bullet3/btgui/Gwen/TextObject.h
2013-03-12 23:52:31 -07:00

66 lines
1009 B
C++

/*
GWEN
Copyright (c) 2010 Facepunch Studios
See license in Gwen.h
*/
#pragma once
#ifndef GWEN_TEXTOBJECT_H
#define GWEN_TEXTOBJECT_H
#include "Gwen/Gwen.h"
#include "Gwen/Utility.h"
namespace Gwen
{
class TextObject
{
public:
TextObject(){}
TextObject( const Gwen::String& text )
{
*this = text;
}
TextObject( const char* text )
{
*this = Gwen::String( text );
}
TextObject( const wchar_t* text )
{
*this = Gwen::UnicodeString( text );
}
TextObject( const Gwen::UnicodeString& unicode )
{
*this = unicode;
}
void operator = ( const Gwen::String& str )
{
m_Data = Gwen::Utility::StringToUnicode( str );
}
void operator = ( const Gwen::UnicodeString& unicodeStr )
{
m_Data = unicodeStr;
}
Gwen::String Get() const
{
return Gwen::Utility::UnicodeToString( m_Data );
}
const Gwen::UnicodeString& GetUnicode() const
{
return m_Data;
}
Gwen::UnicodeString m_Data;
};
}
#endif