bullet3/data/kiva_shelf/model.sdf
erwin coumans 32eccdff61 Create project file for BussIK inverse kinematics library (premake, cmake)
URDF/SDF: add a flag to force concave mesh collisiofor static objects. <collision concave="yes" name="pod_collision">
VR: support teleporting using buttong, allow multiple controllers to be used, fast wireframe rendering,
Turn off warnings about deprecated C routine in btScalar.h/b3Scalar.h
Add a dummy return to stop a warning
Expose defaultContactERP in shared memory api/pybullet.
First start to expose IK in shared memory api/pybullet (not working yet)
2016-09-08 15:15:58 -07:00

56 lines
1.2 KiB
XML

<?xml version="1.0" ?>
<sdf version="1.4">
<model name="Amazon Pod">
<static>1</static>
<pose>0 1 0 0 0 0</pose>
<link name="pod_link">
<inertial>
<pose>0.0 .0 1.2045 0 0 0</pose>
<mass>0</mass>
<inertia>
<ixx>0</ixx>
<ixy>0.0</ixy>
<ixz>0.0</ixz>
<izz>0.0</izz>
<iyz>0.0</iyz>
<iyy>0.0</iyy>
</inertia>
</inertial>
<visual name="pod_visual">
<pose>0 0 0 1.5707 0 0 </pose>
<geometry>
<mesh>
<uri>meshes/pod_lowres.stl</uri>
</mesh>
</geometry>
<material>
<diffuse>0.9 0.8 0.5 1</diffuse>
</material>
</visual>
<collision concave="yes" name="pod_collision">
<pose>0 0 0 1.5707 0 0</pose>
<geometry>
<mesh>
<uri>meshes/pod_lowres.stl</uri>
</mesh>
</geometry>
<surface>
<friction>
<ode>
<mu>0.8</mu>
<mu2>0.8</mu2>
<fdir1>0.0 0.0 0.0</fdir1>
<slip1>1.0</slip1>
<slip2>1.0</slip2>
</ode>
</friction>
</surface>
</collision>
</link>
</model>
</sdf>