bullet3/test/Bullet2/premake4.lua
erwincoumans 6c9ce344ea fix shadowmap crash on some Intel GPUs, see https://github.com/bulletphysics/bullet3/issues/4
remove targetdir from all libraries in premake, so it is much easier to create a separate folder for all binary+lib
transmit the serialized btMultiBody data back from server to client, after the server loads a URDF file. This includes base+link+joint names
tweak the serialization routines, so it is easier to skip pointers and to serialize directly to a shared memory buffer
also tweak the serialization code to allow to process data without 'DNA' schema data (assuming file-DNA = memory DNA)
2015-07-10 22:20:06 -07:00

25 lines
278 B
Lua

project "Test_LinearMath"
if _OPTIONS["ios"] then
kind "WindowedApp"
else
kind "ConsoleApp"
end
includedirs {"../../src","Source", "Source/Tests"}
links {
"BulletDynamics","BulletCollision", "LinearMath"
}
language "C++"
files {
"Source/**.cpp",
"Source/**.h",
}