bullet3/examples/InverseKinematics
erwincoumans a651cb9ab4 Implement first pass of transparent graphics object for GLInstancingRenderer
remove 'enableBlend' from API, graphics instances use alpha component instead
fix forward axis for SimpleCamera
2017-06-24 13:41:33 -07:00
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InverseKinematicsExample.cpp Implement first pass of transparent graphics object for GLInstancingRenderer 2017-06-24 13:41:33 -07:00
InverseKinematicsExample.h make IK compile on Mac OSX 2016-07-24 23:50:18 -07:00