mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-16 06:30:05 +00:00
f159998220
For now just a simple instantiation unit test.
25 lines
894 B
CMake
25 lines
894 B
CMake
SUBDIRS(pendulum )
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INCLUDE_DIRECTORIES(
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"${PROJECT_SOURCE_DIR}/src"
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"${PROJECT_SOURCE_DIR}/test/gtest-1.7.0/include")
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ADD_DEFINITIONS(-DUSE_GTEST)
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ADD_DEFINITIONS(-D_VARIADIC_MAX=10)
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LINK_LIBRARIES(BulletDynamics BulletCollision LinearMath gtest)
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IF (NOT WIN32)
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LINK_LIBRARIES(pthread)
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ENDIF()
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ADD_EXECUTABLE(Test_btKinematicCharacterController test_btKinematicCharacterController.cpp)
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ADD_TEST(Test_btKinematicCharacterController_PASS Test_btKinematicCharacterController)
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IF (INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)
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SET_TARGET_PROPERTIES(Test_btKinematicCharacterController PROPERTIES DEBUG_POSTFIX "_Debug")
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SET_TARGET_PROPERTIES(Test_btKinematicCharacterController PROPERTIES MINSIZEREL_POSTFIX "_MinsizeRel")
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SET_TARGET_PROPERTIES(Test_btKinematicCharacterController PROPERTIES RELWITHDEBINFO_POSTFIX "_RelWithDebugInfo")
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ENDIF(INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)
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