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https://github.com/bulletphysics/bullet3
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ab8f16961e
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh |
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.. | ||
bunny.inl | ||
ConcaveScene.cpp | ||
ConcaveScene.h | ||
cube.inl | ||
GpuCompoundScene.cpp | ||
GpuCompoundScene.h | ||
GpuConvexScene.cpp | ||
GpuConvexScene.h | ||
GpuRigidBodyDemo.cpp | ||
GpuRigidBodyDemo.h | ||
GpuRigidBodyDemoInternalData.h | ||
GpuSphereScene.cpp | ||
GpuSphereScene.h |