bullet3/examples/RoboticsLearning/KukaGraspExample.cpp
erwin coumans 32eccdff61 Create project file for BussIK inverse kinematics library (premake, cmake)
URDF/SDF: add a flag to force concave mesh collisiofor static objects. <collision concave="yes" name="pod_collision">
VR: support teleporting using buttong, allow multiple controllers to be used, fast wireframe rendering,
Turn off warnings about deprecated C routine in btScalar.h/b3Scalar.h
Add a dummy return to stop a warning
Expose defaultContactERP in shared memory api/pybullet.
First start to expose IK in shared memory api/pybullet (not working yet)
2016-09-08 15:15:58 -07:00

272 lines
8.0 KiB
C++

#include "KukaGraspExample.h"
#include "../SharedMemory/IKTrajectoryHelper.h"
#include "../CommonInterfaces/CommonGraphicsAppInterface.h"
#include "Bullet3Common/b3Quaternion.h"
#include "Bullet3Common/b3AlignedObjectArray.h"
#include "../CommonInterfaces/CommonRenderInterface.h"
#include "../CommonInterfaces/CommonExampleInterface.h"
#include "../CommonInterfaces/CommonGUIHelperInterface.h"
#include "../SharedMemory/PhysicsServerSharedMemory.h"
#include "../SharedMemory/PhysicsClientC_API.h"
#include <string>
#include "b3RobotSimAPI.h"
#include "../Utils/b3Clock.h"
///quick demo showing the right-handed coordinate system and positive rotations around each axis
class KukaGraspExample : public CommonExampleInterface
{
CommonGraphicsApp* m_app;
GUIHelperInterface* m_guiHelper;
b3RobotSimAPI m_robotSim;
int m_kukaIndex;
IKTrajectoryHelper m_ikHelper;
int m_targetSphereInstance;
b3Vector3 m_targetPos;
double m_time;
int m_options;
b3AlignedObjectArray<int> m_movingInstances;
enum
{
numCubesX = 20,
numCubesY = 20
};
public:
KukaGraspExample(GUIHelperInterface* helper, int options)
:m_app(helper->getAppInterface()),
m_guiHelper(helper),
m_options(options),
m_kukaIndex(-1),
m_time(0)
{
m_targetPos.setValue(0.5,0,1);
m_app->setUpAxis(2);
}
virtual ~KukaGraspExample()
{
m_app->m_renderer->enableBlend(false);
}
virtual void physicsDebugDraw(int debugDrawMode)
{
}
virtual void initPhysics()
{
///create some graphics proxy for the tracking target
///the endeffector tries to track it using Inverse Kinematics
{
int sphereId = m_app->registerGraphicsUnitSphereShape(SPHERE_LOD_MEDIUM);
b3Quaternion orn(0, 0, 0, 1);
b3Vector4 color = b3MakeVector4(1., 0.3, 0.3, 1);
b3Vector3 scaling = b3MakeVector3(.02, .02, .02);
m_targetSphereInstance = m_app->m_renderer->registerGraphicsInstance(sphereId, m_targetPos, orn, color, scaling);
}
m_app->m_renderer->writeTransforms();
m_ikHelper.createKukaIIWA();
bool connected = m_robotSim.connect(m_guiHelper);
b3Printf("robotSim connected = %d",connected);
{
b3RobotSimLoadFileArgs args("");
args.m_fileName = "kuka_iiwa/model.urdf";
args.m_startPosition.setValue(0,0,0);
b3RobotSimLoadFileResults results;
if (m_robotSim.loadFile(args, results) && results.m_uniqueObjectIds.size()==1)
{
m_kukaIndex = results.m_uniqueObjectIds[0];
int numJoints = m_robotSim.getNumJoints(m_kukaIndex);
b3Printf("numJoints = %d",numJoints);
for (int i=0;i<numJoints;i++)
{
b3JointInfo jointInfo;
m_robotSim.getJointInfo(m_kukaIndex,i,&jointInfo);
b3Printf("joint[%d].m_jointName=%s",i,jointInfo.m_jointName);
}
/*
int wheelJointIndices[4]={2,3,6,7};
int wheelTargetVelocities[4]={-10,-10,-10,-10};
for (int i=0;i<4;i++)
{
b3JointMotorArgs controlArgs(CONTROL_MODE_VELOCITY);
controlArgs.m_targetVelocity = wheelTargetVelocities[i];
controlArgs.m_maxTorqueValue = 1e30;
m_robotSim.setJointMotorControl(m_kukaIndex,wheelJointIndices[i],controlArgs);
}
*/
}
{
b3RobotSimLoadFileArgs args("");
args.m_fileName = "kiva_shelf/model.sdf";
args.m_forceOverrideFixedBase = true;
args.m_fileType = B3_SDF_FILE;
args.m_startOrientation = b3Quaternion(0,0,0,1);
b3RobotSimLoadFileResults results;
m_robotSim.loadFile(args,results);
}
{
b3RobotSimLoadFileArgs args("");
args.m_fileName = "plane.urdf";
args.m_startPosition.setValue(0,0,0);
args.m_forceOverrideFixedBase = true;
b3RobotSimLoadFileResults results;
m_robotSim.loadFile(args,results);
m_robotSim.setGravity(b3MakeVector3(0,0,0));
}
}
}
virtual void exitPhysics()
{
m_robotSim.disconnect();
}
virtual void stepSimulation(float deltaTime)
{
float dt = deltaTime;
btClamp(dt,0.0001f,0.01f);
m_time+=dt;
m_targetPos.setValue(0.4-0.4*b3Cos( m_time), 0, 0.8+0.4*b3Cos( m_time));
int numJoints = m_robotSim.getNumJoints(m_kukaIndex);
if (numJoints==7)
{
double q_current[7]={0,0,0,0,0,0,0};
b3JointStates jointStates;
if (m_robotSim.getJointStates(m_kukaIndex,jointStates))
{
//skip the base positions (7 values)
b3Assert(7+numJoints == jointStates.m_numDegreeOfFreedomQ);
for (int i=0;i<numJoints;i++)
{
q_current[i] = jointStates.m_actualStateQ[i+7];
}
}
b3Vector3DoubleData dataOut;
m_targetPos.serializeDouble(dataOut);
// m_robotSim.getJointInfo(m_kukaIndex,jointIndex,jointInfo);
/*
b3RobotSimInverseKinematicArgs ikargs;
b3RobotSimInverseKinematicsResults ikresults;
ikargs.m_bodyUniqueId = m_kukaIndex;
ikargs.m_currentJointPositions = q_current;
ikargs.m_numPositions = 7;
ikargs.m_endEffectorTargetPosition[0] = dataOut.m_floats[0];
ikargs.m_endEffectorTargetPosition[1] = dataOut.m_floats[1];
ikargs.m_endEffectorTargetPosition[2] = dataOut.m_floats[2];
ikargs.m_endEffectorTargetOrientation[0] = 0;
ikargs.m_endEffectorTargetOrientation[1] = 0;
ikargs.m_endEffectorTargetOrientation[2] = 0;
ikargs.m_endEffectorTargetOrientation[3] = 1;
if (m_robotSim.calculateInverseKinematics(ikargs,ikresults))
{
}
*/
double q_new[7];
int ikMethod=IK2_SDLS;
m_ikHelper.computeIK(dataOut.m_floats,q_current, numJoints, q_new, ikMethod);
printf("q_new = %f,%f,%f,%f,%f,%f,%f\n", q_new[0],q_new[1],q_new[2],
q_new[3],q_new[4],q_new[5],q_new[6]);
//set the
for (int i=0;i<numJoints;i++)
{
b3JointMotorArgs t(CONTROL_MODE_POSITION_VELOCITY_PD);
t.m_targetPosition = q_new[i];
t.m_maxTorqueValue = 1000;
t.m_kp= 1;
m_robotSim.setJointMotorControl(m_kukaIndex,i,t);
}
}
m_robotSim.stepSimulation();
}
virtual void renderScene()
{
m_robotSim.renderScene();
b3Quaternion orn(0, 0, 0, 1);
m_app->m_renderer->writeSingleInstanceTransformToCPU(m_targetPos, orn, m_targetSphereInstance);
m_app->m_renderer->writeTransforms();
//draw the end-effector target sphere
//m_app->m_renderer->renderScene();
}
virtual void physicsDebugDraw()
{
}
virtual bool mouseMoveCallback(float x,float y)
{
return false;
}
virtual bool mouseButtonCallback(int button, int state, float x, float y)
{
return false;
}
virtual bool keyboardCallback(int key, int state)
{
return false;
}
virtual void resetCamera()
{
float dist = 3;
float pitch = -75;
float yaw = 30;
float targetPos[3]={-0.2,0.8,0.3};
if (m_app->m_renderer && m_app->m_renderer->getActiveCamera())
{
m_app->m_renderer->getActiveCamera()->setCameraDistance(dist);
m_app->m_renderer->getActiveCamera()->setCameraPitch(pitch);
m_app->m_renderer->getActiveCamera()->setCameraYaw(yaw);
m_app->m_renderer->getActiveCamera()->setCameraTargetPosition(targetPos[0],targetPos[1],targetPos[2]);
}
}
};
class CommonExampleInterface* KukaGraspExampleCreateFunc(struct CommonExampleOptions& options)
{
return new KukaGraspExample(options.m_guiHelper, options.m_option);
}