bullet3/examples/Importers/ImportURDFDemo
erwin coumans 2fc0358750 Expose a better API to allow any render engine to be used for the physics simulation when loading URDF/SDF files.
See bullet3/examples/Importers/ImportURDFDemo/DefaultVisualShapeConverter.h
Give the kuka_iiwa/model.urdf some blue color, not just orange, to mimick the original a bit better
Preparation for the CMD_CAMERA_IMAGE_COMPLETED command, to expose a virtual camera to the robotics API
2016-05-19 18:37:15 -07:00
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BulletUrdfImporter.cpp Expose a better API to allow any render engine to be used for the physics simulation when loading URDF/SDF files. 2016-05-19 18:37:15 -07:00
BulletUrdfImporter.h Expose a better API to allow any render engine to be used for the physics simulation when loading URDF/SDF files. 2016-05-19 18:37:15 -07:00
ConvertRigidBodies2MultiBody.h add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it. 2015-04-16 09:55:32 -07:00
DefaultVisualShapeConverter.cpp Expose a better API to allow any render engine to be used for the physics simulation when loading URDF/SDF files. 2016-05-19 18:37:15 -07:00
DefaultVisualShapeConverter.h Expose a better API to allow any render engine to be used for the physics simulation when loading URDF/SDF files. 2016-05-19 18:37:15 -07:00
ImportURDFSetup.cpp Expose a better API to allow any render engine to be used for the physics simulation when loading URDF/SDF files. 2016-05-19 18:37:15 -07:00
ImportURDFSetup.h enable URDF loading throught the 'File/Open' menu 2015-05-01 11:42:14 -07:00
LinkVisualShapesConverter.h Expose a better API to allow any render engine to be used for the physics simulation when loading URDF/SDF files. 2016-05-19 18:37:15 -07:00
MultiBodyCreationInterface.h Only support btMultiBody multi-dof version (remove non-multi-dof path) 2015-11-05 21:17:46 -08:00
MyMultiBodyCreator.cpp make standalone versions (console, tinyrender, opengl) of InverseDynamics/InverseDynamicsExample 2016-05-06 13:57:48 -07:00
MyMultiBodyCreator.h add initial inverse dynamics example skeleton, with urdf and programmatically created btMultiBody. 2015-11-13 10:37:43 -08:00
URDF2Bullet.cpp Expose a better API to allow any render engine to be used for the physics simulation when loading URDF/SDF files. 2016-05-19 18:37:15 -07:00
URDF2Bullet.h parse root transformation and test loading two robots 2016-05-11 15:52:50 -07:00
urdf_samples.h add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it. 2015-04-16 09:55:32 -07:00
URDFImporterInterface.h Expose a better API to allow any render engine to be used for the physics simulation when loading URDF/SDF files. 2016-05-19 18:37:15 -07:00
URDFJointTypes.h add alternative URDF parser that doens't use ROS urdf 2015-06-28 14:09:21 -07:00
urdfLexicalCast.h add alternative URDF parser that doens't use ROS urdf 2015-06-28 14:09:21 -07:00
UrdfParser.cpp parse root transformation and test loading two robots 2016-05-11 15:52:50 -07:00
UrdfParser.h fix issue, some paths didn't return a value 2016-05-19 09:16:47 -07:00
urdfStringSplit.cpp add alternative URDF parser that doens't use ROS urdf 2015-06-28 14:09:21 -07:00
urdfStringSplit.h add alternative URDF parser that doens't use ROS urdf 2015-06-28 14:09:21 -07:00