bullet3/demos3/BasicGpuDemo
erwincoumans 9fe48d887d b3GpuDynamicsWorld improvements:
apply forces
copy linear/angular velocity every frame at the CPU side, initial velocity works now
hook up setGravity
Note: the 'stepSimulation' for GPU only simulates a single simulation frame.
2013-06-06 22:01:06 -07:00
..
b3GpuDynamicsWorld.cpp b3GpuDynamicsWorld improvements: 2013-06-06 22:01:06 -07:00
b3GpuDynamicsWorld.h b3GpuDynamicsWorld improvements: 2013-06-06 22:01:06 -07:00