mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-13 21:30:09 +00:00
ab8f16961e
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh
52 lines
1.2 KiB
C++
52 lines
1.2 KiB
C++
#include "UnitTest.h"
|
|
#include "Gwen/Controls/ComboBox.h"
|
|
|
|
using namespace Gwen;
|
|
|
|
class ComboBox : public GUnit
|
|
{
|
|
public:
|
|
GWEN_CONTROL_INLINE(ComboBox, GUnit)
|
|
{
|
|
{
|
|
Gwen::Controls::ComboBox* combo = new Gwen::Controls::ComboBox(this);
|
|
combo->SetKeyboardInputEnabled(true);
|
|
combo->SetPos(50, 50);
|
|
combo->SetWidth(200);
|
|
|
|
combo->AddItem(L"Option One", "one");
|
|
combo->AddItem(L"Number Two", "two");
|
|
combo->AddItem(L"Door Three", "three");
|
|
combo->AddItem(L"Four Legs", "four");
|
|
combo->AddItem(L"Five Birds", "five");
|
|
|
|
combo->onSelection.Add(this, &ComboBox::OnComboSelect);
|
|
}
|
|
|
|
{
|
|
// Empty..
|
|
Gwen::Controls::ComboBox* combo = new Gwen::Controls::ComboBox(this);
|
|
combo->SetPos(50, 80);
|
|
combo->SetWidth(200);
|
|
}
|
|
|
|
{
|
|
// Empty..
|
|
Gwen::Controls::ComboBox* combo = new Gwen::Controls::ComboBox(this);
|
|
combo->SetPos(50, 110);
|
|
combo->SetWidth(200);
|
|
|
|
for (int i = 0; i < 500; i++)
|
|
combo->AddItem(L"Lots Of Options");
|
|
}
|
|
}
|
|
|
|
void OnComboSelect(Gwen::Controls::Base* pControl)
|
|
{
|
|
Gwen::Controls::ComboBox* combo = (Gwen::Controls::ComboBox*)pControl;
|
|
|
|
UnitPrint(Utility::Format(L"Combo Changed: %s", combo->GetSelectedItem()->GetText().c_str()));
|
|
}
|
|
};
|
|
|
|
DEFINE_UNIT_TEST(ComboBox, L"ComboBox"); |