bullet3/examples/CommonInterfaces
a 3d499c8a7a pybullet: added EGL render device and window_backend option.
EGL review.
EGL dynamic loading, windowType to int
moved to glad2
Require GL 3.3 as GLInstancingRenderer.cpp uses glVertexAttribDivisor
glad2 update with dynamic X11 added
removed old file
build fix
fix mac/win
EGL w/o c++11, off by default
fix premake
fixup: premake fix 2
2018-08-30 13:24:25 +02:00
..
Common2dCanvasInterface.h pybullet: move RGB,depth, segmentation mask preview windows to the right 2017-11-18 13:21:20 -08:00
CommonCallbacks.h add support for setuptools setup.py pybullet for 'pip install pybullet' 2017-04-02 23:00:06 -07:00
CommonCameraInterface.h implement pybullet.getDebugVisualizerCamera, width, height, providing viewmatrix, projection matrix 2017-04-10 11:03:41 -07:00
CommonExampleInterface.h expose PyBullet.SHARED_MEMORY_SERVER 2018-05-07 15:57:36 -07:00
CommonGraphicsAppInterface.h Swap yaw and pitch in camera computation. Add functions to convert view matrix to camera position, and camera position to camera yaw pitch roll. 2017-06-01 15:30:37 -07:00
CommonGUIHelperInterface.h fix hidden API 2018-06-27 07:39:56 -07:00
CommonMultiBodyBase.h after picking in a multibody demo, allow sleeping for rigid bodies 2018-08-26 18:07:28 -07:00
CommonParameterInterface.h tinyrenderer: disable triangle backface culling (doesn't work well, cull triangles that should be visible) 2017-04-23 07:35:13 -07:00
CommonRenderInterface.h PyBullet: add planar reflection example, 2018-04-11 01:03:36 -07:00
CommonRigidBodyBase.h Implementation of virtual void CommonRenderInterface::removeGraphicsInstance(int instanceUid) 2017-05-03 17:05:05 -07:00
CommonWindowInterface.h pybullet: added EGL render device and window_backend option. 2018-08-30 13:24:25 +02:00