mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-13 21:30:09 +00:00
154 lines
4.8 KiB
C++
154 lines
4.8 KiB
C++
#include "TestHingeTorque.h"
|
|
|
|
|
|
#include "../CommonInterfaces/CommonRigidBodyBase.h"
|
|
#include "../CommonInterfaces/CommonParameterInterface.h"
|
|
|
|
|
|
|
|
struct TestHingeTorque : public CommonRigidBodyBase
|
|
{
|
|
bool m_once;
|
|
|
|
TestHingeTorque(struct GUIHelperInterface* helper);
|
|
virtual ~ TestHingeTorque();
|
|
virtual void initPhysics();
|
|
|
|
virtual void stepSimulation(float deltaTime);
|
|
|
|
|
|
virtual void resetCamera()
|
|
{
|
|
|
|
float dist = 5;
|
|
float pitch = 270;
|
|
float yaw = 21;
|
|
float targetPos[3]={-1.34,3.4,-0.44};
|
|
m_guiHelper->resetCamera(dist,pitch,yaw,targetPos[0],targetPos[1],targetPos[2]);
|
|
}
|
|
|
|
|
|
};
|
|
|
|
TestHingeTorque::TestHingeTorque(struct GUIHelperInterface* helper)
|
|
:CommonRigidBodyBase(helper),
|
|
m_once(true)
|
|
{
|
|
}
|
|
TestHingeTorque::~ TestHingeTorque()
|
|
{
|
|
}
|
|
|
|
|
|
void TestHingeTorque::stepSimulation(float deltaTime)
|
|
{
|
|
if (m_once)
|
|
{
|
|
m_once=false;
|
|
btHingeConstraint* hinge = (btHingeConstraint*)m_dynamicsWorld->getConstraint(0);
|
|
|
|
btRigidBody& bodyA = hinge->getRigidBodyA();
|
|
btTransform trA = bodyA.getWorldTransform();
|
|
btVector3 hingeAxisInWorld = trA.getBasis()*hinge->getFrameOffsetA().getBasis().getColumn(2);
|
|
hinge->getRigidBodyA().applyTorque(-hingeAxisInWorld*10);
|
|
hinge->getRigidBodyB().applyTorque(hingeAxisInWorld*10);
|
|
|
|
}
|
|
|
|
m_dynamicsWorld->stepSimulation(1./60,0);
|
|
btRigidBody* base = btRigidBody::upcast(m_dynamicsWorld->getCollisionObjectArray()[0]);
|
|
|
|
b3Printf("base angvel = %f,%f,%f",base->getAngularVelocity()[0],
|
|
base->getAngularVelocity()[1],
|
|
|
|
base->getAngularVelocity()[2]);
|
|
|
|
btRigidBody* child = btRigidBody::upcast(m_dynamicsWorld->getCollisionObjectArray()[1]);
|
|
|
|
b3Printf("child angvel = %f,%f,%f",child->getAngularVelocity()[0],
|
|
child->getAngularVelocity()[1],
|
|
|
|
child->getAngularVelocity()[2]);
|
|
|
|
//CommonRigidBodyBase::stepSimulation(deltaTime);
|
|
}
|
|
|
|
|
|
|
|
void TestHingeTorque::initPhysics()
|
|
{
|
|
m_guiHelper->setUpAxis(2);
|
|
|
|
createEmptyDynamicsWorld();
|
|
m_dynamicsWorld->setGravity(btVector3(0,0,0));
|
|
|
|
m_guiHelper->createPhysicsDebugDrawer(m_dynamicsWorld);
|
|
int mode = btIDebugDraw::DBG_DrawWireframe
|
|
+btIDebugDraw::DBG_DrawConstraints
|
|
+btIDebugDraw::DBG_DrawConstraintLimits;
|
|
m_dynamicsWorld->getDebugDrawer()->setDebugMode(mode);
|
|
|
|
|
|
{ // create a door using hinge constraint attached to the world
|
|
|
|
int numLinks = 1;
|
|
bool spherical = false; //set it ot false -to use 1DoF hinges instead of 3DoF sphericals
|
|
bool canSleep = false;
|
|
bool selfCollide = false;
|
|
btVector3 linkHalfExtents(0.05, 0.37, 0.1);
|
|
btVector3 baseHalfExtents(0.05, 0.37, 0.1);
|
|
|
|
btBoxShape* baseBox = new btBoxShape(baseHalfExtents);
|
|
btVector3 basePosition = btVector3(-0.4f, 3.f, 0.f);
|
|
btTransform baseWorldTrans;
|
|
baseWorldTrans.setIdentity();
|
|
baseWorldTrans.setOrigin(basePosition);
|
|
|
|
//mbC->forceMultiDof(); //if !spherical, you can comment this line to check the 1DoF algorithm
|
|
//init the base
|
|
btVector3 baseInertiaDiag(0.f, 0.f, 0.f);
|
|
float baseMass = 1.f;
|
|
float linkMass = 1.f;
|
|
|
|
btRigidBody* base = createRigidBody(baseMass,baseWorldTrans,baseBox);
|
|
m_dynamicsWorld->removeRigidBody(base);
|
|
base->setDamping(0,0);
|
|
m_dynamicsWorld->addRigidBody(base,0,0);
|
|
btBoxShape* linkBox = new btBoxShape(linkHalfExtents);
|
|
btRigidBody* prevBody = base;
|
|
|
|
for (int i=0;i<numLinks;i++)
|
|
{
|
|
btTransform linkTrans;
|
|
linkTrans = baseWorldTrans;
|
|
|
|
linkTrans.setOrigin(basePosition-btVector3(0,linkHalfExtents[1]*2.f*(i+1),0));
|
|
|
|
btRigidBody* linkBody = createRigidBody(linkMass,linkTrans,linkBox);
|
|
m_dynamicsWorld->removeRigidBody(linkBody);
|
|
m_dynamicsWorld->addRigidBody(linkBody,0,0);
|
|
linkBody->setDamping(0,0);
|
|
//create a hinge constraint
|
|
btVector3 pivotInA(0,-linkHalfExtents[1],0);
|
|
btVector3 pivotInB(0,linkHalfExtents[1],0);
|
|
btVector3 axisInA(1,0,0);
|
|
btVector3 axisInB(1,0,0);
|
|
bool useReferenceA = true;
|
|
btHingeConstraint* hinge = new btHingeConstraint(*prevBody,*linkBody,
|
|
pivotInA,pivotInB,
|
|
axisInA,axisInB,useReferenceA);
|
|
m_dynamicsWorld->addConstraint(hinge,true);
|
|
prevBody = linkBody;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
m_guiHelper->autogenerateGraphicsObjects(m_dynamicsWorld);
|
|
}
|
|
|
|
class CommonExampleInterface* TestHingeTorqueCreateFunc(CommonExampleOptions& options)
|
|
{
|
|
return new TestHingeTorque(options.m_guiHelper);
|
|
}
|