bullet3/btgui/Gwen/Platform.h
2013-03-12 23:52:31 -07:00

44 lines
1.0 KiB
C++

/*
GWEN
Copyright (c) 2010 Facepunch Studios
See license in Gwen.h
*/
#pragma once
#ifndef GWEN_PLATFORM_H
#define GWEN_PLATFORM_H
#include "Gwen/Structures.h"
#include "Gwen/Events.h"
namespace Gwen
{
namespace Platform
{
//
// Set the system cursor to iCursor
// Cursors are defined in Structures.h
//
void GWEN_EXPORT SetCursor( unsigned char iCursor );
//
// Used by copy/paste
//
UnicodeString GWEN_EXPORT GetClipboardText();
bool GWEN_EXPORT SetClipboardText( const UnicodeString& str );
//
// Needed for things like double click
//
float GWEN_EXPORT GetTimeInSeconds();
//
// System Dialogs ( Can return false if unhandled )
//
bool GWEN_EXPORT FileOpen( const String& Name, const String& StartPath, const String& Extension, Gwen::Event::Handler* pHandler, Event::Handler::FunctionStr fnCallback );
bool GWEN_EXPORT FileSave( const String& Name, const String& StartPath, const String& Extension, Gwen::Event::Handler* pHandler, Event::Handler::FunctionStr fnCallback );
}
}
#endif