mirror of
https://github.com/bulletphysics/bullet3
synced 2025-01-09 00:50:17 +00:00
dc491936a2
fix some relative path issues for loading assets
80 lines
2.3 KiB
C++
80 lines
2.3 KiB
C++
/*
|
|
Bullet Continuous Collision Detection and Physics Library
|
|
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
|
|
|
This software is provided 'as-is', without any express or implied warranty.
|
|
In no event will the authors be held liable for any damages arising from the use of this software.
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
including commercial applications, and to alter it and redistribute it freely,
|
|
subject to the following restrictions:
|
|
|
|
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
|
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
|
3. This notice may not be removed or altered from any source distribution.
|
|
*/
|
|
#ifndef MULTI_THREADED_DEMO_H
|
|
#define MULTI_THREADED_DEMO_H
|
|
|
|
#include "GlutDemoApplication.h"
|
|
#include "LinearMath/btAlignedObjectArray.h"
|
|
|
|
class btBroadphaseInterface;
|
|
class btCollisionShape;
|
|
class btOverlappingPairCache;
|
|
class btCollisionDispatcher;
|
|
class btConstraintSolver;
|
|
struct btCollisionAlgorithmCreateFunc;
|
|
class btDefaultCollisionConfiguration;
|
|
|
|
|
|
///MultiThreadedDemo shows basic stacking using Bullet physics, and allows toggle of Ccd (using key '1')
|
|
class MultiThreadedDemo : public GlutDemoApplication
|
|
{
|
|
|
|
//keep the collision shapes, for deletion/cleanup
|
|
btAlignedObjectArray<btCollisionShape*> m_collisionShapes;
|
|
|
|
btBroadphaseInterface* m_broadphase;
|
|
|
|
btCollisionDispatcher* m_dispatcher;
|
|
|
|
class btThreadSupportInterface* m_threadSupportCollision;
|
|
class btThreadSupportInterface* m_threadSupportSolver;
|
|
|
|
btConstraintSolver* m_solver;
|
|
|
|
btCollisionAlgorithmCreateFunc* m_boxBoxCF;
|
|
|
|
btDefaultCollisionConfiguration* m_collisionConfiguration;
|
|
|
|
|
|
public:
|
|
|
|
void initPhysics();
|
|
|
|
void exitPhysics();
|
|
|
|
virtual ~MultiThreadedDemo()
|
|
{
|
|
exitPhysics();
|
|
}
|
|
|
|
virtual void clientMoveAndDisplay();
|
|
|
|
virtual void displayCallback();
|
|
|
|
void createStack( btCollisionShape* boxShape, float halfCubeSize, int size, float zPos );
|
|
|
|
static DemoApplication* Create()
|
|
{
|
|
MultiThreadedDemo* demo = new MultiThreadedDemo;
|
|
demo->myinit();
|
|
demo->initPhysics();
|
|
return demo;
|
|
}
|
|
|
|
};
|
|
|
|
#endif //MULTI_THREADED_DEMO_H
|
|
|