mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-13 21:30:09 +00:00
ab8f16961e
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh
57 lines
1.7 KiB
C++
57 lines
1.7 KiB
C++
/*
|
|
Copyright (c) 2012 Advanced Micro Devices, Inc.
|
|
|
|
This software is provided 'as-is', without any express or implied warranty.
|
|
In no event will the authors be held liable for any damages arising from the use of this software.
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
including commercial applications, and to alter it and redistribute it freely,
|
|
subject to the following restrictions:
|
|
|
|
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
|
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
|
3. This notice may not be removed or altered from any source distribution.
|
|
*/
|
|
//Originally written by Erwin Coumans
|
|
|
|
#ifndef _WIN32_OPENGL_RENDER_MANAGER_H
|
|
#define _WIN32_OPENGL_RENDER_MANAGER_H
|
|
|
|
#include "Win32Window.h"
|
|
|
|
#define b3gDefaultOpenGLWindow Win32OpenGLWindow
|
|
|
|
class Win32OpenGLWindow : public Win32Window
|
|
{
|
|
bool m_OpenGLInitialized;
|
|
|
|
protected:
|
|
void enableOpenGL();
|
|
|
|
void disableOpenGL();
|
|
|
|
public:
|
|
Win32OpenGLWindow();
|
|
|
|
virtual ~Win32OpenGLWindow();
|
|
|
|
virtual void createWindow(const b3gWindowConstructionInfo& ci);
|
|
|
|
virtual void closeWindow();
|
|
|
|
virtual void startRendering();
|
|
|
|
virtual void renderAllObjects();
|
|
|
|
virtual void endRendering();
|
|
|
|
virtual float getRetinaScale() const { return 1.f; }
|
|
virtual void setAllowRetina(bool /*allowRetina*/){};
|
|
|
|
virtual int getWidth() const;
|
|
virtual int getHeight() const;
|
|
|
|
virtual int fileOpenDialog(char* fileName, int maxFileNameLength);
|
|
};
|
|
|
|
#endif //_WIN32_OPENGL_RENDER_MANAGER_H
|