mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-15 06:00:12 +00:00
56 lines
1.8 KiB
C++
56 lines
1.8 KiB
C++
// Bullet Continuous Collision Detection and Physics Library
|
|
// Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
|
//
|
|
//
|
|
// Vector.cpp
|
|
//
|
|
// Copyright (c) 2006 Simon Hobbs
|
|
//
|
|
// This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
|
|
//
|
|
// Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:
|
|
//
|
|
// 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
|
//
|
|
// 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
|
//
|
|
// 3. This notice may not be removed or altered from any source distribution.
|
|
#ifdef WIN32
|
|
#if _MSC_VER >= 1310
|
|
#include "Vector.h"
|
|
#include <float.h>
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
// Vector3
|
|
|
|
bool Vector3::IsFinite() const
|
|
{
|
|
if (_finite(GetX()) && _finite(GetY()) && _finite(GetZ()))
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
// Point3
|
|
|
|
bool Point3::IsFinite() const
|
|
{
|
|
if (_finite(GetX()) && _finite(GetY()) && _finite(GetZ()))
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
// Vector4
|
|
bool Vector4::IsFinite() const
|
|
{
|
|
if (_finite(GetX()) && _finite(GetY()) && _finite(GetZ()) && _finite(GetW()))
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
#endif
|
|
#endif //WIN32
|