bullet3/data/kuka_iiwa
erwin coumans 4a705d1e03 Add kiva_shelf to prepare for picking/grasping task
Fix uninitialized variable jointDamping/jointFriction in SDF importer
Add SDF <pose> parsing in visual, inertial, collision elements.
Slight improvement in TinyRender loading performance of largish meshes (30k vertices)
Reduce #define MAX_SDF_BODIES to 500, due to some issue in client code, todo: figure out what the issue is.
b3RobotSimAPI support SDF file loading
Tiny improvement in OpenGL hardware renderer lighting, to distinguish faces without textures
2016-07-14 00:05:57 -07:00
..
meshes Modify shared memory client example to test joint motor torque measurement. 2016-04-19 16:52:47 -07:00
kuka_world.sdf test load kuka arm sdf 2016-05-11 13:43:50 -07:00
model2.sdf parse root transformation and test loading two robots 2016-05-11 15:52:50 -07:00
model_for_sdf.urdf test load kuka arm sdf 2016-05-11 13:43:50 -07:00
model.sdf Add kiva_shelf to prepare for picking/grasping task 2016-07-14 00:05:57 -07:00
model.urdf Expose a better API to allow any render engine to be used for the physics simulation when loading URDF/SDF files. 2016-05-19 18:37:15 -07:00