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BulletUrdfImporter.cpp
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PyBullet.loadURDF, expose flags=URDF_INITIALIZE_SAT_FEATURES
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2018-06-13 15:35:56 -07:00 |
BulletUrdfImporter.h
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PyBullet: add option to cache graphics shapes for URDF files, handy for benchmarks with many duplicate robots
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2018-05-23 13:26:00 +10:00 |
ConvertRigidBodies2MultiBody.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
ImportURDFSetup.cpp
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premake build system fixes
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2018-01-09 12:23:25 -08:00 |
ImportURDFSetup.h
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enable URDF loading throught the 'File/Open' menu
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2015-05-01 11:42:14 -07:00 |
MultiBodyCreationInterface.h
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implement specular, URDF non-standard specular part (see sphere2.urdf) and SDF specular support.
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2017-06-01 12:32:44 -07:00 |
MyMultiBodyCreator.cpp
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PyBullet loadURDF in useMaximalCoordinated=True (btRigidBody), support lower/upper limits for revolute joints.
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2018-06-22 09:28:07 -07:00 |
MyMultiBodyCreator.h
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implement specular, URDF non-standard specular part (see sphere2.urdf) and SDF specular support.
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2017-06-01 12:32:44 -07:00 |
SDFAudioTypes.h
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PyBullet: move TinyRenderer into a plugin, default statically loaded. You can also dynamically load a render plugin, as shown in renderPlugin.py example. premake has a way to compile the tinyRendererPlugin.
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2018-01-17 12:48:48 -08:00 |
URDF2Bullet.cpp
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PyBullet loadURDF in useMaximalCoordinated=True (btRigidBody), support lower/upper limits for revolute joints.
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2018-06-22 09:28:07 -07:00 |
URDF2Bullet.h
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PyBullet.loadURDF, expose flags=URDF_INITIALIZE_SAT_FEATURES
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2018-06-13 15:35:56 -07:00 |
urdf_samples.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
URDFImporterInterface.h
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PyBullet: add option to cache graphics shapes for URDF files, handy for benchmarks with many duplicate robots
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2018-05-23 13:26:00 +10:00 |
URDFJointTypes.h
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PyBullet: move TinyRenderer into a plugin, default statically loaded. You can also dynamically load a render plugin, as shown in renderPlugin.py example. premake has a way to compile the tinyRendererPlugin.
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2018-01-17 12:48:48 -08:00 |
urdfLexicalCast.h
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add alternative URDF parser that doens't use ROS urdf
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2015-06-28 14:09:21 -07:00 |
UrdfParser.cpp
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workaround for an out-of-date tinyxml2 version
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2018-05-17 12:18:17 -07:00 |
UrdfParser.h
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PyBullet: add signed distance field support, with example/signedDistanceField.py
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2018-04-16 22:57:43 +02:00 |
UrdfRenderingInterface.h
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minor clarification in UrdfRenderingInterface
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2018-01-21 11:15:35 -08:00 |
urdfStringSplit.cpp
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Removed many memoryleaks in Example Browser, reducing some technical debt.
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2016-07-16 00:55:56 -07:00 |
urdfStringSplit.h
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preliminary work towards saveState/restoreState and saveRestoreState.py example (not implemented yet)
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2017-12-28 10:05:51 -08:00 |