mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-15 14:10:11 +00:00
af6bf8ddc8
See also https://youtu.be/eppOjTfx5Jg for a first test, and this modified URDF how to add sounds: https://github.com/bulletphysics/bullet3/blob/master/data/plane_with_collision_audio.urdf Add the --audio flag to enable sound in pybullet/Bullet-C-API
35 lines
566 B
C++
35 lines
566 B
C++
#ifndef B3_ADSR_H
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#define B3_ADSR_H
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class b3ADSR
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{
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int m_state;
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double m_value;
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double m_target;
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double m_attackRate;
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double m_decayRate;
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double m_releaseRate;
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double m_releaseTime;
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double m_sustainLevel;
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bool m_autoKeyOff;
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public:
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b3ADSR();
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virtual ~b3ADSR();
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double tick();
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bool isIdle() const;
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void keyOn(bool autoKeyOff);
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void keyOff();
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void setValues(double attack,double decay,double sustain,double release)
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{
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m_attackRate = attack;
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m_decayRate = decay;
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m_sustainLevel = sustain;
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m_releaseRate = release;
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}
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};
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#endif //B3_ADSR_H
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