bullet3/examples/Importers/ImportURDFDemo/ConvertRigidBodies2MultiBody.h
erwincoumans ab8f16961e Code-style consistency improvement:
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
2018-09-23 14:17:31 -07:00

14 lines
476 B
C

#ifndef CONVERT_RIGIDBODIES_2_MULTIBODY_H
#define CONVERT_RIGIDBODIES_2_MULTIBODY_H
struct ConvertRigidBodies2MultiBody
{
btAlignedObjectArray<btRigidBody*> m_bodies;
btAlignedObjectArray<btTypedConstraint*> m_constraints;
virtual void addRigidBody(btRigidBody* body);
virtual void addConstraint(btTypedConstraint* constraint, bool disableCollisionsBetweenLinkedBodies = false);
virtual btMultiBody* convertToMultiBody();
};
#endif //CONVERT_RIGIDBODIES_2_MULTIBODY_H