bullet3/jam-2.5/rules.h
2006-05-25 19:18:29 +00:00

181 lines
6.3 KiB
C

/*
* Copyright 1993, 1995 Christopher Seiwald.
*
* This file is part of Jam - see jam.c for Copyright information.
*/
/*
* rules.h - targets, rules, and related information
*
* This file describes the structures holding the targets, rules, and
* related information accumulated by interpreting the statements
* of the jam files.
*
* The following are defined:
*
* RULE - a generic jam rule, the product of RULE and ACTIONS
* ACTIONS - a chain of ACTIONs
* ACTION - a RULE instance with targets and sources
* SETTINGS - variables to set when executing a TARGET's ACTIONS
* TARGETS - a chain of TARGETs
* TARGET - a file or "thing" that can be built
*
* 04/11/94 (seiwald) - Combined deps & headers into deps[2] in TARGET.
* 04/12/94 (seiwald) - actionlist() now just appends a single action.
* 06/01/94 (seiwald) - new 'actions existing' does existing sources
* 12/20/94 (seiwald) - NOTIME renamed NOTFILE.
* 01/19/95 (seiwald) - split DONTKNOW into CANTFIND/CANTMAKE.
* 02/02/95 (seiwald) - new LEAVES modifier on targets.
* 02/14/95 (seiwald) - new NOUPDATE modifier on targets.
* 02/28/02 (seiwald) - merge EXEC_xxx flags in with RULE_xxx
* 06/21/02 (seiwald) - support for named parameters
* 07/17/02 (seiwald) - TEMPORARY sources for headers now get built
* 11/04/02 (seiwald) - const-ing for string literals
* 12/03/02 (seiwald) - fix odd includes support by grafting them onto depends
* 12/17/02 (seiwald) - new copysettings() to protect target-specific vars
* 01/14/03 (seiwald) - fix includes fix with new internal includes TARGET
*/
typedef struct _rule RULE;
typedef struct _target TARGET;
typedef struct _targets TARGETS;
typedef struct _action ACTION;
typedef struct _actions ACTIONS;
typedef struct _settings SETTINGS ;
/* RULE - a generic jam rule, the product of RULE and ACTIONS */
struct _rule {
const char *name;
PARSE *procedure; /* parse tree from RULE */
const char *actions; /* command string from ACTIONS */
LIST *bindlist; /* variable to bind for actions */
LIST *params; /* bind args to local vars */
int flags; /* modifiers on ACTIONS */
# define RULE_UPDATED 0x01 /* $(>) is updated sources only */
# define RULE_TOGETHER 0x02 /* combine actions on single target */
# define RULE_IGNORE 0x04 /* ignore return status of executes */
# define RULE_QUIETLY 0x08 /* don't mention it unless verbose */
# define RULE_PIECEMEAL 0x10 /* split exec so each $(>) is small */
# define RULE_EXISTING 0x20 /* $(>) is pre-exisitng sources only */
# define RULE_MAXLINE 0x40 /* cmd specific maxline (last) */
} ;
/* ACTIONS - a chain of ACTIONs */
struct _actions {
ACTIONS *next;
ACTIONS *tail; /* valid only for head */
ACTION *action;
} ;
/* ACTION - a RULE instance with targets and sources */
struct _action {
RULE *rule;
TARGETS *targets;
TARGETS *sources; /* aka $(>) */
char running; /* has been started */
char status; /* see TARGET status */
} ;
/* SETTINGS - variables to set when executing a TARGET's ACTIONS */
struct _settings {
SETTINGS *next;
const char *symbol; /* symbol name for var_set() */
LIST *value; /* symbol value for var_set() */
} ;
/* TARGETS - a chain of TARGETs */
struct _targets {
TARGETS *next;
TARGETS *tail; /* valid only for head */
TARGET *target;
} ;
/* TARGET - a file or "thing" that can be built */
struct _target {
const char *name;
const char *boundname; /* if search() relocates target */
ACTIONS *actions; /* rules to execute, if any */
SETTINGS *settings; /* variables to define */
char flags; /* status info */
# define T_FLAG_TEMP 0x01 /* TEMPORARY applied */
# define T_FLAG_NOCARE 0x02 /* NOCARE applied */
# define T_FLAG_NOTFILE 0x04 /* NOTFILE applied */
# define T_FLAG_TOUCHED 0x08 /* ALWAYS applied or -t target */
# define T_FLAG_LEAVES 0x10 /* LEAVES applied */
# define T_FLAG_NOUPDATE 0x20 /* NOUPDATE applied */
# define T_FLAG_INTERNAL 0x40 /* internal INCLUDES node */
char binding; /* how target relates to real file */
# define T_BIND_UNBOUND 0 /* a disembodied name */
# define T_BIND_MISSING 1 /* couldn't find real file */
# define T_BIND_PARENTS 2 /* using parent's timestamp */
# define T_BIND_EXISTS 3 /* real file, timestamp valid */
TARGETS *depends; /* dependencies */
TARGET *includes; /* includes */
time_t time; /* update time */
time_t leaf; /* update time of leaf sources */
char fate; /* make0()'s diagnosis */
# define T_FATE_INIT 0 /* nothing done to target */
# define T_FATE_MAKING 1 /* make0(target) on stack */
# define T_FATE_STABLE 2 /* target didn't need updating */
# define T_FATE_NEWER 3 /* target newer than parent */
# define T_FATE_SPOIL 4 /* >= SPOIL rebuilds parents */
# define T_FATE_ISTMP 4 /* unneeded temp target oddly present */
# define T_FATE_BUILD 5 /* >= BUILD rebuilds target */
# define T_FATE_TOUCHED 5 /* manually touched with -t */
# define T_FATE_MISSING 6 /* is missing, needs updating */
# define T_FATE_NEEDTMP 7 /* missing temp that must be rebuild */
# define T_FATE_OUTDATED 8 /* is out of date, needs updating */
# define T_FATE_UPDATE 9 /* deps updated, needs updating */
# define T_FATE_BROKEN 10 /* >= BROKEN ruins parents */
# define T_FATE_CANTFIND 10 /* no rules to make missing target */
# define T_FATE_CANTMAKE 11 /* can't find dependents */
char progress; /* tracks make1() progress */
# define T_MAKE_INIT 0 /* make1(target) not yet called */
# define T_MAKE_ONSTACK 1 /* make1(target) on stack */
# define T_MAKE_ACTIVE 2 /* make1(target) in make1b() */
# define T_MAKE_RUNNING 3 /* make1(target) running commands */
# define T_MAKE_DONE 4 /* make1(target) done */
char status; /* execcmd() result */
int asynccnt; /* child deps outstanding */
TARGETS *parents; /* used by make1() for completion */
char *cmds; /* type-punned command list */
} ;
RULE *bindrule( const char *rulename );
TARGET *bindtarget( const char *targetname );
TARGET *copytarget( const TARGET *t );
void touchtarget( const char *t );
TARGETS *targetlist( TARGETS *chain, LIST *targets );
TARGETS *targetentry( TARGETS *chain, TARGET *target );
TARGETS *targetchain( TARGETS *chain, TARGETS *targets );
ACTIONS *actionlist( ACTIONS *chain, ACTION *action );
SETTINGS *addsettings( SETTINGS *v, int setflag, const char *sym, LIST *val );
SETTINGS *copysettings( SETTINGS *v );
void pushsettings( SETTINGS *v );
void popsettings( SETTINGS *v );
void freesettings( SETTINGS *v );
void donerules();