bullet3/examples/OpenGLWindow/LoadShader.h
erwincoumans ab8f16961e Code-style consistency improvement:
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
2018-09-23 14:17:31 -07:00

18 lines
281 B
C

#ifndef _LOAD_SHADER_H
#define _LOAD_SHADER_H
#include "OpenGLInclude.h"
#ifdef __cplusplus
extern "C"
{
#endif //__cplusplus
GLuint gltLoadShaderPair(const char *szVertexProg, const char *szFragmentProg);
#ifdef __cplusplus
}
#endif //__cplusplus
#endif //_LOAD_SHADER_H