bullet3/examples/TinyAudio/b3WriteWavFile.cpp
erwincoumans ab8f16961e Code-style consistency improvement:
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
2018-09-23 14:17:31 -07:00

276 lines
7.0 KiB
C++

// b3WriteWavFile is copied from Stk::FileWvOut/FileWrite
// See also https://github.com/thestk/stk
// by Perry R. Cook and Gary P. Scavone, 1995--2014.
#include "b3WriteWavFile.h"
#include "Bullet3Common/b3AlignedObjectArray.h"
#include "b3SwapUtils.h"
#define B3_FLOAT32 32
#define B3_FLOAT64 64
// WAV header structure. See
// http://www-mmsp.ece.mcgill.ca/documents/audioformats/WAVE/Docs/rfc2361.txt
// for information regarding format codes.
struct b3WaveHeader
{
char riff[4]; // "RIFF"
int fileSize; // in bytes
char wave[4]; // "WAVE"
char fmt[4]; // "fmt "
int chunkSize; // in bytes (16 for PCM)
union {
signed short formatCode; // 1=PCM, 2=ADPCM, 3=IEEE float, 6=A-Law, 7=Mu-Law
unsigned short uformatCode;
};
signed short nChannels; // 1=mono, 2=stereo
int sampleRate;
int bytesPerSecond;
signed short bytesPerSample; // 2=16-bit mono, 4=16-bit stereo
signed short bitsPerSample;
signed short cbSize; // size of extension
signed short validBits; // valid bits per sample
int channelMask; // speaker position mask
char subformat[16]; // format code and GUID
char fact[4]; // "fact"
int factSize; // fact chunk size
int frames; // sample frames
};
struct b3WriteWavFileInternalData
{
FILE *m_file;
int m_numChannels;
int m_sampleRate;
int m_dataType; // single precision 32bit float, 64bit double
bool m_byteswap;
int m_frameCounter;
int m_bufferIndex;
int m_bufferSize;
bool m_clipped;
bool m_isMachineLittleEndian;
b3AlignedObjectArray<float> m_floatBuffer;
b3AlignedObjectArray<double> m_doubleBuffer;
b3WriteWavFileInternalData()
: m_file(0),
m_numChannels(0),
m_dataType(B3_FLOAT32),
m_byteswap(false),
m_frameCounter(0),
m_bufferIndex(0),
m_bufferSize(1024),
m_clipped(false)
{
m_floatBuffer.reserve(m_bufferSize);
m_doubleBuffer.reserve(m_bufferSize);
m_isMachineLittleEndian = b3MachineIsLittleEndian();
}
};
b3WriteWavFile::b3WriteWavFile()
{
m_data = new b3WriteWavFileInternalData();
}
b3WriteWavFile::~b3WriteWavFile()
{
closeWavFile();
delete m_data;
}
bool b3WriteWavFile::setWavFile(std::string fileName, int sampleRate, int numChannels, bool useDoublePrecision)
{
m_data->m_numChannels = numChannels;
m_data->m_sampleRate = sampleRate;
if (useDoublePrecision)
{
m_data->m_dataType = B3_FLOAT64;
}
else
{
m_data->m_dataType = B3_FLOAT32;
}
if (fileName.find(".wav") == std::string::npos)
fileName += ".wav";
m_data->m_file = fopen(fileName.c_str(), "wb");
if (!m_data->m_file)
{
return false;
}
struct b3WaveHeader hdr = {{'R', 'I', 'F', 'F'}, 44, {'W', 'A', 'V', 'E'}, {'f', 'm', 't', ' '}, 16, 1, 1, sampleRate, 0, 2, 16, 0, 0, 0, {'\x01', '\x00', '\x00', '\x00', '\x00', '\x00', '\x10', '\x00', '\x80', '\x00', '\x00', '\xAA', '\x00', '\x38', '\x9B', '\x71'}, {'f', 'a', 'c', 't'}, 4, 0};
hdr.nChannels = (signed short)m_data->m_numChannels;
if (m_data->m_dataType == B3_FLOAT32)
{
hdr.formatCode = 3;
hdr.bitsPerSample = 32;
}
else if (m_data->m_dataType == B3_FLOAT64)
{
hdr.formatCode = 3;
hdr.bitsPerSample = 64;
}
hdr.bytesPerSample = (signed short)(m_data->m_numChannels * hdr.bitsPerSample / 8);
hdr.bytesPerSecond = (int)(hdr.sampleRate * hdr.bytesPerSample);
unsigned int bytesToWrite = 36;
if (m_data->m_numChannels > 2 || hdr.bitsPerSample > 16)
{ // use extensible format
bytesToWrite = 72;
hdr.chunkSize += 24;
hdr.uformatCode = 0xFFFE;
hdr.cbSize = 22;
hdr.validBits = hdr.bitsPerSample;
signed short *subFormat = (signed short *)&hdr.subformat[0];
if (m_data->m_dataType == B3_FLOAT32 || m_data->m_dataType == B3_FLOAT64)
*subFormat = 3;
else
*subFormat = 1;
}
m_data->m_byteswap = false;
if (!m_data->m_isMachineLittleEndian)
{
m_data->m_byteswap = true;
b3Swap32((unsigned char *)&hdr.chunkSize);
b3Swap16((unsigned char *)&hdr.formatCode);
b3Swap16((unsigned char *)&hdr.nChannels);
b3Swap32((unsigned char *)&hdr.sampleRate);
b3Swap32((unsigned char *)&hdr.bytesPerSecond);
b3Swap16((unsigned char *)&hdr.bytesPerSample);
b3Swap16((unsigned char *)&hdr.bitsPerSample);
b3Swap16((unsigned char *)&hdr.cbSize);
b3Swap16((unsigned char *)&hdr.validBits);
b3Swap16((unsigned char *)&hdr.subformat[0]);
b3Swap32((unsigned char *)&hdr.factSize);
}
char data[4] = {'d', 'a', 't', 'a'};
int dataSize = 0;
if (fwrite(&hdr, 1, bytesToWrite, m_data->m_file) != bytesToWrite)
return false;
if (fwrite(&data, 4, 1, m_data->m_file) != 1)
return false;
if (fwrite(&dataSize, 4, 1, m_data->m_file) != 1)
return false;
return true;
}
void b3WriteWavFile::closeWavFile()
{
if (m_data->m_file == 0)
return;
flushData(1);
int bytesPerSample = 1;
if (m_data->m_dataType == B3_FLOAT32)
bytesPerSample = 4;
else if (m_data->m_dataType == B3_FLOAT64)
bytesPerSample = 8;
bool useExtensible = false;
int dataLocation = 40;
if (bytesPerSample > 2 || m_data->m_numChannels > 2)
{
useExtensible = true;
dataLocation = 76;
}
int bytes = (int)(m_data->m_frameCounter * m_data->m_numChannels * bytesPerSample);
if (bytes % 2)
{ // pad extra byte if odd
signed char sample = 0;
fwrite(&sample, 1, 1, m_data->m_file);
}
#ifndef __LITTLE_ENDIAN__
b3Swap32((unsigned char *)&bytes);
#endif
fseek(m_data->m_file, dataLocation, SEEK_SET); // jump to data length
fwrite(&bytes, 4, 1, m_data->m_file);
bytes = (int)(m_data->m_frameCounter * m_data->m_numChannels * bytesPerSample + 44);
if (useExtensible) bytes += 36;
#ifndef __LITTLE_ENDIAN__
b3Swap32((unsigned char *)&bytes);
#endif
fseek(m_data->m_file, 4, SEEK_SET); // jump to file size
fwrite(&bytes, 4, 1, m_data->m_file);
if (useExtensible)
{ // fill in the "fact" chunk frames value
bytes = (int)m_data->m_frameCounter;
#ifndef __LITTLE_ENDIAN__
b3Swap32((unsigned char *)&bytes);
#endif
fseek(m_data->m_file, 68, SEEK_SET);
fwrite(&bytes, 4, 1, m_data->m_file);
}
fclose(m_data->m_file);
m_data->m_file = 0;
}
void b3WriteWavFile::tick(double *frames, int numFrames)
{
int iFrames = 0;
int j, nChannels = m_data->m_numChannels;
for (int i = 0; i < numFrames; i++)
{
for (j = 0; j < nChannels; j++)
{
double sample = frames[iFrames++];
if (sample < -1.)
{
sample = -1.;
m_data->m_clipped = true;
}
if (sample > 1)
{
sample = 1.;
m_data->m_clipped = true;
}
if (m_data->m_dataType == B3_FLOAT32)
{
m_data->m_floatBuffer.push_back((float)sample);
}
else
{
m_data->m_doubleBuffer.push_back(sample);
}
flushData(m_data->m_bufferSize);
}
m_data->m_frameCounter++;
}
}
void b3WriteWavFile::flushData(int bufferSize)
{
if (m_data->m_dataType == B3_FLOAT32)
{
if (m_data->m_floatBuffer.size() >= bufferSize)
{
fwrite(&m_data->m_floatBuffer[0], sizeof(float), m_data->m_floatBuffer.size(), m_data->m_file);
m_data->m_floatBuffer.resize(0);
}
}
else
{
if (m_data->m_doubleBuffer.size() >= bufferSize)
{
fwrite(&m_data->m_doubleBuffer[0], sizeof(double), m_data->m_doubleBuffer.size(), m_data->m_file);
m_data->m_doubleBuffer.resize(0);
}
}
}