bullet3/examples/MultiBody
WenlongLu 62eb2f7788 Disable velocity calculation in kinematic multibody mode by default
We haven't implemented this for the multi body joints. To be consistent, let's disable it for the base as well, and let user to set the velocities.
2020-12-14 17:19:27 -08:00
..
InvertedPendulumPDControl.cpp If a convex has called 'initializePolyhedralFeatures', use those features also to create debug visualizer mesh, to avoid showing penetration. 2018-11-12 21:46:11 -08:00
InvertedPendulumPDControl.h Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
KinematicMultiBodyExample.cpp Disable velocity calculation in kinematic multibody mode by default 2020-12-14 17:19:27 -08:00
KinematicMultiBodyExample.h Add kinematic multibody base example 2020-10-29 23:34:53 -07:00
MultiBodyConstraintFeedback.cpp move global from btMultiBody into dynamicsWorld.getSolverInfo 2018-11-05 10:50:03 -08:00
MultiBodyConstraintFeedback.h Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
MultiBodySoftContact.cpp Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
MultiBodySoftContact.h Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
MultiDofDemo.cpp Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
MultiDofDemo.h Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
pendulum_gold.h Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
Pendulum.cpp Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
Pendulum.h Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
SerialChains.cpp Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
SerialChains.h Add MLCP constraint solver for multibody 2018-08-02 22:53:30 -07:00
TestJointTorqueSetup.cpp move global from btMultiBody into dynamicsWorld.getSolverInfo 2018-11-05 10:50:03 -08:00
TestJointTorqueSetup.h Code-style consistency improvement: 2018-09-23 14:17:31 -07:00