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BulletUrdfImporter.cpp
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Revert "Revert "Reduced Deformable Model""
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2022-03-07 16:35:07 -08:00 |
BulletUrdfImporter.h
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Revert "Revert "Reduced Deformable Model""
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2022-03-07 16:35:07 -08:00 |
ConvertRigidBodies2MultiBody.h
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Code-style consistency improvement:
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2018-09-23 14:17:31 -07:00 |
ImportURDFSetup.cpp
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First pass of load files through an interface (to allow loading from memory, zip file etc). So instead of posix fopen/fread, using CommonFileIOInterface.
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2018-10-08 21:27:08 -07:00 |
ImportURDFSetup.h
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Code-style consistency improvement:
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2018-09-23 14:17:31 -07:00 |
MultiBodyCreationInterface.h
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Code-style consistency improvement:
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2018-09-23 14:17:31 -07:00 |
MyMultiBodyCreator.cpp
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set default sleeping threshold for useMaximalCoordinate btRigidBody to be similar to btMultiBody (0.05)
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2021-04-20 11:14:28 -07:00 |
MyMultiBodyCreator.h
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Code-style consistency improvement:
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2018-09-23 14:17:31 -07:00 |
SDFAudioTypes.h
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Code-style consistency improvement:
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2018-09-23 14:17:31 -07:00 |
URDF2Bullet.cpp
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Implement joint limit for btMultiBody spherical joint. In URDF, add
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2022-01-30 13:00:11 -08:00 |
URDF2Bullet.h
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Allow to compile pybullet using btDiscreteDynamicsWorld (no multibodies and no deformables), this allows to create Jacobian and Mass matrix (and A=J*M-1*J_transpose) with MLCP solvers
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2021-03-15 22:44:55 -07:00 |
urdf_samples.h
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Code-style consistency improvement:
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2018-09-23 14:17:31 -07:00 |
UrdfFindMeshFile.h
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enable multisampling and mipmapping
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2020-09-07 15:26:11 -07:00 |
URDFImporterInterface.h
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Implement joint limit for btMultiBody spherical joint. In URDF, add
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2022-01-30 13:00:11 -08:00 |
URDFJointTypes.h
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use white as default undefined color instead of the googley colors.
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2020-05-08 10:44:39 -07:00 |
urdfLexicalCast.h
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Code-style consistency improvement:
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2018-09-23 14:17:31 -07:00 |
UrdfParser.cpp
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Revert "Revert "Reduced Deformable Model""
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2022-03-07 16:35:07 -08:00 |
UrdfParser.h
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Revert "Revert "Reduced Deformable Model""
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2022-03-07 16:35:07 -08:00 |
UrdfRenderingInterface.h
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allow rendering of (textured) heightfield in TinyRenderer and EGL.
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2020-09-20 16:03:56 -07:00 |
urdfStringSplit.cpp
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Code-style consistency improvement:
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2018-09-23 14:17:31 -07:00 |
urdfStringSplit.h
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Code-style consistency improvement:
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2018-09-23 14:17:31 -07:00 |