mirror of
https://github.com/bulletphysics/bullet3
synced 2025-01-10 17:30:12 +00:00
70c70bf681
cmake: fix for multi-threaded benchmarks
207 lines
6.5 KiB
CMake
207 lines
6.5 KiB
CMake
cmake_minimum_required(VERSION 2.4)
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PROJECT(BULLET_PHYSICS)
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SET(BULLET_VERSION 2.75)
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IF (NOT CMAKE_BUILD_TYPE)
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# SET(CMAKE_BUILD_TYPE "Debug")
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SET(CMAKE_BUILD_TYPE "Release")
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ENDIF (NOT CMAKE_BUILD_TYPE)
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OPTION(USE_DOUBLE_PRECISION "Use double precision" OFF)
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OPTION(USE_GRAPHICAL_BENCHMARK "Use Graphical Benchmark" OFF)
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OPTION(USE_MULTITHREADED_BENCHMARK "Use Multithreaded Benchmark" OFF)
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IF (USE_MULTITHREADED_BENCHMARK)
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ADD_DEFINITIONS(-DUSE_PARALLEL_SOLVER_BENCHMARK -DUSE_PARALLEL_DISPATCHER_BENCHMARK)
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ENDIF()
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OPTION(USE_MSVC_RUNTIME_LIBRARY_DLL "Use MSVC Runtime Library DLL (/MD or /MDd)" ON)
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OPTION(USE_MSVC_INCREMENTAL_LINKING "Use MSVC Incremental Linking" ON)
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#SET(CMAKE_EXE_LINKER_FLAGS_INIT "/STACK:10000000 /INCREMENTAL:NO")
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#SET(CMAKE_EXE_LINKER_FLAGS "/STACK:10000000 /INCREMENTAL:NO")
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IF(MSVC)
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IF (NOT USE_MSVC_INCREMENTAL_LINKING)
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IF (CMAKE_EXE_LINKER_FLAGS_DEBUG)
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STRING(REPLACE "INCREMENTAL:YES" "INCREMENTAL:NO" replacementFlags ${CMAKE_EXE_LINKER_FLAGS_DEBUG})
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message (${replacementFlags})
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SET(CMAKE_SHARED_LINKER_FLAGS_DEBUG ${replacementFlags})
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STRING(REPLACE "INCREMENTAL:YES" "INCREMENTAL:NO" replacementFlags2 ${CMAKE_EXE_LINKER_FLAGS})
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message (${replacementFlags2})
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SET(CMAKE_EXE_LINKER_FLAGS ${replacementFlag2})
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# STRING(REPLACE "INCREMENTAL:YES" "" replacementFlags3 ${CMAKE_EXTRA_LINK_FLAGS})
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# SET(CMAKE_EXTRA_LINK_FLAGS ${replacementFlag3})
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# STRING(REPLACE "INCREMENTAL:YES" "INCREMENTAL:NO" replacementFlags1 ${CMAKE_SHARED_LINKER_FLAGS_DEBUG})
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# SET(CMAKE_SHARED_LINKER_FLAGS_DEBUG ${replacementFlags1})
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# STRING(REPLACE "INCREMENTAL:YES" "INCREMENTAL:NO" replacementFlags2 ${CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO})
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# SET(CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO ${replacementFlags2})
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ENDIF (CMAKE_EXE_LINKER_FLAGS_DEBUG)
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ENDIF (NOT USE_MSVC_INCREMENTAL_LINKING)
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IF (NOT USE_MSVC_RUNTIME_LIBRARY_DLL)
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#We statically link to reduce dependancies
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FOREACH(flag_var CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO)
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IF(${flag_var} MATCHES "/MD")
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STRING(REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}")
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ENDIF(${flag_var} MATCHES "/MD")
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IF(${flag_var} MATCHES "/MDd")
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STRING(REGEX REPLACE "/MDd" "/MTd" ${flag_var} "${${flag_var}}")
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ENDIF(${flag_var} MATCHES "/MDd")
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ENDFOREACH(flag_var)
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ENDIF (NOT USE_MSVC_RUNTIME_LIBRARY_DLL)
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OPTION(USE_MSVC_SSE "Use MSVC /arch:sse option" ON)
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IF (USE_MSVC_SSE)
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ADD_DEFINITIONS(/arch:SSE)
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ENDIF()
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OPTION(USE_MSVC_FAST_FLOATINGPOINT "Use MSVC /fp:fast option" ON)
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IF (USE_MSVC_FAST_FLOATINGPOINT)
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ADD_DEFINITIONS(/fp:fast)
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ENDIF()
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ENDIF(MSVC)
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IF (WIN32)
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OPTION(INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES "Create MSVC projectfiles that can be distributed" OFF)
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IF (INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES)
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SET( CMAKE_RUNTIME_OUTPUT_DIRECTORY ${BULLET_PHYSICS_SOURCE_DIR})
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SET( CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG ${BULLET_PHYSICS_SOURCE_DIR})
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SET( CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE ${BULLET_PHYSICS_SOURCE_DIR})
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SET( CMAKE_RUNTIME_OUTPUT_DIRECTORY_MINSIZEREL ${BULLET_PHYSICS_SOURCE_DIR})
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SET( CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO ${BULLET_PHYSICS_SOURCE_DIR})
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ENDIF()
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OPTION(INTERNAL_CREATE_MSVC_RELATIVE_PATH_PROJECTFILES "Create MSVC projectfiles with relative paths" OFF)
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OPTION(INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES "Add MSVC postfix for executable names (_Debug)" OFF)
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IF (INTERNAL_CREATE_MSVC_RELATIVE_PATH_PROJECTFILES)
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SET(CMAKE_SUPPRESS_REGENERATION 1)
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SET(CMAKE_USE_RELATIVE_PATHS 1)
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ENDIF(INTERNAL_CREATE_MSVC_RELATIVE_PATH_PROJECTFILES)
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ENDIF (WIN32)
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OPTION(INTERNAL_UPDATE_SERIALIZATION_STRUCTURES "Internal update serialization structures" OFF)
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IF (INTERNAL_UPDATE_SERIALIZATION_STRUCTURES)
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ADD_DEFINITIONS( -DBT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES)
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ENDIF (INTERNAL_UPDATE_SERIALIZATION_STRUCTURES)
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IF (USE_DOUBLE_PRECISION)
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ADD_DEFINITIONS( -DBT_USE_DOUBLE_PRECISION)
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ENDIF (USE_DOUBLE_PRECISION)
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IF(USE_GRAPHICAL_BENCHMARK)
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ADD_DEFINITIONS( -DUSE_GRAPHICAL_BENCHMARK)
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ENDIF (USE_GRAPHICAL_BENCHMARK)
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IF (WIN32)
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OPTION(USE_GLUT "Use Glut" ON)
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ADD_DEFINITIONS( -D_IRR_STATIC_LIB_ )
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ADD_DEFINITIONS( -D_CRT_SECURE_NO_WARNINGS )
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ADD_DEFINITIONS( -D_CRT_SECURE_NO_DEPRECATE )
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ADD_DEFINITIONS( -D_SCL_SECURE_NO_WARNINGS )
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IF (USE_GLUT)
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string (REPLACE "/D_WINDOWS" "" CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS})
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remove_definitions(-D_WINDOWS )
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ENDIF (USE_GLUT)
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ELSE(WIN32)
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OPTION(USE_GLUT "Use Glut" ON)
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ENDIF(WIN32)
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IF(COMMAND cmake_policy)
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cmake_policy(SET CMP0003 NEW)
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ENDIF(COMMAND cmake_policy)
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# This is the shortcut to finding GLU, GLUT and OpenGL if they are properly installed on your system
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# This should be the case.
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FIND_PACKAGE(OpenGL)
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IF (OPENGL_FOUND)
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MESSAGE("OPENGL FOUND")
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MESSAGE(${OPENGL_LIBRARIES})
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ELSE (OPENGL_FOUND)
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MESSAGE("OPENGL NOT FOUND")
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SET(OPENGL_gl_LIBRARY opengl32)
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SET(OPENGL_glu_LIBRARY glu32)
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ENDIF (OPENGL_FOUND)
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# ADD_DEFINITIONS(-DBT_USE_FREEGLUT)
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FIND_PACKAGE(GLU)
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IF (USE_GLUT)
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FIND_PACKAGE(GLUT)
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IF (GLUT_FOUND)
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MESSAGE("GLUT FOUND")
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MESSAGE(${GLUT_glut_LIBRARY})
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ELSE (GLUT_FOUND)
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IF (MINGW)
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MESSAGE ("GLUT NOT FOUND not found, trying to use MINGW glut32")
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SET(GLUT_glut_LIBRARY glut32)
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ENDIF (MINGW)
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IF (MSVC)
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IF (CMAKE_CL_64)
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message("Win64 using Glut/glut64.lib")
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SET(GLUT_glut_LIBRARY ${BULLET_PHYSICS_SOURCE_DIR}/Glut/glut64.lib)
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ELSE(CMAKE_CL_64)
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message("Win32 using Glut/glut32.lib")
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SET(GLUT_glut_LIBRARY ${BULLET_PHYSICS_SOURCE_DIR}/Glut/glut32.lib)
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ENDIF (CMAKE_CL_64)
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ENDIF (MSVC)
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ENDIF (GLUT_FOUND)
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IF (WIN32)
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INCLUDE_DIRECTORIES(${BULLET_PHYSICS_SOURCE_DIR}/Glut)
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ELSE (WIN32)
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# This is the lines for linux. This should always work if everything is installed and working fine.
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INCLUDE_DIRECTORIES(/usr/include /usr/local/include ${GLUT_INCLUDE_DIR})
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ENDIF (WIN32)
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ENDIF(USE_GLUT)
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OPTION(BUILD_DEMOS "Set when you want to build the demos" ON)
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IF(BUILD_DEMOS)
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SUBDIRS(Demos)
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ENDIF(BUILD_DEMOS)
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OPTION(BUILD_EXTRAS "Set when you want to build the extras" ON)
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IF(BUILD_EXTRAS)
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SUBDIRS(Extras)
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ENDIF(BUILD_EXTRAS)
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OPTION(BUILD_BULLET_MAYA_DYNAMICA_PLUGIN "Set when you want to build the Bullet Maya Dynamica Plugin (requires Extras)" OFF)
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#INSTALL of other files requires CMake 2.6
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IF (${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION} GREATER 2.5)
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OPTION(INSTALL_EXTRA_LIBS "Set when you want extra libraries installed" OFF)
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OPTION(INSTALL_LIBS "Set when you want to install libraries" OFF)
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ENDIF (${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION} GREATER 2.5)
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SUBDIRS(src)
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