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https://github.com/bulletphysics/bullet3
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ab8f16961e
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh
53 lines
1.1 KiB
C++
53 lines
1.1 KiB
C++
#pragma once
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#ifndef GWEN_CONTROLS_PANELLISTPANEL_H
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#define GWEN_CONTROLS_PANELLISTPANEL_H
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#include "Gwen/Gwen.h"
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#include "Gwen/Controls/Base.h"
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namespace Gwen
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{
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namespace Controls
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{
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class GWEN_EXPORT PanelListPanel : public Controls::Base
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{
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public:
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GWEN_CONTROL(PanelListPanel, Controls::Base);
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void Render(Gwen::Skin::Base* skin);
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void Layout(Skin::Base* skin);
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void DoHorizontalLayout();
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void DoVerticalLayout();
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bool IsVerticalLayout() { return m_bVertical; }
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bool IsHorizontalLayout() { return !m_bVertical; }
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void SetVertical()
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{
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m_bVertical = true;
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Invalidate();
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}
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void SetHorizontal()
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{
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m_bVertical = false;
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Invalidate();
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}
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void SetSizeToChildren(bool bShould) { m_bSizeToChildren = bShould; }
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void SetControlSpacing(int spacing) { m_iControlSpacing = spacing; }
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void SetLineSpacing(int spacing) { m_iLineSpacing = spacing; }
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void SetWrapping(bool wrap) { m_bWrapping = wrap; }
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Gwen::Point GetBiggestChildSize();
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protected:
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bool m_bVertical;
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bool m_bSizeToChildren;
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int m_iControlSpacing;
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int m_iLineSpacing;
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bool m_bWrapping;
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};
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} // namespace Controls
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} // namespace Gwen
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#endif
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