bullet3/examples/SharedMemory/PhysicsClient.cpp
= 5e4badc099 make PhysicsClient an interface class, and move shared memory implementation
of physics client into PhysicsClientSharedMemory class/file.
This will allow implementation of UDP and other transport protocols to a physics server.
2015-09-24 22:50:34 -07:00

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C++

#include "PhysicsClient.h"
PhysicsClient::~PhysicsClient() {}