mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-13 21:30:09 +00:00
ab8f16961e
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh
55 lines
1.0 KiB
C++
55 lines
1.0 KiB
C++
/*
|
|
GWEN
|
|
Copyright (c) 2010 Facepunch Studios
|
|
See license in Gwen.h
|
|
*/
|
|
|
|
#pragma once
|
|
#ifndef GWEN_CONTROLS_TABTITLEBAR_H
|
|
#define GWEN_CONTROLS_TABTITLEBAR_H
|
|
|
|
#include "Gwen/Controls/Base.h"
|
|
#include "Gwen/Controls/Label.h"
|
|
#include "Gwen/Controls/TabButton.h"
|
|
#include "Gwen/DragAndDrop.h"
|
|
#include "Gwen/Skin.h"
|
|
|
|
namespace Gwen
|
|
{
|
|
namespace Controls
|
|
{
|
|
class GWEN_EXPORT TabTitleBar : public Label
|
|
{
|
|
public:
|
|
GWEN_CONTROL_INLINE(TabTitleBar, Label)
|
|
{
|
|
SetMouseInputEnabled(true);
|
|
SetTextPadding(Gwen::Padding(5, 2, 5, 2));
|
|
SetPadding(Gwen::Padding(1, 2, 1, 2));
|
|
|
|
DragAndDrop_SetPackage(true, "TabWindowMove");
|
|
}
|
|
|
|
void Render(Skin::Base* skin)
|
|
{
|
|
skin->DrawTabTitleBar(this);
|
|
}
|
|
|
|
void DragAndDrop_StartDragging(Gwen::DragAndDrop::Package* pPackage, int x, int y)
|
|
{
|
|
DragAndDrop::SourceControl = GetParent();
|
|
DragAndDrop::SourceControl->DragAndDrop_StartDragging(pPackage, x, y);
|
|
}
|
|
|
|
void UpdateFromTab(TabButton* pButton)
|
|
{
|
|
SetText(pButton->GetText());
|
|
SizeToContents();
|
|
}
|
|
|
|
private:
|
|
};
|
|
} // namespace Controls
|
|
} // namespace Gwen
|
|
#endif
|