mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-15 06:00:12 +00:00
6c9ce344ea
remove targetdir from all libraries in premake, so it is much easier to create a separate folder for all binary+lib transmit the serialized btMultiBody data back from server to client, after the server loads a URDF file. This includes base+link+joint names tweak the serialization routines, so it is easier to skip pointers and to serialize directly to a shared memory buffer also tweak the serialization code to allow to process data without 'DNA' schema data (assuming file-DNA = memory DNA)
25 lines
278 B
Lua
25 lines
278 B
Lua
|
|
project "Test_LinearMath"
|
|
|
|
if _OPTIONS["ios"] then
|
|
kind "WindowedApp"
|
|
else
|
|
kind "ConsoleApp"
|
|
end
|
|
|
|
|
|
|
|
includedirs {"../../src","Source", "Source/Tests"}
|
|
|
|
links {
|
|
"BulletDynamics","BulletCollision", "LinearMath"
|
|
}
|
|
|
|
language "C++"
|
|
|
|
files {
|
|
"Source/**.cpp",
|
|
"Source/**.h",
|
|
}
|
|
|