bullet3/examples/Importers/ImportURDFDemo/MyMultiBodyCreator.h
erwin coumans 05bf86d95f added LICENSE.txt and AUTHORS.txt file
add MultiBody Custom Creation example, to show how to import data from a URDF file and fill up your own data structures.
add btMultiBody::setBaseWorldTransform method
todo: fix cmake build, this patch is premake only
2015-04-23 15:41:17 -07:00

50 lines
1.8 KiB
C++

#ifndef MY_MULTIBODY_CREATOR
#define MY_MULTIBODY_CREATOR
#include "MultiBodyCreationInterface.h"
#include "LinearMath/btAlignedObjectArray.h"
struct GUIHelperInterface;
class btMultiBody;
class MyMultiBodyCreator : public MultiBodyCreationInterface
{
btMultiBody* m_bulletMultiBody;
struct GUIHelperInterface* m_guiHelper;
public:
btAlignedObjectArray<int> m_urdf2mbLink;
btAlignedObjectArray<int> m_mb2urdfLink;
MyMultiBodyCreator(GUIHelperInterface* guiHelper);
virtual ~MyMultiBodyCreator() {}
virtual void createRigidBodyGraphicsInstance(int linkIndex, class btRigidBody* body, const btVector3& colorRgba, int graphicsIndex) ;
///optionally create some graphical representation from a collision object, usually for visual debugging purposes.
virtual void createCollisionObjectGraphicsInstance(int linkIndex, class btCollisionObject* col, const btVector3& colorRgba);
virtual class btMultiBody* allocateMultiBody(int urdfLinkIndex, int totalNumJoints,btScalar mass, const btVector3& localInertiaDiagonal, bool isFixedBase, bool canSleep, bool multiDof);
virtual class btRigidBody* allocateRigidBody(int urdfLinkIndex, btScalar mass, const btVector3& localInertiaDiagonal, const btTransform& initialWorldTrans, class btCollisionShape* colShape);
virtual class btGeneric6DofSpring2Constraint* allocateGeneric6DofSpring2Constraint(int urdfLinkIndex, btRigidBody& rbA /*parent*/, btRigidBody& rbB, const btTransform& offsetInA, const btTransform& offsetInB, int rotateOrder=0);
virtual class btMultiBodyLinkCollider* allocateMultiBodyLinkCollider(int urdfLinkIndex, int mbLinkIndex, btMultiBody* body);
virtual void addLinkMapping(int urdfLinkIndex, int mbLinkIndex);
btMultiBody* getBulletMultiBody();
};
#endif //MY_MULTIBODY_CREATOR