bullet3/Demos/OpenGL
ejcoumans 718b73371f removed 'processAllTrianglesBruteForce'
autogenerated new visual studio projectfiles
2007-06-14 13:06:05 +00:00
..
BMF_Api.cpp Refactoring: another huge number of changes, renamed methods to start with lower-case. 2006-09-28 01:11:16 +00:00
BMF_Api.h Refactoring: another huge number of changes, renamed methods to start with lower-case. 2006-09-28 01:11:16 +00:00
BMF_BitmapFont.cpp Refactoring: another huge number of changes, renamed methods to start with lower-case. 2006-09-28 01:11:16 +00:00
BMF_BitmapFont.h Refactoring: another huge number of changes, renamed methods to start with lower-case. 2006-09-28 01:11:16 +00:00
BMF_font_helv10.cpp merged most of the changes from the branch into trunk, except for COLLADA, libxml and glut glitches. 2006-09-27 20:43:51 +00:00
BMF_FontData.h merged most of the changes from the branch into trunk, except for COLLADA, libxml and glut glitches. 2006-09-27 20:43:51 +00:00
BMF_Fonts.h merged most of the changes from the branch into trunk, except for COLLADA, libxml and glut glitches. 2006-09-27 20:43:51 +00:00
BMF_Settings.h merged most of the changes from the branch into trunk, except for COLLADA, libxml and glut glitches. 2006-09-27 20:43:51 +00:00
CMakeLists.txt renamed ${OPENGL_glU_LIBRARY} into ${OPENGL_glu_LIBRARY} 2007-04-29 18:26:32 +00:00
DebugCastResult.h Contribution to add optional double precision floating point support. Define BT_USE_DOUBLE_PRECISION for all involved libraries/apps. 2006-12-16 05:51:30 +00:00
DemoApplication.cpp Fix (needs more testing) in btRigidBody::setCenterOfMassTransform, assign m_interpolationWorldTransform = xform; instead of m_worldTransform; 2007-04-22 15:23:20 +00:00
DemoApplication.h Fix (needs more testing) in btRigidBody::setCenterOfMassTransform, assign m_interpolationWorldTransform = xform; instead of m_worldTransform; 2007-04-22 15:23:20 +00:00
GL_ShapeDrawer.cpp removed 'processAllTrianglesBruteForce' 2007-06-14 13:06:05 +00:00
GL_ShapeDrawer.h Added btCapsuleShape. This could already be simulated by simply adding 2 spheres to the btMultiSphereShape, but this was bad documented/unknown. 2007-01-30 00:09:08 +00:00
GL_Simplex1to4.cpp Contribution to add optional double precision floating point support. Define BT_USE_DOUBLE_PRECISION for all involved libraries/apps. 2006-12-16 05:51:30 +00:00
GL_Simplex1to4.h Contribution to add optional double precision floating point support. Define BT_USE_DOUBLE_PRECISION for all involved libraries/apps. 2006-12-16 05:51:30 +00:00
GLDebugDrawer.cpp Added 'cache friendly' tree traversal format, and traversal. Array of subtrees with specified maximum size. This is useful to fit tree traversals on SPU. 2007-03-27 21:02:45 +00:00
GLDebugDrawer.h Added 'cache friendly' tree traversal format, and traversal. Array of subtrees with specified maximum size. This is useful to fit tree traversals on SPU. 2007-03-27 21:02:45 +00:00
GlutStuff.cpp Fix (needs more testing) in btRigidBody::setCenterOfMassTransform, assign m_interpolationWorldTransform = xform; instead of m_worldTransform; 2007-04-22 15:23:20 +00:00
GlutStuff.h Contribution to add optional double precision floating point support. Define BT_USE_DOUBLE_PRECISION for all involved libraries/apps. 2006-12-16 05:51:30 +00:00
Jamfile fixes for buildsystem 2006-12-09 01:19:15 +00:00
Makefile.am updated build configuration to include make, next to jam. So ./configure will create Makefile AND Jamefile. 2006-12-15 18:24:31 +00:00
RenderTexture.cpp added non-uniform scaling to btMultiSphereShape 2006-11-09 01:58:33 +00:00
RenderTexture.h added non-uniform scaling to btMultiSphereShape 2006-11-09 01:58:33 +00:00