bullet3/btgui/Gwen/Controls/TabTitleBar.h
2013-03-12 23:52:31 -07:00

57 lines
1.1 KiB
C++

/*
GWEN
Copyright (c) 2010 Facepunch Studios
See license in Gwen.h
*/
#pragma once
#ifndef GWEN_CONTROLS_TABTITLEBAR_H
#define GWEN_CONTROLS_TABTITLEBAR_H
#include "Gwen/Controls/Base.h"
#include "Gwen/Controls/Label.h"
#include "Gwen/Controls/TabButton.h"
#include "Gwen/DragAndDrop.h"
#include "Gwen/Skin.h"
namespace Gwen
{
namespace Controls
{
class GWEN_EXPORT TabTitleBar : public Label
{
public:
GWEN_CONTROL_INLINE( TabTitleBar, Label )
{
SetMouseInputEnabled( true );
SetTextPadding( Gwen::Padding( 5, 2, 5, 2 ) );
SetPadding( Gwen::Padding( 1, 2, 1, 2 ) );
DragAndDrop_SetPackage( true, "TabWindowMove" );
}
void Render( Skin::Base* skin )
{
skin->DrawTabTitleBar( this );
}
void DragAndDrop_StartDragging( Gwen::DragAndDrop::Package* pPackage, int x, int y )
{
DragAndDrop::SourceControl = GetParent();
DragAndDrop::SourceControl->DragAndDrop_StartDragging( pPackage, x, y );
}
void UpdateFromTab( TabButton* pButton )
{
SetText( pButton->GetText() );
SizeToContents();
}
private:
};
}
}
#endif