bullet3/examples/ThirdPartyLibs/Gwen/Controls/TextBox.cpp
2019-03-23 12:45:59 -07:00

408 lines
7.6 KiB
C++

/*
GWEN
Copyright (c) 2010 Facepunch Studios
See license in Gwen.h
*/
#include "Gwen/Gwen.h"
#include "Gwen/Controls/TextBox.h"
#include "Gwen/Skin.h"
#include "Gwen/Utility.h"
#include "Gwen/Platform.h"
#include <math.h>
#include <cmath>
using namespace Gwen;
using namespace Gwen::Controls;
GWEN_CONTROL_CONSTRUCTOR(TextBox)
{
SetSize(200, 20);
SetMouseInputEnabled(true);
SetKeyboardInputEnabled(true);
SetAlignment(Pos::Left | Pos::CenterV);
SetTextPadding(Padding(4, 2, 4, 2));
m_iCursorPos = 0;
m_iCursorEnd = 0;
m_bSelectAll = false;
SetTextColor(Gwen::Color(50, 50, 50, 255)); // TODO: From Skin
SetTabable(true);
AddAccelerator(L"Ctrl + c", &TextBox::OnCopy);
AddAccelerator(L"Ctrl + x", &TextBox::OnCut);
AddAccelerator(L"Ctrl + v", &TextBox::OnPaste);
AddAccelerator(L"Ctrl + a", &TextBox::OnSelectAll);
}
bool TextBox::OnChar(Gwen::UnicodeChar c)
{
if (c == '\t') return false;
Gwen::UnicodeString str;
str += c;
InsertText(str);
return true;
}
void TextBox::InsertText(const Gwen::UnicodeString& strInsert)
{
// TODO: Make sure fits (implement maxlength)
if (HasSelection())
{
EraseSelection();
}
if (m_iCursorPos > TextLength()) m_iCursorPos = TextLength();
if (!IsTextAllowed(strInsert, m_iCursorPos))
return;
UnicodeString str = GetText();
str.insert(m_iCursorPos, strInsert);
SetText(str);
m_iCursorPos += (int)strInsert.size();
m_iCursorEnd = m_iCursorPos;
RefreshCursorBounds();
}
void TextBox::Render(Skin::Base* skin)
{
if (ShouldDrawBackground())
skin->DrawTextBox(this);
if (!HasFocus()) return;
// Draw selection.. if selected..
if (m_iCursorPos != m_iCursorEnd)
{
skin->GetRender()->SetDrawColor(Gwen::Color(50, 170, 255, 200));
skin->GetRender()->DrawFilledRect(m_rectSelectionBounds);
}
// Draw caret
if (std::fmod(Gwen::Platform::GetTimeInSeconds() - m_fLastInputTime,
1.0f) > 0.5f)
skin->GetRender()->SetDrawColor(Gwen::Color(255, 255, 255, 255));
else
skin->GetRender()->SetDrawColor(Gwen::Color(0, 0, 0, 255));
skin->GetRender()->DrawFilledRect(m_rectCaretBounds);
}
void TextBox::RefreshCursorBounds()
{
m_fLastInputTime = Gwen::Platform::GetTimeInSeconds();
MakeCaratVisible();
Gwen::Point pA = GetCharacterPosition(m_iCursorPos);
Gwen::Point pB = GetCharacterPosition(m_iCursorEnd);
m_rectSelectionBounds.x = Utility::Min(pA.x, pB.x);
m_rectSelectionBounds.y = m_Text->Y() - 1;
m_rectSelectionBounds.w = Utility::Max(pA.x, pB.x) - m_rectSelectionBounds.x;
m_rectSelectionBounds.h = m_Text->Height() + 2;
m_rectCaretBounds.x = pA.x;
m_rectCaretBounds.y = m_Text->Y() - 1;
m_rectCaretBounds.w = 1;
m_rectCaretBounds.h = m_Text->Height() + 2;
Redraw();
}
void TextBox::OnPaste(Gwen::Controls::Base* /*pCtrl*/)
{
InsertText(Platform::GetClipboardText());
}
void TextBox::OnCopy(Gwen::Controls::Base* /*pCtrl*/)
{
if (!HasSelection()) return;
Platform::SetClipboardText(GetSelection());
}
void TextBox::OnCut(Gwen::Controls::Base* /*pCtrl*/)
{
if (!HasSelection()) return;
Platform::SetClipboardText(GetSelection());
EraseSelection();
}
void TextBox::OnSelectAll(Gwen::Controls::Base* /*pCtrl*/)
{
m_iCursorEnd = 0;
m_iCursorPos = TextLength();
RefreshCursorBounds();
}
void TextBox::OnMouseDoubleClickLeft(int /*x*/, int /*y*/)
{
OnSelectAll(this);
}
UnicodeString TextBox::GetSelection()
{
if (!HasSelection()) return L"";
int iStart = Utility::Min(m_iCursorPos, m_iCursorEnd);
int iEnd = Utility::Max(m_iCursorPos, m_iCursorEnd);
const UnicodeString& str = GetText();
return str.substr(iStart, iEnd - iStart);
}
bool TextBox::OnKeyReturn(bool bDown)
{
if (bDown) return true;
OnEnter();
// Try to move to the next control, as if tab had been pressed
OnKeyTab(true);
// If we still have focus, blur it.
if (HasFocus())
{
Blur();
}
return true;
}
bool TextBox::OnKeyBackspace(bool bDown)
{
if (!bDown) return true;
if (HasSelection())
{
EraseSelection();
return true;
}
if (m_iCursorPos == 0) return true;
DeleteText(m_iCursorPos - 1, 1);
return true;
}
bool TextBox::OnKeyDelete(bool bDown)
{
if (!bDown) return true;
if (HasSelection())
{
EraseSelection();
return true;
}
if (m_iCursorPos >= TextLength()) return true;
DeleteText(m_iCursorPos, 1);
return true;
}
bool TextBox::OnKeyLeft(bool bDown)
{
if (!bDown) return true;
if (m_iCursorPos > 0)
m_iCursorPos--;
if (!Gwen::Input::IsShiftDown())
{
m_iCursorEnd = m_iCursorPos;
}
RefreshCursorBounds();
return true;
}
bool TextBox::OnKeyRight(bool bDown)
{
if (!bDown) return true;
if (m_iCursorPos < TextLength())
m_iCursorPos++;
if (!Gwen::Input::IsShiftDown())
{
m_iCursorEnd = m_iCursorPos;
}
RefreshCursorBounds();
return true;
}
bool TextBox::OnKeyHome(bool bDown)
{
if (!bDown) return true;
m_iCursorPos = 0;
if (!Gwen::Input::IsShiftDown())
{
m_iCursorEnd = m_iCursorPos;
}
RefreshCursorBounds();
return true;
}
bool TextBox::OnKeyEnd(bool /*bDown*/)
{
m_iCursorPos = TextLength();
if (!Gwen::Input::IsShiftDown())
{
m_iCursorEnd = m_iCursorPos;
}
RefreshCursorBounds();
return true;
}
void TextBox::SetCursorPos(int i)
{
if (m_iCursorPos == i) return;
m_iCursorPos = i;
RefreshCursorBounds();
}
void TextBox::SetCursorEnd(int i)
{
if (m_iCursorEnd == i) return;
m_iCursorEnd = i;
RefreshCursorBounds();
}
void TextBox::DeleteText(int iStartPos, int iLength)
{
UnicodeString str = GetText();
str.erase(iStartPos, iLength);
SetText(str);
if (m_iCursorPos > iStartPos)
{
SetCursorPos(m_iCursorPos - iLength);
}
SetCursorEnd(m_iCursorPos);
}
bool TextBox::HasSelection()
{
return m_iCursorPos != m_iCursorEnd;
}
void TextBox::EraseSelection()
{
int iStart = Utility::Min(m_iCursorPos, m_iCursorEnd);
int iEnd = Utility::Max(m_iCursorPos, m_iCursorEnd);
DeleteText(iStart, iEnd - iStart);
// Move the cursor to the start of the selection,
// since the end is probably outside of the string now.
m_iCursorPos = iStart;
m_iCursorEnd = iStart;
}
void TextBox::OnMouseClickLeft(int x, int y, bool bDown)
{
if (m_bSelectAll)
{
OnSelectAll(this);
m_bSelectAll = false;
return;
}
int iChar = m_Text->GetClosestCharacter(m_Text->CanvasPosToLocal(Gwen::Point(x, y)));
if (bDown)
{
SetCursorPos(iChar);
if (!Gwen::Input::IsShiftDown())
SetCursorEnd(iChar);
Gwen::MouseFocus = this;
}
else
{
if (Gwen::MouseFocus == this)
{
SetCursorPos(iChar);
Gwen::MouseFocus = NULL;
}
}
}
void TextBox::OnMouseMoved(int x, int y, int /*deltaX*/, int /*deltaY*/)
{
if (Gwen::MouseFocus != this) return;
int iChar = m_Text->GetClosestCharacter(m_Text->CanvasPosToLocal(Gwen::Point(x, y)));
SetCursorPos(iChar);
}
void TextBox::MakeCaratVisible()
{
int iCaratPos = m_Text->GetCharacterPosition(m_iCursorPos).x;
// If the carat is already in a semi-good position, leave it.
{
int iRealCaratPos = iCaratPos + m_Text->X();
if (iRealCaratPos > Width() * 0.1f && iRealCaratPos < Width() * 0.9f)
return;
}
// The ideal position is for the carat to be right in the middle
int idealx = -iCaratPos + Width() * 0.5f;
;
// Don't show too much whitespace to the right
if (idealx + m_Text->Width() < Width() - m_rTextPadding.right)
idealx = -m_Text->Width() + (Width() - m_rTextPadding.right);
// Or the left
if (idealx > m_rTextPadding.left)
idealx = m_rTextPadding.left;
m_Text->SetPos(idealx, m_Text->Y());
}
void TextBox::Layout(Skin::Base* skin)
{
BaseClass::Layout(skin);
RefreshCursorBounds();
}
void TextBox::OnTextChanged()
{
if (m_iCursorPos > TextLength()) m_iCursorPos = TextLength();
if (m_iCursorEnd > TextLength()) m_iCursorEnd = TextLength();
onTextChanged.Call(this);
}
void TextBox::OnEnter()
{
onReturnPressed.Call(this);
}