bullet3/test/Bullet2/Source/Utils.h

73 lines
2.0 KiB
C

//
// Utils.h
// BulletTest
//
// Copyright (c) 2011 Apple Inc.
//
#ifndef BulletTest_Utils_h
#define BulletTest_Utils_h
#include "btIntDefines.h"
#include <stddef.h>
#include <stdio.h>
#ifdef _WIN32
#define LARGE_FLOAT17 (1.f * powf(2,17))
#define RANDF_16 (random_number32() * powf(2,-16))
#define RANDF_01 ( random_number32() * powf(2,-32) )
#define RANDF ( random_number32() * powf(2,-8) )
#define RANDF_m1p1 (2.0f*( random_number32() * powf(2,-32)-1.0f))
#else
#define LARGE_FLOAT17 (0x1.0p17f)
#define RANDF_16 (random_number32() * 0x1.0p-16f)
#define RANDF_01 ( random_number32() * 0x1.0p-32f )
#define RANDF ( random_number32() * 0x1.0p-8f )
#define RANDF_m1p1 (2.0f*( random_number32() * 0x1.0p-32f )-1.0f)
#endif//_WIN32
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* Timing *
*********************/
extern int gReportNanoseconds;
uint64_t ReadTicks( void );
double TicksToCycles( uint64_t delta ); // Performance data should be reported in cycles most of the time.
double TicksToSeconds( uint64_t delta );
/*********************
* Guard Heap *
*********************/
// return buffer containing count objects of size size, with guard pages in betweeen.
// The stride between one object and the next is given by objectStride.
// objectStride may be NULL. Objects so created are freed with GuardFree
void *GuardCalloc( size_t count, size_t size, size_t *objectStride );
void GuardFree( void * );
// mark the contents of a guard buffer read-only or write-only. Return 0 on success.
int GuardMarkReadOnly( void *);
int GuardMarkWriteOnly( void *);
int GuardMarkReadWrite( void *);
/*********************
* Printing *
*********************/
#define vlog( ... ) printf( __VA_ARGS__ )
uint32_t random_number32(void);
uint64_t random_number64(void);
#ifdef __cplusplus
}
#endif
#endif