
|
|
private:
|
|
XMLUnknown(const XMLUnknown&); // not supported
|
|
XMLUnknown& operator=(const XMLUnknown&); // not supported
|
|
};
|
|
|
|
/** An attribute is a name-value pair. Elements have an arbitrary
|
|
number of attributes, each with a unique name.
|
|
|
|
@note The attributes are not XMLNodes. You may only query the
|
|
Next() attribute in a list.
|
|
*/
|
|
class TINYXML2_LIB XMLAttribute
|
|
{
|
|
friend class XMLElement;
|
|
|
|
public:
|
|
/// The name of the attribute.
|
|
const char* Name() const;
|
|
|
|
/// The value of the attribute.
|
|
const char* Value() const;
|
|
|
|
/// Gets the line number the attribute is in, if the document was parsed from a file.
|
|
int GetLineNum() const { return _parseLineNum; }
|
|
|
|
/// The next attribute in the list.
|
|
const XMLAttribute* Next() const
|
|
{
|
|
return _next;
|
|
}
|
|
|
|
/** IntValue interprets the attribute as an integer, and returns the value.
|
|
If the value isn't an integer, 0 will be returned. There is no error checking;
|
|
use QueryIntValue() if you need error checking.
|
|
*/
|
|
int IntValue() const
|
|
{
|
|
int i = 0;
|
|
QueryIntValue(&i);
|
|
return i;
|
|
}
|
|
|
|
int64_t Int64Value() const
|
|
{
|
|
int64_t i = 0;
|
|
QueryInt64Value(&i);
|
|
return i;
|
|
}
|
|
|
|
/// Query as an unsigned integer. See IntValue()
|
|
unsigned UnsignedValue() const
|
|
{
|
|
unsigned i = 0;
|
|
QueryUnsignedValue(&i);
|
|
return i;
|
|
}
|
|
/// Query as a boolean. See IntValue()
|
|
bool BoolValue() const
|
|
{
|
|
bool b = false;
|
|
QueryBoolValue(&b);
|
|
return b;
|
|
}
|
|
/// Query as a double. See IntValue()
|
|
double DoubleValue() const
|
|
{
|
|
double d = 0;
|
|
QueryDoubleValue(&d);
|
|
return d;
|
|
}
|
|
/// Query as a float. See IntValue()
|
|
float FloatValue() const
|
|
{
|
|
float f = 0;
|
|
QueryFloatValue(&f);
|
|
return f;
|
|
}
|
|
|
|
/** QueryIntValue interprets the attribute as an integer, and returns the value
|
|
in the provided parameter. The function will return XML_SUCCESS on success,
|
|
and XML_WRONG_ATTRIBUTE_TYPE if the conversion is not successful.
|
|
*/
|
|
XMLError QueryIntValue(int* value) const;
|
|
/// See QueryIntValue
|
|
XMLError QueryUnsignedValue(unsigned int* value) const;
|
|
/// See QueryIntValue
|
|
XMLError QueryInt64Value(int64_t* value) const;
|
|
/// See QueryIntValue
|
|
XMLError QueryBoolValue(bool* value) const;
|
|
/// See QueryIntValue
|
|
XMLError QueryDoubleValue(double* value) const;
|
|
/// See QueryIntValue
|
|
XMLError QueryFloatValue(float* value) const;
|
|
|
|
/// Set the attribute to a string value.
|
|
void SetAttribute(const char* value);
|
|
/// Set the attribute to value.
|
|
void SetAttribute(int value);
|
|
/// Set the attribute to value.
|
|
void SetAttribute(unsigned value);
|
|
/// Set the attribute to value.
|
|
void SetAttribute(int64_t value);
|
|
/// Set the attribute to value.
|
|
void SetAttribute(bool value);
|
|
/// Set the attribute to value.
|
|
void SetAttribute(double value);
|
|
/// Set the attribute to value.
|
|
void SetAttribute(float value);
|
|
|
|
private:
|
|
enum
|
|
{
|
|
BUF_SIZE = 200
|
|
};
|
|
|
|
XMLAttribute() : _name(), _value(), _parseLineNum(0), _next(0), _memPool(0) {}
|
|
virtual ~XMLAttribute() {}
|
|
|
|
XMLAttribute(const XMLAttribute&); // not supported
|
|
void operator=(const XMLAttribute&); // not supported
|
|
void SetName(const char* name);
|
|
|
|
char* ParseDeep(char* p, bool processEntities, int* curLineNumPtr);
|
|
|
|
mutable StrPair _name;
|
|
mutable StrPair _value;
|
|
int _parseLineNum;
|
|
XMLAttribute* _next;
|
|
MemPool* _memPool;
|
|
};
|
|
|
|
/** The element is a container class. It has a value, the element name,
|
|
and can contain other elements, text, comments, and unknowns.
|
|
Elements also contain an arbitrary number of attributes.
|
|
*/
|
|
class TINYXML2_LIB XMLElement : public XMLNode
|
|
{
|
|
friend class XMLDocument;
|
|
|
|
public:
|
|
/// Get the name of an element (which is the Value() of the node.)
|
|
const char* Name() const
|
|
{
|
|
return Value();
|
|
}
|
|
/// Set the name of the element.
|
|
void SetName(const char* str, bool staticMem = false)
|
|
{
|
|
SetValue(str, staticMem);
|
|
}
|
|
|
|
virtual XMLElement* ToElement()
|
|
{
|
|
return this;
|
|
}
|
|
virtual const XMLElement* ToElement() const
|
|
{
|
|
return this;
|
|
}
|
|
virtual bool Accept(XMLVisitor* visitor) const;
|
|
|
|
/** Given an attribute name, Attribute() returns the value
|
|
for the attribute of that name, or null if none
|
|
exists. For example:
|
|
|
|
@verbatim
|
|
const char* value = ele->Attribute( "foo" );
|
|
@endverbatim
|
|
|
|
The 'value' parameter is normally null. However, if specified,
|
|
the attribute will only be returned if the 'name' and 'value'
|
|
match. This allow you to write code:
|
|
|
|
@verbatim
|
|
if ( ele->Attribute( "foo", "bar" ) ) callFooIsBar();
|
|
@endverbatim
|
|
|
|
rather than:
|
|
@verbatim
|
|
if ( ele->Attribute( "foo" ) ) {
|
|
if ( strcmp( ele->Attribute( "foo" ), "bar" ) == 0 ) callFooIsBar();
|
|
}
|
|
@endverbatim
|
|
*/
|
|
const char* Attribute(const char* name, const char* value = 0) const;
|
|
|
|
/** Given an attribute name, IntAttribute() returns the value
|
|
of the attribute interpreted as an integer. The default
|
|
value will be returned if the attribute isn't present,
|
|
or if there is an error. (For a method with error
|
|
checking, see QueryIntAttribute()).
|
|
*/
|
|
int IntAttribute(const char* name, int defaultValue = 0) const;
|
|
/// See IntAttribute()
|
|
unsigned UnsignedAttribute(const char* name, unsigned defaultValue = 0) const;
|
|
/// See IntAttribute()
|
|
int64_t Int64Attribute(const char* name, int64_t defaultValue = 0) const;
|
|
/// See IntAttribute()
|
|
bool BoolAttribute(const char* name, bool defaultValue = false) const;
|
|
/// See IntAttribute()
|
|
double DoubleAttribute(const char* name, double defaultValue = 0) const;
|
|
/// See IntAttribute()
|
|
float FloatAttribute(const char* name, float defaultValue = 0) const;
|
|
|
|
/** Given an attribute name, QueryIntAttribute() returns
|
|
XML_SUCCESS, XML_WRONG_ATTRIBUTE_TYPE if the conversion
|
|
can't be performed, or XML_NO_ATTRIBUTE if the attribute
|
|
doesn't exist. If successful, the result of the conversion
|
|
will be written to 'value'. If not successful, nothing will
|
|
be written to 'value'. This allows you to provide default
|
|
value:
|
|
|
|
@verbatim
|
|
int value = 10;
|
|
QueryIntAttribute( "foo", &value ); // if "foo" isn't found, value will still be 10
|
|
@endverbatim
|
|
*/
|
|
XMLError QueryIntAttribute(const char* name, int* value) const
|
|
{
|
|
const XMLAttribute* a = FindAttribute(name);
|
|
if (!a)
|
|
{
|
|
return XML_NO_ATTRIBUTE;
|
|
}
|
|
return a->QueryIntValue(value);
|
|
}
|
|
|
|
/// See QueryIntAttribute()
|
|
XMLError QueryUnsignedAttribute(const char* name, unsigned int* value) const
|
|
{
|
|
const XMLAttribute* a = FindAttribute(name);
|
|
if (!a)
|
|
{
|
|
return XML_NO_ATTRIBUTE;
|
|
}
|
|
return a->QueryUnsignedValue(value);
|
|
}
|
|
|
|
/// See QueryIntAttribute()
|
|
XMLError QueryInt64Attribute(const char* name, int64_t* value) const
|
|
{
|
|
const XMLAttribute* a = FindAttribute(name);
|
|
if (!a)
|
|
{
|
|
return XML_NO_ATTRIBUTE;
|
|
}
|
|
return a->QueryInt64Value(value);
|
|
}
|
|
|
|
/// See QueryIntAttribute()
|
|
XMLError QueryBoolAttribute(const char* name, bool* value) const
|
|
{
|
|
const XMLAttribute* a = FindAttribute(name);
|
|
if (!a)
|
|
{
|
|
return XML_NO_ATTRIBUTE;
|
|
}
|
|
return a->QueryBoolValue(value);
|
|
}
|
|
/// See QueryIntAttribute()
|
|
XMLError QueryDoubleAttribute(const char* name, double* value) const
|
|
{
|
|
const XMLAttribute* a = FindAttribute(name);
|
|
if (!a)
|
|
{
|
|
return XML_NO_ATTRIBUTE;
|
|
}
|
|
return a->QueryDoubleValue(value);
|
|
}
|
|
/// See QueryIntAttribute()
|
|
XMLError QueryFloatAttribute(const char* name, float* value) const
|
|
{
|
|
const XMLAttribute* a = FindAttribute(name);
|
|
if (!a)
|
|
{
|
|
return XML_NO_ATTRIBUTE;
|
|
}
|
|
return a->QueryFloatValue(value);
|
|
}
|
|
|
|
/// See QueryIntAttribute()
|
|
XMLError QueryStringAttribute(const char* name, const char** value) const
|
|
{
|
|
const XMLAttribute* a = FindAttribute(name);
|
|
if (!a)
|
|
{
|
|
return XML_NO_ATTRIBUTE;
|
|
}
|
|
*value = a->Value();
|
|
return XML_SUCCESS;
|
|
}
|
|
|
|
/** Given an attribute name, QueryAttribute() returns
|
|
XML_SUCCESS, XML_WRONG_ATTRIBUTE_TYPE if the conversion
|
|
can't be performed, or XML_NO_ATTRIBUTE if the attribute
|
|
doesn't exist. It is overloaded for the primitive types,
|
|
and is a generally more convenient replacement of
|
|
QueryIntAttribute() and related functions.
|
|
|
|
If successful, the result of the conversion
|
|
will be written to 'value'. If not successful, nothing will
|
|
be written to 'value'. This allows you to provide default
|
|
value:
|
|
|
|
@verbatim
|
|
int value = 10;
|
|
QueryAttribute( "foo", &value ); // if "foo" isn't found, value will still be 10
|
|
@endverbatim
|
|
*/
|
|
int QueryAttribute(const char* name, int* value) const
|
|
{
|
|
return QueryIntAttribute(name, value);
|
|
}
|
|
|
|
int QueryAttribute(const char* name, unsigned int* value) const
|
|
{
|
|
return QueryUnsignedAttribute(name, value);
|
|
}
|
|
|
|
int QueryAttribute(const char* name, int64_t* value) const
|
|
{
|
|
return QueryInt64Attribute(name, value);
|
|
}
|
|
|
|
int QueryAttribute(const char* name, bool* value) const
|
|
{
|
|
return QueryBoolAttribute(name, value);
|
|
}
|
|
|
|
int QueryAttribute(const char* name, double* value) const
|
|
{
|
|
return QueryDoubleAttribute(name, value);
|
|
}
|
|
|
|
int QueryAttribute(const char* name, float* value) const
|
|
{
|
|
return QueryFloatAttribute(name, value);
|
|
}
|
|
|
|
/// Sets the named attribute to value.
|
|
void SetAttribute(const char* name, const char* value)
|
|
{
|
|
XMLAttribute* a = FindOrCreateAttribute(name);
|
|
a->SetAttribute(value);
|
|
}
|
|
/// Sets the named attribute to value.
|
|
void SetAttribute(const char* name, int value)
|
|
{
|
|
XMLAttribute* a = FindOrCreateAttribute(name);
|
|
a->SetAttribute(value);
|
|
}
|
|
/// Sets the named attribute to value.
|
|
void SetAttribute(const char* name, unsigned value)
|
|
{
|
|
XMLAttribute* a = FindOrCreateAttribute(name);
|
|
a->SetAttribute(value);
|
|
}
|
|
|
|
/// Sets the named attribute to value.
|
|
void SetAttribute(const char* name, int64_t value)
|
|
{
|
|
XMLAttribute* a = FindOrCreateAttribute(name);
|
|
a->SetAttribute(value);
|
|
}
|
|
|
|
/// Sets the named attribute to value.
|
|
void SetAttribute(const char* name, bool value)
|
|
{
|
|
XMLAttribute* a = FindOrCreateAttribute(name);
|
|
a->SetAttribute(value);
|
|
}
|
|
/// Sets the named attribute to value.
|
|
void SetAttribute(const char* name, double value)
|
|
{
|
|
XMLAttribute* a = FindOrCreateAttribute(name);
|
|
a->SetAttribute(value);
|
|
}
|
|
/// Sets the named attribute to value.
|
|
void SetAttribute(const char* name, float value)
|
|
{
|
|
XMLAttribute* a = FindOrCreateAttribute(name);
|
|
a->SetAttribute(value);
|
|
}
|
|
|
|
/**
|
|
Delete an attribute.
|
|
*/
|
|
void DeleteAttribute(const char* name);
|
|
|
|
/// Return the first attribute in the list.
|
|
const XMLAttribute* FirstAttribute() const
|
|
{
|
|
return _rootAttribute;
|
|
}
|
|
/// Query a specific attribute in the list.
|
|
const XMLAttribute* FindAttribute(const char* name) const;
|
|
|
|
/** Convenience function for easy access to the text inside an element. Although easy
|
|
and concise, GetText() is limited compared to getting the XMLText child
|
|
and accessing it directly.
|
|
|
|
If the first child of 'this' is a XMLText, the GetText()
|
|
returns the character string of the Text node, else null is returned.
|
|
|
|
This is a convenient method for getting the text of simple contained text:
|
|
@verbatim
|
|
<foo>This is text</foo>
|
|
const char* str = fooElement->GetText();
|
|
@endverbatim
|
|
|
|
'str' will be a pointer to "This is text".
|
|
|
|
Note that this function can be misleading. If the element foo was created from
|
|
this XML:
|
|
@verbatim
|
|
<foo><b>This is text</b></foo>
|
|
@endverbatim
|
|
|
|
then the value of str would be null. The first child node isn't a text node, it is
|
|
another element. From this XML:
|
|
@verbatim
|
|
<foo>This is <b>text</b></foo>
|
|
@endverbatim
|
|
GetText() will return "This is ".
|
|
*/
|
|
const char* GetText() const;
|
|
|
|
/** Convenience function for easy access to the text inside an element. Although easy
|
|
and concise, SetText() is limited compared to creating an XMLText child
|
|
and mutating it directly.
|
|
|
|
If the first child of 'this' is a XMLText, SetText() sets its value to
|
|
the given string, otherwise it will create a first child that is an XMLText.
|
|
|
|
This is a convenient method for setting the text of simple contained text:
|
|
@verbatim
|
|
<foo>This is text</foo>
|
|
fooElement->SetText( "Hullaballoo!" );
|
|
<foo>Hullaballoo!</foo>
|
|
@endverbatim
|
|
|
|
Note that this function can be misleading. If the element foo was created from
|
|
this XML:
|
|
@verbatim
|
|
<foo><b>This is text</b></foo>
|
|
@endverbatim
|
|
|
|
then it will not change "This is text", but rather prefix it with a text element:
|
|
@verbatim
|
|
<foo>Hullaballoo!<b>This is text</b></foo>
|
|
@endverbatim
|
|
|
|
For this XML:
|
|
@verbatim
|
|
<foo />
|
|
@endverbatim
|
|
SetText() will generate
|
|
@verbatim
|
|
<foo>Hullaballoo!</foo>
|
|
@endverbatim
|
|
*/
|
|
void SetText(const char* inText);
|
|
/// Convenience method for setting text inside an element. See SetText() for important limitations.
|
|
void SetText(int value);
|
|
/// Convenience method for setting text inside an element. See SetText() for important limitations.
|
|
void SetText(unsigned value);
|
|
/// Convenience method for setting text inside an element. See SetText() for important limitations.
|
|
void SetText(int64_t value);
|
|
/// Convenience method for setting text inside an element. See SetText() for important limitations.
|
|
void SetText(bool value);
|
|
/// Convenience method for setting text inside an element. See SetText() for important limitations.
|
|
void SetText(double value);
|
|
/// Convenience method for setting text inside an element. See SetText() for important limitations.
|
|
void SetText(float value);
|
|
|
|
/**
|
|
Convenience method to query the value of a child text node. This is probably best
|
|
shown by example. Given you have a document is this form:
|
|
@verbatim
|
|
<point>
|
|
<x>1</x>
|
|
<y>1.4</y>
|
|
</point>
|
|
@endverbatim
|
|
|
|
The QueryIntText() and similar functions provide a safe and easier way to get to the
|
|
"value" of x and y.
|
|
|
|
@verbatim
|
|
int x = 0;
|
|
float y = 0; // types of x and y are contrived for example
|
|
const XMLElement* xElement = pointElement->FirstChildElement( "x" );
|
|
const XMLElement* yElement = pointElement->FirstChildElement( "y" );
|
|
xElement->QueryIntText( &x );
|
|
yElement->QueryFloatText( &y );
|
|
@endverbatim
|
|
|
|
@returns XML_SUCCESS (0) on success, XML_CAN_NOT_CONVERT_TEXT if the text cannot be converted
|
|
to the requested type, and XML_NO_TEXT_NODE if there is no child text to query.
|
|
|
|
*/
|
|
XMLError QueryIntText(int* ival) const;
|
|
/// See QueryIntText()
|
|
XMLError QueryUnsignedText(unsigned* uval) const;
|
|
/// See QueryIntText()
|
|
XMLError QueryInt64Text(int64_t* uval) const;
|
|
/// See QueryIntText()
|
|
XMLError QueryBoolText(bool* bval) const;
|
|
/// See QueryIntText()
|
|
XMLError QueryDoubleText(double* dval) const;
|
|
/// See QueryIntText()
|
|
XMLError QueryFloatText(float* fval) const;
|
|
|
|
int IntText(int defaultValue = 0) const;
|
|
|
|
/// See QueryIntText()
|
|
unsigned UnsignedText(unsigned defaultValue = 0) const;
|
|
/// See QueryIntText()
|
|
int64_t Int64Text(int64_t defaultValue = 0) const;
|
|
/// See QueryIntText()
|
|
bool BoolText(bool defaultValue = false) const;
|
|
/// See QueryIntText()
|
|
double DoubleText(double defaultValue = 0) const;
|
|
/// See QueryIntText()
|
|
float FloatText(float defaultValue = 0) const;
|
|
|
|
// internal:
|
|
enum ElementClosingType
|
|
{
|
|
OPEN, // <foo>
|
|
CLOSED, // <foo/>
|
|
CLOSING // </foo>
|
|
};
|
|
ElementClosingType ClosingType() const
|
|
{
|
|
return _closingType;
|
|
}
|
|
virtual XMLNode* ShallowClone(XMLDocument* document) const;
|
|
virtual bool ShallowEqual(const XMLNode* compare) const;
|
|
|
|
protected:
|
|
char* ParseDeep(char* p, StrPair* parentEndTag, int* curLineNumPtr);
|
|
|
|
private:
|
|
XMLElement(XMLDocument* doc);
|
|
virtual ~XMLElement();
|
|
XMLElement(const XMLElement&); // not supported
|
|
void operator=(const XMLElement&); // not supported
|
|
|
|
XMLAttribute* FindAttribute(const char* name)
|
|
{
|
|
return const_cast<XMLAttribute*>(const_cast<const XMLElement*>(this)->FindAttribute(name));
|
|
}
|
|
XMLAttribute* FindOrCreateAttribute(const char* name);
|
|
//void LinkAttribute( XMLAttribute* attrib );
|
|
char* ParseAttributes(char* p, int* curLineNumPtr);
|
|
static void DeleteAttribute(XMLAttribute* attribute);
|
|
XMLAttribute* CreateAttribute();
|
|
|
|
enum
|
|
{
|
|
BUF_SIZE = 200
|
|
};
|
|
ElementClosingType _closingType;
|
|
// The attribute list is ordered; there is no 'lastAttribute'
|
|
// because the list needs to be scanned for dupes before adding
|
|
// a new attribute.
|
|
XMLAttribute* _rootAttribute;
|
|
};
|
|
|
|
enum Whitespace
|
|
{
|
|
PRESERVE_WHITESPACE,
|
|
COLLAPSE_WHITESPACE
|
|
};
|
|
|
|
/** A Document binds together all the functionality.
|
|
It can be saved, loaded, and printed to the screen.
|
|
All Nodes are connected and allocated to a Document.
|
|
If the Document is deleted, all its Nodes are also deleted.
|
|
*/
|
|
class TINYXML2_LIB XMLDocument : public XMLNode
|
|
{
|
|
friend class XMLElement;
|
|
// Gives access to SetError and Push/PopDepth, but over-access for everything else.
|
|
// Wishing C++ had "internal" scope.
|
|
friend class XMLNode;
|
|
friend class XMLText;
|
|
friend class XMLComment;
|
|
friend class XMLDeclaration;
|
|
friend class XMLUnknown;
|
|
|
|
public:
|
|
/// constructor
|
|
XMLDocument(bool processEntities = true, Whitespace whitespaceMode = PRESERVE_WHITESPACE);
|
|
~XMLDocument();
|
|
|
|
virtual XMLDocument* ToDocument()
|
|
{
|
|
TIXMLASSERT(this == _document);
|
|
return this;
|
|
}
|
|
virtual const XMLDocument* ToDocument() const
|
|
{
|
|
TIXMLASSERT(this == _document);
|
|
return this;
|
|
}
|
|
|
|
/**
|
|
Parse an XML file from a character string.
|
|
Returns XML_SUCCESS (0) on success, or
|
|
an errorID.
|
|
|
|
You may optionally pass in the 'nBytes', which is
|
|
the number of bytes which will be parsed. If not
|
|
specified, TinyXML-2 will assume 'xml' points to a
|
|
null terminated string.
|
|
*/
|
|
XMLError Parse(const char* xml, size_t nBytes = (size_t)(-1));
|
|
|
|
/**
|
|
Load an XML file from disk.
|
|
Returns XML_SUCCESS (0) on success, or
|
|
an errorID.
|
|
*/
|
|
XMLError LoadFile(const char* filename);
|
|
|
|
/**
|
|
Load an XML file from disk. You are responsible
|
|
for providing and closing the FILE*.
|
|
|
|
NOTE: The file should be opened as binary ("rb")
|
|
not text in order for TinyXML-2 to correctly
|
|
do newline normalization.
|
|
|
|
Returns XML_SUCCESS (0) on success, or
|
|
an errorID.
|
|
*/
|
|
XMLError LoadFile(FILE*);
|
|
|
|
/**
|
|
Save the XML file to disk.
|
|
Returns XML_SUCCESS (0) on success, or
|
|
an errorID.
|
|
*/
|
|
XMLError SaveFile(const char* filename, bool compact = false);
|
|
|
|
/**
|
|
Save the XML file to disk. You are responsible
|
|
for providing and closing the FILE*.
|
|
|
|
Returns XML_SUCCESS (0) on success, or
|
|
an errorID.
|
|
*/
|
|
XMLError SaveFile(FILE* fp, bool compact = false);
|
|
|
|
bool ProcessEntities() const
|
|
{
|
|
return _processEntities;
|
|
}
|
|
Whitespace WhitespaceMode() const
|
|
{
|
|
return _whitespaceMode;
|
|
}
|
|
|
|
/**
|
|
Returns true if this document has a leading Byte Order Mark of UTF8.
|
|
*/
|
|
bool HasBOM() const
|
|
{
|
|
return _writeBOM;
|
|
}
|
|
/** Sets whether to write the BOM when writing the file.
|
|
*/
|
|
void SetBOM(bool useBOM)
|
|
{
|
|
_writeBOM = useBOM;
|
|
}
|
|
|
|
/** Return the root element of DOM. Equivalent to FirstChildElement().
|
|
To get the first node, use FirstChild().
|
|
*/
|
|
XMLElement* RootElement()
|
|
{
|
|
return FirstChildElement();
|
|
}
|
|
const XMLElement* RootElement() const
|
|
{
|
|
return FirstChildElement();
|
|
}
|
|
|
|
/** Print the Document. If the Printer is not provided, it will
|
|
print to stdout. If you provide Printer, this can print to a file:
|
|
@verbatim
|
|
XMLPrinter printer( fp );
|
|
doc.Print( &printer );
|
|
@endverbatim
|
|
|
|
Or you can use a printer to print to memory:
|
|
@verbatim
|
|
XMLPrinter printer;
|
|
doc.Print( &printer );
|
|
// printer.CStr() has a const char* to the XML
|
|
@endverbatim
|
|
*/
|
|
void Print(XMLPrinter* streamer = 0) const;
|
|
virtual bool Accept(XMLVisitor* visitor) const;
|
|
|
|
/**
|
|
Create a new Element associated with
|
|
this Document. The memory for the Element
|
|
is managed by the Document.
|
|
*/
|
|
XMLElement* NewElement(const char* name);
|
|
/**
|
|
Create a new Comment associated with
|
|
this Document. The memory for the Comment
|
|
is managed by the Document.
|
|
*/
|
|
XMLComment* NewComment(const char* comment);
|
|
/**
|
|
Create a new Text associated with
|
|
this Document. The memory for the Text
|
|
is managed by the Document.
|
|
*/
|
|
XMLText* NewText(const char* text);
|
|
/**
|
|
Create a new Declaration associated with
|
|
this Document. The memory for the object
|
|
is managed by the Document.
|
|
|
|
If the 'text' param is null, the standard
|
|
declaration is used.:
|
|
@verbatim
|
|
<?xml version="1.0" encoding="UTF-8"?>
|
|
@endverbatim
|
|
*/
|
|
XMLDeclaration* NewDeclaration(const char* text = 0);
|
|
/**
|
|
Create a new Unknown associated with
|
|
this Document. The memory for the object
|
|
is managed by the Document.
|
|
*/
|
|
XMLUnknown* NewUnknown(const char* text);
|
|
|
|
/**
|
|
Delete a node associated with this document.
|
|
It will be unlinked from the DOM.
|
|
*/
|
|
void DeleteNode(XMLNode* node);
|
|
|
|
void ClearError()
|
|
{
|
|
SetError(XML_SUCCESS, 0, 0);
|
|
}
|
|
|
|
/// Return true if there was an error parsing the document.
|
|
bool Error() const
|
|
{
|
|
return _errorID != XML_SUCCESS;
|
|
}
|
|
/// Return the errorID.
|
|
XMLError ErrorID() const
|
|
{
|
|
return _errorID;
|
|
}
|
|
const char* ErrorName() const;
|
|
static const char* ErrorIDToName(XMLError errorID);
|
|
|
|
/** Returns a "long form" error description. A hopefully helpful
|
|
diagnostic with location, line number, and/or additional info.
|
|
*/
|
|
const char* ErrorStr() const;
|
|
|
|
/// A (trivial) utility function that prints the ErrorStr() to stdout.
|
|
void PrintError() const;
|
|
|
|
/// Return the line where the error occured, or zero if unknown.
|
|
int ErrorLineNum() const
|
|
{
|
|
return _errorLineNum;
|
|
}
|
|
|
|
/// Clear the document, resetting it to the initial state.
|
|
void Clear();
|
|
|
|
/**
|
|
Copies this document to a target document.
|
|
The target will be completely cleared before the copy.
|
|
If you want to copy a sub-tree, see XMLNode::DeepClone().
|
|
|
|
NOTE: that the 'target' must be non-null.
|
|
*/
|
|
void DeepCopy(XMLDocument* target) const;
|
|
|
|
// internal
|
|
char* Identify(char* p, XMLNode** node);
|
|
|
|
// internal
|
|
void MarkInUse(XMLNode*);
|
|
|
|
virtual XMLNode* ShallowClone(XMLDocument* /*document*/) const
|
|
{
|
|
return 0;
|
|
}
|
|
virtual bool ShallowEqual(const XMLNode* /*compare*/) const
|
|
{
|
|
return false;
|
|
}
|
|
|
|
private:
|
|
XMLDocument(const XMLDocument&); // not supported
|
|
void operator=(const XMLDocument&); // not supported
|
|
|
|
bool _writeBOM;
|
|
bool _processEntities;
|
|
XMLError _errorID;
|
|
Whitespace _whitespaceMode;
|
|
mutable StrPair _errorStr;
|
|
int _errorLineNum;
|
|
char* _charBuffer;
|
|
int _parseCurLineNum;
|
|
int _parsingDepth;
|
|
// Memory tracking does add some overhead.
|
|
// However, the code assumes that you don't
|
|
// have a bunch of unlinked nodes around.
|
|
// Therefore it takes less memory to track
|
|
// in the document vs. a linked list in the XMLNode,
|
|
// and the performance is the same.
|
|
DynArray<XMLNode*, 10> _unlinked;
|
|
|
|
MemPoolT<sizeof(XMLElement)> _elementPool;
|
|
MemPoolT<sizeof(XMLAttribute)> _attributePool;
|
|
MemPoolT<sizeof(XMLText)> _textPool;
|
|
MemPoolT<sizeof(XMLComment)> _commentPool;
|
|
|
|
static const char* _errorNames[XML_ERROR_COUNT];
|
|
|
|
void Parse();
|
|
|
|
void SetError(XMLError error, int lineNum, const char* format, ...);
|
|
|
|
// Something of an obvious security hole, once it was discovered.
|
|
// Either an ill-formed XML or an excessively deep one can overflow
|
|
// the stack. Track stack depth, and error out if needed.
|
|
class DepthTracker
|
|
{
|
|
public:
|
|
DepthTracker(XMLDocument* document)
|
|
{
|
|
this->_document = document;
|
|
document->PushDepth();
|
|
}
|
|
~DepthTracker()
|
|
{
|
|
_document->PopDepth();
|
|
}
|
|
|
|
private:
|
|
XMLDocument* _document;
|
|
};
|
|
void PushDepth();
|
|
void PopDepth();
|
|
|
|
template <class NodeType, int PoolElementSize>
|
|
NodeType* CreateUnlinkedNode(MemPoolT<PoolElementSize>& pool);
|
|
};
|
|
|
|
template <class NodeType, int PoolElementSize>
|
|
inline NodeType* XMLDocument::CreateUnlinkedNode(MemPoolT<PoolElementSize>& pool)
|
|
{
|
|
TIXMLASSERT(sizeof(NodeType) == PoolElementSize);
|
|
TIXMLASSERT(sizeof(NodeType) == pool.ItemSize());
|
|
NodeType* returnNode = new (pool.Alloc()) NodeType(this);
|
|
TIXMLASSERT(returnNode);
|
|
returnNode->_memPool = &pool;
|
|
|
|
_unlinked.Push(returnNode);
|
|
return returnNode;
|
|
}
|
|
|
|
/**
|
|
A XMLHandle is a class that wraps a node pointer with null checks; this is
|
|
an incredibly useful thing. Note that XMLHandle is not part of the TinyXML-2
|
|
DOM structure. It is a separate utility class.
|
|
|
|
Take an example:
|
|
@verbatim
|
|
<Document>
|
|
<Element attributeA = "valueA">
|
|
<Child attributeB = "value1" />
|
|
<Child attributeB = "value2" />
|
|
</Element>
|
|
</Document>
|
|
@endverbatim
|
|
|
|
Assuming you want the value of "attributeB" in the 2nd "Child" element, it's very
|
|
easy to write a *lot* of code that looks like:
|
|
|
|
@verbatim
|
|
XMLElement* root = document.FirstChildElement( "Document" );
|
|
if ( root )
|
|
{
|
|
XMLElement* element = root->FirstChildElement( "Element" );
|
|
if ( element )
|
|
{
|
|
XMLElement* child = element->FirstChildElement( "Child" );
|
|
if ( child )
|
|
{
|
|
XMLElement* child2 = child->NextSiblingElement( "Child" );
|
|
if ( child2 )
|
|
{
|
|
// Finally do something useful.
|
|
@endverbatim
|
|
|
|
And that doesn't even cover "else" cases. XMLHandle addresses the verbosity
|
|
of such code. A XMLHandle checks for null pointers so it is perfectly safe
|
|
and correct to use:
|
|
|
|
@verbatim
|
|
XMLHandle docHandle( &document );
|
|
XMLElement* child2 = docHandle.FirstChildElement( "Document" ).FirstChildElement( "Element" ).FirstChildElement().NextSiblingElement();
|
|
if ( child2 )
|
|
{
|
|
// do something useful
|
|
@endverbatim
|
|
|
|
Which is MUCH more concise and useful.
|
|
|
|
It is also safe to copy handles - internally they are nothing more than node pointers.
|
|
@verbatim
|
|
XMLHandle handleCopy = handle;
|
|
@endverbatim
|
|
|
|
See also XMLConstHandle, which is the same as XMLHandle, but operates on const objects.
|
|
*/
|
|
class TINYXML2_LIB XMLHandle
|
|
{
|
|
public:
|
|
/// Create a handle from any node (at any depth of the tree.) This can be a null pointer.
|
|
XMLHandle(XMLNode* node) : _node(node)
|
|
{
|
|
}
|
|
/// Create a handle from a node.
|
|
XMLHandle(XMLNode& node) : _node(&node)
|
|
{
|
|
}
|
|
/// Copy constructor
|
|
XMLHandle(const XMLHandle& ref) : _node(ref._node)
|
|
{
|
|
}
|
|
/// Assignment
|
|
XMLHandle& operator=(const XMLHandle& ref)
|
|
{
|
|
_node = ref._node;
|
|
return *this;
|
|
}
|
|
|
|
/// Get the first child of this handle.
|
|
XMLHandle FirstChild()
|
|
{
|
|
return XMLHandle(_node ? _node->FirstChild() : 0);
|
|
}
|
|
/// Get the first child element of this handle.
|
|
XMLHandle FirstChildElement(const char* name = 0)
|
|
{
|
|
return XMLHandle(_node ? _node->FirstChildElement(name) : 0);
|
|
}
|
|
/// Get the last child of this handle.
|
|
XMLHandle LastChild()
|
|
{
|
|
return XMLHandle(_node ? _node->LastChild() : 0);
|
|
}
|
|
/// Get the last child element of this handle.
|
|
XMLHandle LastChildElement(const char* name = 0)
|
|
{
|
|
return XMLHandle(_node ? _node->LastChildElement(name) : 0);
|
|
}
|
|
/// Get the previous sibling of this handle.
|
|
XMLHandle PreviousSibling()
|
|
{
|
|
return XMLHandle(_node ? _node->PreviousSibling() : 0);
|
|
}
|
|
/// Get the previous sibling element of this handle.
|
|
XMLHandle PreviousSiblingElement(const char* name = 0)
|
|
{
|
|
return XMLHandle(_node ? _node->PreviousSiblingElement(name) : 0);
|
|
}
|
|
/// Get the next sibling of this handle.
|
|
XMLHandle NextSibling()
|
|
{
|
|
return XMLHandle(_node ? _node->NextSibling() : 0);
|
|
}
|
|
/// Get the next sibling element of this handle.
|
|
XMLHandle NextSiblingElement(const char* name = 0)
|
|
{
|
|
return XMLHandle(_node ? _node->NextSiblingElement(name) : 0);
|
|
}
|
|
|
|
/// Safe cast to XMLNode. This can return null.
|
|
XMLNode* ToNode()
|
|
{
|
|
return _node;
|
|
}
|
|
/// Safe cast to XMLElement. This can return null.
|
|
XMLElement* ToElement()
|
|
{
|
|
return (_node ? _node->ToElement() : 0);
|
|
}
|
|
/// Safe cast to XMLText. This can return null.
|
|
XMLText* ToText()
|
|
{
|
|
return (_node ? _node->ToText() : 0);
|
|
}
|
|
/// Safe cast to XMLUnknown. This can return null.
|
|
XMLUnknown* ToUnknown()
|
|
{
|
|
return (_node ? _node->ToUnknown() : 0);
|
|
}
|
|
/// Safe cast to XMLDeclaration. This can return null.
|
|
XMLDeclaration* ToDeclaration()
|
|
{
|
|
return (_node ? _node->ToDeclaration() : 0);
|
|
}
|
|
|
|
private:
|
|
XMLNode* _node;
|
|
};
|
|
|
|
/**
|
|
A variant of the XMLHandle class for working with const XMLNodes and Documents. It is the
|
|
same in all regards, except for the 'const' qualifiers. See XMLHandle for API.
|
|
*/
|
|
class TINYXML2_LIB XMLConstHandle
|
|
{
|
|
public:
|
|
XMLConstHandle(const XMLNode* node) : _node(node)
|
|
{
|
|
}
|
|
XMLConstHandle(const XMLNode& node) : _node(&node)
|
|
{
|
|
}
|
|
XMLConstHandle(const XMLConstHandle& ref) : _node(ref._node)
|
|
{
|
|
}
|
|
|
|
XMLConstHandle& operator=(const XMLConstHandle& ref)
|
|
{
|
|
_node = ref._node;
|
|
return *this;
|
|
}
|
|
|
|
const XMLConstHandle FirstChild() const
|
|
{
|
|
return XMLConstHandle(_node ? _node->FirstChild() : 0);
|
|
}
|
|
const XMLConstHandle FirstChildElement(const char* name = 0) const
|
|
{
|
|
return XMLConstHandle(_node ? _node->FirstChildElement(name) : 0);
|
|
}
|
|
const XMLConstHandle LastChild() const
|
|
{
|
|
return XMLConstHandle(_node ? _node->LastChild() : 0);
|
|
}
|
|
const XMLConstHandle LastChildElement(const char* name = 0) const
|
|
{
|
|
return XMLConstHandle(_node ? _node->LastChildElement(name) : 0);
|
|
}
|
|
const XMLConstHandle PreviousSibling() const
|
|
{
|
|
return XMLConstHandle(_node ? _node->PreviousSibling() : 0);
|
|
}
|
|
const XMLConstHandle PreviousSiblingElement(const char* name = 0) const
|
|
{
|
|
return XMLConstHandle(_node ? _node->PreviousSiblingElement(name) : 0);
|
|
}
|
|
const XMLConstHandle NextSibling() const
|
|
{
|
|
return XMLConstHandle(_node ? _node->NextSibling() : 0);
|
|
}
|
|
const XMLConstHandle NextSiblingElement(const char* name = 0) const
|
|
{
|
|
return XMLConstHandle(_node ? _node->NextSiblingElement(name) : 0);
|
|
}
|
|
|
|
const XMLNode* ToNode() const
|
|
{
|
|
return _node;
|
|
}
|
|
const XMLElement* ToElement() const
|
|
{
|
|
return (_node ? _node->ToElement() : 0);
|
|
}
|
|
const XMLText* ToText() const
|
|
{
|
|
return (_node ? _node->ToText() : 0);
|
|
}
|
|
const XMLUnknown* ToUnknown() const
|
|
{
|
|
return (_node ? _node->ToUnknown() : 0);
|
|
}
|
|
const XMLDeclaration* ToDeclaration() const
|
|
{
|
|
return (_node ? _node->ToDeclaration() : 0);
|
|
}
|
|
|
|
private:
|
|
const XMLNode* _node;
|
|
};
|
|
|
|
/**
|
|
Printing functionality. The XMLPrinter gives you more
|
|
options than the XMLDocument::Print() method.
|
|
|
|
It can:
|
|
-# Print to memory.
|
|
-# Print to a file you provide.
|
|
-# Print XML without a XMLDocument.
|
|
|
|
Print to Memory
|
|
|
|
@verbatim
|
|
XMLPrinter printer;
|
|
doc.Print( &printer );
|
|
SomeFunction( printer.CStr() );
|
|
@endverbatim
|
|
|
|
Print to a File
|
|
|
|
You provide the file pointer.
|
|
@verbatim
|
|
XMLPrinter printer( fp );
|
|
doc.Print( &printer );
|
|
@endverbatim
|
|
|
|
Print without a XMLDocument
|
|
|
|
When loading, an XML parser is very useful. However, sometimes
|
|
when saving, it just gets in the way. The code is often set up
|
|
for streaming, and constructing the DOM is just overhead.
|
|
|
|
The Printer supports the streaming case. The following code
|
|
prints out a trivially simple XML file without ever creating
|
|
an XML document.
|
|
|
|
@verbatim
|
|
XMLPrinter printer( fp );
|
|
printer.OpenElement( "foo" );
|
|
printer.PushAttribute( "foo", "bar" );
|
|
printer.CloseElement();
|
|
@endverbatim
|
|
*/
|
|
class TINYXML2_LIB XMLPrinter : public XMLVisitor
|
|
{
|
|
public:
|
|
/** Construct the printer. If the FILE* is specified,
|
|
this will print to the FILE. Else it will print
|
|
to memory, and the result is available in CStr().
|
|
If 'compact' is set to true, then output is created
|
|
with only required whitespace and newlines.
|
|
*/
|
|
XMLPrinter(FILE* file = 0, bool compact = false, int depth = 0);
|
|
virtual ~XMLPrinter() {}
|
|
|
|
/** If streaming, write the BOM and declaration. */
|
|
void PushHeader(bool writeBOM, bool writeDeclaration);
|
|
/** If streaming, start writing an element.
|
|
The element must be closed with CloseElement()
|
|
*/
|
|
void OpenElement(const char* name, bool compactMode = false);
|
|
/// If streaming, add an attribute to an open element.
|
|
void PushAttribute(const char* name, const char* value);
|
|
void PushAttribute(const char* name, int value);
|
|
void PushAttribute(const char* name, unsigned value);
|
|
void PushAttribute(const char* name, int64_t value);
|
|
void PushAttribute(const char* name, bool value);
|
|
void PushAttribute(const char* name, double value);
|
|
/// If streaming, close the Element.
|
|
virtual void CloseElement(bool compactMode = false);
|
|
|
|
/// Add a text node.
|
|
void PushText(const char* text, bool cdata = false);
|
|
/// Add a text node from an integer.
|
|
void PushText(int value);
|
|
/// Add a text node from an unsigned.
|
|
void PushText(unsigned value);
|
|
/// Add a text node from an unsigned.
|
|
void PushText(int64_t value);
|
|
/// Add a text node from a bool.
|
|
void PushText(bool value);
|
|
/// Add a text node from a float.
|
|
void PushText(float value);
|
|
/// Add a text node from a double.
|
|
void PushText(double value);
|
|
|
|
/// Add a comment
|
|
void PushComment(const char* comment);
|
|
|
|
void PushDeclaration(const char* value);
|
|
void PushUnknown(const char* value);
|
|
|
|
virtual bool VisitEnter(const XMLDocument& /*doc*/);
|
|
virtual bool VisitExit(const XMLDocument& /*doc*/)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
virtual bool VisitEnter(const XMLElement& element, const XMLAttribute* attribute);
|
|
virtual bool VisitExit(const XMLElement& element);
|
|
|
|
virtual bool Visit(const XMLText& text);
|
|
virtual bool Visit(const XMLComment& comment);
|
|
virtual bool Visit(const XMLDeclaration& declaration);
|
|
virtual bool Visit(const XMLUnknown& unknown);
|
|
|
|
/**
|
|
If in print to memory mode, return a pointer to
|
|
the XML file in memory.
|
|
*/
|
|
const char* CStr() const
|
|
{
|
|
return _buffer.Mem();
|
|
}
|
|
/**
|
|
If in print to memory mode, return the size
|
|
of the XML file in memory. (Note the size returned
|
|
includes the terminating null.)
|
|
*/
|
|
int CStrSize() const
|
|
{
|
|
return _buffer.Size();
|
|
}
|
|
/**
|
|
If in print to memory mode, reset the buffer to the
|
|
beginning.
|
|
*/
|
|
void ClearBuffer()
|
|
{
|
|
_buffer.Clear();
|
|
_buffer.Push(0);
|
|
_firstElement = true;
|
|
}
|
|
|
|
protected:
|
|
virtual bool CompactMode(const XMLElement&) { return _compactMode; }
|
|
|
|
/** Prints out the space before an element. You may override to change
|
|
the space and tabs used. A PrintSpace() override should call Print().
|
|
*/
|
|
virtual void PrintSpace(int depth);
|
|
void Print(const char* format, ...);
|
|
void Write(const char* data, size_t size);
|
|
inline void Write(const char* data) { Write(data, strlen(data)); }
|
|
void Putc(char ch);
|
|
|
|
void SealElementIfJustOpened();
|
|
bool _elementJustOpened;
|
|
DynArray<const char*, 10> _stack;
|
|
|
|
private:
|
|
void PrintString(const char*, bool restrictedEntitySet); // prints out, after detecting entities.
|
|
|
|
bool _firstElement;
|
|
FILE* _fp;
|
|
int _depth;
|
|
int _textDepth;
|
|
bool _processEntities;
|
|
bool _compactMode;
|
|
|
|
enum
|
|
{
|
|
ENTITY_RANGE = 64,
|
|
BUF_SIZE = 200
|
|
};
|
|
bool _entityFlag[ENTITY_RANGE];
|
|
bool _restrictedEntityFlag[ENTITY_RANGE];
|
|
|
|
DynArray<char, 20> _buffer;
|
|
|
|
// Prohibit cloning, intentionally not implemented
|
|
XMLPrinter(const XMLPrinter&);
|
|
XMLPrinter& operator=(const XMLPrinter&);
|
|
};
|
|
|
|
} // namespace tinyxml2
|
|
|
|
#if defined(_MSC_VER)
|
|
#pragma warning(pop)
|
|
#endif
|
|
|
|
#endif // TINYXML2_INCLUDED
|