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bullet3/examples/SharedMemory/PhysicsServer.cpp
erwincoumans 03bf78ef49 add physics server loopback (both client and server in the same process, using shared memory)
add physics server direct (client and server in the same process, directly processing commands without shared memory transport mechanism)
2015-11-22 20:50:32 -08:00

5 lines
63 B
C++

#include "PhysicsServer.h"
PhysicsServer::~PhysicsServer()
{
}