..
bin2cpp.bat
move build to build3 to avoid naming conflict with Bullet 2.x
2013-06-19 14:54:28 -07:00
bin2cpp.lua
move build to build3 to avoid naming conflict with Bullet 2.x
2013-06-19 14:54:28 -07:00
findDirectX11.lua
move build to build3 to avoid naming conflict with Bullet 2.x
2013-06-19 14:54:28 -07:00
findOpenCL.lua
move build to build3 to avoid naming conflict with Bullet 2.x
2013-06-19 14:54:28 -07:00
findOpenGLGlewGlut.lua
move build to build3 to avoid naming conflict with Bullet 2.x
2013-06-19 14:54:28 -07:00
lcpp.lua
change lcpp Lua preprocessor, to keep #defines and comments, remove empty lines
2013-08-08 12:24:09 -07:00
premake4_linux
move build to build3 to avoid naming conflict with Bullet 2.x
2013-06-19 14:54:28 -07:00
premake4_linux64
move build to build3 to avoid naming conflict with Bullet 2.x
2013-06-19 14:54:28 -07:00
premake4_osx
move build to build3 to avoid naming conflict with Bullet 2.x
2013-06-19 14:54:28 -07:00
premake4.exe
move build to build3 to avoid naming conflict with Bullet 2.x
2013-06-19 14:54:28 -07:00
premake4.lua
change lcpp Lua preprocessor, to keep #defines and comments, remove empty lines
2013-08-08 12:24:09 -07:00
stringify_linux.sh
fix Linux version of ConstraintDemo
2013-07-09 14:41:56 -07:00
stringify_osx.sh
move build to build3 to avoid naming conflict with Bullet 2.x
2013-06-19 14:54:28 -07:00
stringify.bat
compute best axis on host and OpenCL for 1-axis SAP, based on best variance
2013-07-12 20:46:43 -07:00
stringifyKernel.lua
further work towards sharing structures/code between C++ and OpenCL
2013-08-03 10:13:13 -07:00
stringifyShaders.bat
move shaders to .glsl files and stringify to .h file.
2013-06-28 14:10:23 -07:00
vs2010_bullet2gpu.bat
move build to build3 to avoid naming conflict with Bullet 2.x
2013-06-19 14:54:28 -07:00
vs2010.bat
move build to build3 to avoid naming conflict with Bullet 2.x
2013-06-19 14:54:28 -07:00
xcode.command
move build to build3 to avoid naming conflict with Bullet 2.x
2013-06-19 14:54:28 -07:00