..
createShadowMapInstancingPS.glsl
add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
2015-04-16 09:55:32 -07:00
createShadowMapInstancingPS.h
Code-style consistency improvement:
2018-09-23 14:17:31 -07:00
createShadowMapInstancingVS.glsl
PyBullet OpenGL/EGL hardware getCameraImage: use glViewport to reduce the glReadPixels calling cost dramatically for small images
2018-09-30 07:10:40 -07:00
createShadowMapInstancingVS.h
PyBullet OpenGL/EGL hardware getCameraImage: use glViewport to reduce the glReadPixels calling cost dramatically for small images
2018-09-30 07:10:40 -07:00
instancingPS.glsl
Add kiva_shelf to prepare for picking/grasping task
2016-07-14 00:05:57 -07:00
instancingPS.h
Code-style consistency improvement:
2018-09-23 14:17:31 -07:00
instancingVS.glsl
PyBullet OpenGL/EGL hardware getCameraImage: use glViewport to reduce the glReadPixels calling cost dramatically for small images
2018-09-30 07:10:40 -07:00
instancingVS.h
PyBullet OpenGL/EGL hardware getCameraImage: use glViewport to reduce the glReadPixels calling cost dramatically for small images
2018-09-30 07:10:40 -07:00
linesPS.glsl
add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
2015-04-16 09:55:32 -07:00
linesPS.h
Code-style consistency improvement:
2018-09-23 14:17:31 -07:00
linesVS.glsl
add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
2015-04-16 09:55:32 -07:00
linesVS.h
Code-style consistency improvement:
2018-09-23 14:17:31 -07:00
pointSpritePS.glsl
add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
2015-04-16 09:55:32 -07:00
pointSpritePS.h
Code-style consistency improvement:
2018-09-23 14:17:31 -07:00
pointSpriteVS.glsl
PyBullet OpenGL/EGL hardware getCameraImage: use glViewport to reduce the glReadPixels calling cost dramatically for small images
2018-09-30 07:10:40 -07:00
pointSpriteVS.h
PyBullet OpenGL/EGL hardware getCameraImage: use glViewport to reduce the glReadPixels calling cost dramatically for small images
2018-09-30 07:10:40 -07:00
projectiveTextureInstancingPS.glsl
Fixed a bug in projective texture shader.
2018-05-03 10:46:59 -07:00
projectiveTextureInstancingPS.h
Code-style consistency improvement:
2018-09-23 14:17:31 -07:00
projectiveTextureInstancingVS.glsl
PyBullet OpenGL/EGL hardware getCameraImage: use glViewport to reduce the glReadPixels calling cost dramatically for small images
2018-09-30 07:10:40 -07:00
projectiveTextureInstancingVS.h
PyBullet OpenGL/EGL hardware getCameraImage: use glViewport to reduce the glReadPixels calling cost dramatically for small images
2018-09-30 07:10:40 -07:00
segmentationMaskInstancingPS.glsl
PyBullet OpenGL/EGL hardware getCameraImage: use glViewport to reduce the glReadPixels calling cost dramatically for small images
2018-09-30 07:10:40 -07:00
segmentationMaskInstancingPS.h
PyBullet OpenGL/EGL hardware getCameraImage: use glViewport to reduce the glReadPixels calling cost dramatically for small images
2018-09-30 07:10:40 -07:00
segmentationMaskInstancingVS.glsl
PyBullet OpenGL/EGL hardware getCameraImage: use glViewport to reduce the glReadPixels calling cost dramatically for small images
2018-09-30 07:10:40 -07:00
segmentationMaskInstancingVS.h
PyBullet OpenGL/EGL hardware getCameraImage: use glViewport to reduce the glReadPixels calling cost dramatically for small images
2018-09-30 07:10:40 -07:00
useShadowMapInstancingPS.glsl
Add shader for projective texture.
2018-02-11 21:29:02 -08:00
useShadowMapInstancingPS.h
Code-style consistency improvement:
2018-09-23 14:17:31 -07:00
useShadowMapInstancingVS.glsl
PyBullet OpenGL/EGL hardware getCameraImage: use glViewport to reduce the glReadPixels calling cost dramatically for small images
2018-09-30 07:10:40 -07:00
useShadowMapInstancingVS.h
PyBullet OpenGL/EGL hardware getCameraImage: use glViewport to reduce the glReadPixels calling cost dramatically for small images
2018-09-30 07:10:40 -07:00