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ab8f16961e
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh
11 lines
462 B
C++
11 lines
462 B
C++
#ifndef COLLISION_SHAPE_2_GRAPHICS_H
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#define COLLISION_SHAPE_2_GRAPHICS_H
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#include "LinearMath/btAlignedObjectArray.h"
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#include "LinearMath/btTransform.h"
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class btCollisionShape;
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void CollisionShape2TriangleMesh(btCollisionShape* collisionShape, const btTransform& parentTransform, btAlignedObjectArray<btVector3>& vertexPositions, btAlignedObjectArray<btVector3>& vertexNormals, btAlignedObjectArray<int>& indicesOut);
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#endif //COLLISION_SHAPE_2_GRAPHICS_H
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