mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-14 13:50:04 +00:00
37890e5a4d
(pybullet.configureDebugVisualizer)
175 lines
6.6 KiB
C++
175 lines
6.6 KiB
C++
#ifndef GUI_HELPER_INTERFACE_H
|
|
#define GUI_HELPER_INTERFACE_H
|
|
|
|
|
|
class btRigidBody;
|
|
class btVector3;
|
|
class btCollisionObject;
|
|
class btDiscreteDynamicsWorld;
|
|
class btCollisionShape;
|
|
struct Common2dCanvasInterface;
|
|
struct CommonParameterInterface;
|
|
struct CommonRenderInterface;
|
|
struct CommonGraphicsApp;
|
|
|
|
///The Bullet 2 GraphicsPhysicsBridge let's the graphics engine create graphics representation and synchronize
|
|
struct GUIHelperInterface
|
|
{
|
|
virtual ~GUIHelperInterface() {}
|
|
|
|
virtual void createRigidBodyGraphicsObject(btRigidBody* body,const btVector3& color) = 0;
|
|
|
|
virtual void createCollisionObjectGraphicsObject(btCollisionObject* obj,const btVector3& color) = 0;
|
|
|
|
virtual void createCollisionShapeGraphicsObject(btCollisionShape* collisionShape)=0;
|
|
|
|
virtual void syncPhysicsToGraphics(const btDiscreteDynamicsWorld* rbWorld)=0;
|
|
|
|
virtual void render(const btDiscreteDynamicsWorld* rbWorld)=0;
|
|
|
|
virtual void createPhysicsDebugDrawer( btDiscreteDynamicsWorld* rbWorld)=0;
|
|
|
|
virtual int registerTexture(const unsigned char* texels, int width, int height)=0;
|
|
virtual int registerGraphicsShape(const float* vertices, int numvertices, const int* indices, int numIndices,int primitiveType, int textureId) = 0;
|
|
virtual int registerGraphicsInstance(int shapeIndex, const float* position, const float* quaternion, const float* color, const float* scaling) =0;
|
|
virtual void removeAllGraphicsInstances()=0;
|
|
|
|
virtual Common2dCanvasInterface* get2dCanvasInterface()=0;
|
|
|
|
virtual CommonParameterInterface* getParameterInterface()=0;
|
|
|
|
virtual CommonRenderInterface* getRenderInterface()=0;
|
|
|
|
virtual CommonGraphicsApp* getAppInterface()=0;
|
|
|
|
virtual void setUpAxis(int axis)=0;
|
|
|
|
virtual void resetCamera(float camDist, float pitch, float yaw, float camPosX,float camPosY, float camPosZ)=0;
|
|
|
|
virtual void setVisualizerFlag(int flag, int enable){};
|
|
|
|
virtual void copyCameraImageData(const float viewMatrix[16], const float projectionMatrix[16],
|
|
unsigned char* pixelsRGBA, int rgbaBufferSizeInPixels,
|
|
float* depthBuffer, int depthBufferSizeInPixels,
|
|
int startPixelIndex, int destinationWidth, int destinationHeight, int* numPixelsCopied)
|
|
{
|
|
copyCameraImageData(viewMatrix,projectionMatrix,pixelsRGBA,rgbaBufferSizeInPixels,
|
|
depthBuffer,depthBufferSizeInPixels,
|
|
0,0,
|
|
startPixelIndex,destinationWidth,
|
|
destinationHeight,numPixelsCopied);
|
|
}
|
|
|
|
virtual void copyCameraImageData(const float viewMatrix[16], const float projectionMatrix[16],
|
|
unsigned char* pixelsRGBA, int rgbaBufferSizeInPixels,
|
|
float* depthBuffer, int depthBufferSizeInPixels,
|
|
int* segmentationMaskBuffer, int segmentationMaskBufferSizeInPixels,
|
|
int startPixelIndex, int destinationWidth, int destinationHeight, int* numPixelsCopied)=0;
|
|
|
|
virtual void autogenerateGraphicsObjects(btDiscreteDynamicsWorld* rbWorld) =0;
|
|
|
|
virtual void drawText3D( const char* txt, float posX, float posZY, float posZ, float size)=0;
|
|
|
|
|
|
|
|
virtual int addUserDebugText3D( const char* txt, const double posisionXYZ[3], const double textColorRGB[3], double size, double lifeTime){return -1;};
|
|
virtual int addUserDebugLine(const double debugLineFromXYZ[3], const double debugLineToXYZ[3], const double debugLineColorRGB[3], double lineWidth, double lifeTime ){return -1;};
|
|
virtual int addUserDebugParameter(const char* txt, double rangeMin, double rangeMax, double startValue){return -1;};
|
|
virtual int readUserDebugParameter(int itemUniqueId, double* value) { return 0;}
|
|
|
|
virtual void removeUserDebugItem( int debugItemUniqueId){};
|
|
virtual void removeAllUserDebugItems( ){};
|
|
|
|
};
|
|
|
|
|
|
///the DummyGUIHelper does nothing, so we can test the examples without GUI/graphics (in 'console mode')
|
|
struct DummyGUIHelper : public GUIHelperInterface
|
|
{
|
|
DummyGUIHelper() {}
|
|
virtual ~DummyGUIHelper() {}
|
|
|
|
virtual void createRigidBodyGraphicsObject(btRigidBody* body,const btVector3& color){}
|
|
|
|
virtual void createCollisionObjectGraphicsObject(btCollisionObject* obj,const btVector3& color) {}
|
|
|
|
virtual void createCollisionShapeGraphicsObject(btCollisionShape* collisionShape){}
|
|
|
|
virtual void syncPhysicsToGraphics(const btDiscreteDynamicsWorld* rbWorld){}
|
|
|
|
virtual void render(const btDiscreteDynamicsWorld* rbWorld) {}
|
|
|
|
virtual void createPhysicsDebugDrawer( btDiscreteDynamicsWorld* rbWorld){}
|
|
|
|
virtual int registerTexture(const unsigned char* texels, int width, int height){return -1;}
|
|
virtual int registerGraphicsShape(const float* vertices, int numvertices, const int* indices, int numIndices,int primitiveType, int textureId){return -1;}
|
|
virtual int registerGraphicsInstance(int shapeIndex, const float* position, const float* quaternion, const float* color, const float* scaling) {return -1;}
|
|
virtual void removeAllGraphicsInstances(){}
|
|
|
|
virtual Common2dCanvasInterface* get2dCanvasInterface()
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
virtual CommonParameterInterface* getParameterInterface()
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
virtual CommonRenderInterface* getRenderInterface()
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
virtual CommonGraphicsApp* getAppInterface()
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
|
|
virtual void setUpAxis(int axis)
|
|
{
|
|
}
|
|
virtual void resetCamera(float camDist, float pitch, float yaw, float camPosX,float camPosY, float camPosZ)
|
|
{
|
|
}
|
|
|
|
virtual void copyCameraImageData(const float viewMatrix[16], const float projectionMatrix[16],
|
|
unsigned char* pixelsRGBA, int rgbaBufferSizeInPixels,
|
|
float* depthBuffer, int depthBufferSizeInPixels,
|
|
int* segmentationMaskBuffer, int segmentationMaskBufferSizeInPixels,
|
|
int startPixelIndex, int width, int height, int* numPixelsCopied)
|
|
|
|
{
|
|
if (numPixelsCopied)
|
|
*numPixelsCopied = 0;
|
|
}
|
|
|
|
virtual void autogenerateGraphicsObjects(btDiscreteDynamicsWorld* rbWorld)
|
|
{
|
|
}
|
|
|
|
virtual void drawText3D( const char* txt, float posX, float posZY, float posZ, float size)
|
|
{
|
|
}
|
|
|
|
virtual int addUserDebugText3D( const char* txt, const double positionXYZ[3], const double textColorRGB[3], double size, double lifeTime)
|
|
{
|
|
return -1;
|
|
}
|
|
virtual int addUserDebugLine(const double debugLineFromXYZ[3], const double debugLineToXYZ[3], const double debugLineColorRGB[3], double lineWidth, double lifeTime )
|
|
{
|
|
return -1;
|
|
}
|
|
virtual void removeUserDebugItem( int debugItemUniqueId)
|
|
{
|
|
}
|
|
virtual void removeAllUserDebugItems( )
|
|
{
|
|
}
|
|
|
|
};
|
|
|
|
#endif //GUI_HELPER_INTERFACE_H
|
|
|